Bill Currie
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def8bb3cd5
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LordHavoc's VectorIsNull changes from 0.3 but as VectorIsZero (no such thing
as a `null' vector) plus a couple of other bits from his patch.
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2001-09-11 05:18:15 +00:00 |
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Ragnvald Maartmann-Moe IV
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55dfead066
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Typos (really ought to remember to test compile *before* committing, rather than immediately after).
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2001-09-10 13:05:13 +00:00 |
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Ragnvald Maartmann-Moe IV
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dc947ce8f5
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Whitespace.
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2001-09-10 12:56:23 +00:00 |
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Adam Olsen
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2bf0fa910f
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Rework ED_Print to be type-aware, instead of blindly assuming
everything is an integer.
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2001-08-22 21:07:06 +00:00 |
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Adam Olsen
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17ba7ef92f
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- move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
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2001-08-22 03:24:25 +00:00 |
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Adam Olsen
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1314c89b6c
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- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
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2001-08-21 22:34:20 +00:00 |
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Adam Olsen
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9ea52e8239
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Move the gamecode engine into a subdir.
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2001-08-21 21:05:26 +00:00 |
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