Commit Graph

11 Commits

Author SHA1 Message Date
Bill Currie d168a3daee this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
Adam Olsen 1314c89b6c - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Adam Olsen 9ea52e8239 Move the gamecode engine into a subdir. 2001-08-21 21:05:26 +00:00
Bill Currie 66c8f00dc7 print out source line numbers when available 2001-07-14 23:53:59 +00:00
Bill Currie 2818d720c2 move the full info opcocde table from qfcc to gamecode (<KURGON>There can be
only one!</KURGON>:) and use the table in PR_PrintStatement. This means that
qfcc now links against libQFgamecode as well as libQFutil
2001-07-14 02:34:16 +00:00
Bill Currie 09271f061a somehow missed this earlier 2001-04-11 03:55:48 +00:00
Jeff Teunissen 277c17cfd8 Shared library support. The util and gamecode libraries are now shared,
and this clears the way for an external API for utilities and
such. And yes, this means libtool is now used.
2001-03-29 09:07:44 +00:00
Bill Currie 4489319298 first step towards garbage collected dynamic strings in qc. All strings
external to the progs file are now malloced and then freed at progs reload.
All that needs to be implementd for gc to work is the scanner and deallocator.
2001-03-06 04:22:33 +00:00
Bill Currie 6c9de8061b fix the silly OP_STATE bug. also erradicate pr_offs.c and its contents (the
source of the bug)
2001-03-02 19:18:04 +00:00
Bill Currie e5543eb0a6 next step of the progs merge done. just need to sort out interdependencies,
fix PR_SetString, and a few other things.
2001-02-28 00:56:03 +00:00
Bill Currie 38e70e9fb2 the beginnings of merged progs code 2001-02-27 23:02:17 +00:00