Commit Graph

193 Commits

Author SHA1 Message Date
Bill Currie dcc4187a8c Get the timing write for when to restore the rects. 2010-11-28 15:31:36 +09:00
Bill Currie 9cc66c3de1 A bit more code cleanup. 2010-11-28 15:31:36 +09:00
Bill Currie 1e6cdb4bb8 Replace PS*instance.
It's a little flakey (doesn't always do the right thing), but it's a good
start. I'd like to do much smaller rectangles, and get the timing right.
2010-11-28 15:31:36 +09:00
Bill Currie 73a82342db Get the inspector button mostly working thanks to Deek's help. 2010-11-28 15:31:36 +09:00
Bill Currie 7c3e6b8bdc Rectirect Sys_Printf's output to the command output box. 2010-11-28 15:31:36 +09:00
Bill Currie cfa13f1caa Work around a method type mismatch in GNUstep. 2010-11-28 15:31:36 +09:00
Bill Currie c1fac2cc8a Hopefully fix the flush control and second screen placement. 2010-11-28 15:31:36 +09:00
Bill Currie ec98bb3b93 Get help working (for what it is worth). 2010-11-28 15:31:36 +09:00
Bill Currie 4b1202d6e6 Remove debugging code. 2010-11-28 15:31:36 +09:00
Bill Currie 73b89ba0b8 Do not use PS* functions. 2010-11-28 15:31:36 +09:00
Bill Currie 4dd0bf5804 Get TextureView working. 2010-11-28 15:31:35 +09:00
Bill Currie 950af620bc Get the Z checker working. 2010-11-28 15:31:35 +09:00
Bill Currie 6509a24a54 KeypairView now seems to work properly. 2010-11-28 15:31:35 +09:00
Bill Currie c0236955f2 Don't change the font size when scaling the views.
This keeps the displayed size of the text constant (text size is independent of bounds/frame scaling)
2010-11-28 15:31:35 +09:00
Bill Currie 6be1f516f6 Get the keyboard controls working. 2010-11-28 15:31:35 +09:00
Bill Currie 27fdf21120 Modernize the camera eye glyph drawing. 2010-11-28 15:31:35 +09:00
Bill Currie 91751d9fbb Get scaling working in the Z view as well. 2010-11-28 15:31:35 +09:00
Bill Currie a0201728d9 Finally have the scaling working perfectly(?).
I had to hack around problems in GNUstep's bounds implementation (I don't
know if they're bugs or design limitations), but the fix was just a matter
of making sure the bounds matrix was correct: force the scale to 1 before
adjusting bounds, and then make sure the translation is scaled afterwards.
2010-11-28 15:31:35 +09:00
Bill Currie e2f8490f9a Get scale changes halfway working.
Translation is still wrong, but changing scale to (eg) 200% and back to
100% works correctly.
2010-11-28 15:31:35 +09:00
Bill Currie 7f5a68023b slow progress in getting things to work 2010-11-28 15:31:35 +09:00
Bill Currie a229f20525 Get textures sortof displaying. 2010-11-28 15:31:35 +09:00
Bill Currie e15b963279 Correct alert panel handling. 2010-11-28 15:31:35 +09:00
Bill Currie 0d5bd775cb Get the textureView connection right. 2010-11-28 15:31:35 +09:00
Bill Currie 752ff7d879 Don't segfault when unable to open a file. 2010-11-28 15:31:35 +09:00
Bill Currie 43d2d9645d Get the sizes of the inspectors reasonable.
The inspector popup button is funky (need to select the desirned inspector
twice), but it can be made to work.
2010-11-28 15:31:35 +09:00
Bill Currie 0de8e3806d Get the inspectors showing.
Still can't change them via the pop-up menu, though.
2010-11-28 15:31:34 +09:00
Bill Currie 3193374257 Accidently commited a failed experiment. 2010-11-28 15:31:34 +09:00
Bill Currie 7d5af7c341 Finish the gorm file, for certain values of finished. 2010-11-28 15:31:34 +09:00
Bill Currie b215a5e856 Camera view seems to work moderately well. 2010-11-28 15:31:34 +09:00
Bill Currie f8ce05d862 Entity loading from maps seems to work. 2010-11-28 15:31:34 +09:00
Bill Currie f6ebcd45ac Use QF's wadfile support.
Still fragile, but it can load wad files.
2010-11-28 15:31:34 +09:00
Bill Currie 972e98ec09 Get QUAKED comments working. 2010-11-28 15:31:34 +09:00
Bill Currie c820735dd3 Get progs source scanning working.
Of course, this is if the environment is set up just right, but it's
another step towards something to fix.
2010-11-28 15:31:34 +09:00
Bill Currie a2ab1c81ce A little more progress: loading a map does not seg. 2010-11-28 15:31:34 +09:00
Bill Currie 0e4259361c Get map loading sort-of working.
Segfaults, but the Map class can now be instantiated.
2010-11-28 15:31:34 +09:00
Bill Currie 4fdc34ea86 Get some screen updates happening. 2010-11-28 15:31:34 +09:00
Jeff Teunissen ef7492f5cf correct fix for ForgeBundle protocol issue 2010-11-28 15:31:33 +09:00
Jeff Teunissen 3dcfd69b50 Update makefile's add'l install dirs
This rule would create the raw path /Library/Forge three times...fix it to
create Forge dirs with the new scheme.
2010-11-28 15:31:33 +09:00
Bill Currie e959a6ee3c Add \n to Sys_Printf calls. 2010-11-28 15:31:33 +09:00
Bill Currie 9ffcc8658d Make the menus and do some connections. 2010-11-28 15:31:33 +09:00
Bill Currie 7f41d1529b Make it run.
Fix some bad memory handling in XYView and ZView, and remove the unset
CustomView.
2010-11-28 15:31:33 +09:00
Bill Currie 44942df87f Fixes for building with QF. 2010-11-28 15:31:33 +09:00
Bill Currie 9ec5310ed7 Again, whitespace. 2010-11-28 15:31:33 +09:00
Bill Currie 6500333e91 For now, build an app rather than a bundle. 2010-11-28 15:31:33 +09:00
Bill Currie f25754813e Fix some bitrot.
I'm not happy with the fix in Controller.m, but I'm not sure what the best
way to fix it is.
2010-11-28 15:31:33 +09:00
Bill Currie 81a3eaf93e Initial Gorm file for MapEdit. 2010-11-28 15:31:32 +09:00
Bill Currie b5f5ad6ce2 Whitespace. 2010-11-28 15:31:32 +09:00
Bill Currie 7ebb7c503b Remove unused file. 2010-11-28 15:31:32 +09:00
Bill Currie e93bb3fb69 Remove some redundant files.
Use the functions provided by QuakeForge.
2010-11-28 15:31:31 +09:00
Bill Currie e84574400d Can't use UserPath, so remove these. 2010-11-28 15:31:31 +09:00
Bill Currie 6e3df2c68d Possibly get preferences working. 2010-11-28 15:31:31 +09:00
Bill Currie 3e3d8cc9cd clean up some XXXs 2010-11-28 15:31:31 +09:00
Bill Currie c1e2d4c17a And the header files. 2010-11-28 15:31:31 +09:00
Bill Currie d23300d58b Pass .m files through indent.
The result isn't perfect, but it cleans up the whitespace and makes the
code more consistent with the rest of the project.
2010-11-28 15:31:31 +09:00
Bill Currie d3a12ee727 Finally, everything does compile.
However, it still won't work (no gorm, commented code, ...).

Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-11-28 15:31:31 +09:00
Bill Currie ddc493d657 Add the rest of the files which I know to build. 2010-11-28 15:31:31 +09:00
Bill Currie 767d871fb8 Make MapEdit (QuakeEd) compile.
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-11-28 15:31:31 +09:00
Bill Currie 032f16d1b3 Some compile fixes.
Not enough, but covers Object->NSObject and header file protection.
2010-11-28 15:31:30 +09:00
Bill Currie 0dfff8fd58 ignore stuff 2010-08-07 10:42:09 +00:00
Bill Currie 997102fea8 audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie 4dcc29a136 bloody gcc deciding #import isn't good enough :P 2003-05-06 21:52:58 +00:00
Bill Currie dccff75f98 don't want to lose this 2003-04-11 23:30:26 +00:00
Bill Currie 29ab911ad4 this might come in handy 2003-03-18 19:49:23 +00:00
Bill Currie 48a5ad0d36 my WIP on porting QuakeEd to GNUstep/QuakeForge 2003-03-18 19:48:24 +00:00
Bill Currie 106fb77eb3 need AppKit/NSImage.h now 2003-02-25 20:54:24 +00:00
Jeff Teunissen caf9d820c1 Forge updates. Forge now saves, but does not load (heh) projects. 2002-07-06 03:00:28 +00:00
Bill Currie 5f54a1931b fix an unused enum warning missed by gcc 3.0 2002-07-06 02:22:15 +00:00
Jeff Teunissen 26cda3214a Forge: partial support for projects. Very (VERY!) incomplete. 2002-05-29 11:21:25 +00:00
Jeff Teunissen 6c9c62139a Forge updates: Windows are now remembered and stuff is in general a bit
cleaner. Committing this so that the stuff I'm about to write won't totally
fubar everything. :)
2002-05-29 07:13:42 +00:00
Jeff Teunissen 3edc57ef93 Forge updates. Compiles with latest GNUstep CVS, may not work with current
release (but should).

The interface is no longer defined in code -- it loads it from a .gorm file.

The code is a lot cleaner, and I'm working on project management again.
Generally, I'm having a lot of fun. :)
2002-05-26 11:24:00 +00:00
Jeff Teunissen 74990f48ef Testing it again. Closes: #35 2002-05-03 04:42:26 +00:00
Jeff Teunissen 536418a552 Testing my fix... 2002-05-03 04:41:53 +00:00
Jeff Teunissen 527c1bc5d1 testing. Closes: #35 2002-05-03 04:31:32 +00:00
Jeff Teunissen 2e2d2e2aa7 grr. Closes: #35 2002-05-03 04:25:33 +00:00
Jeff Teunissen cd7f26ee0a grr. Closes: #35 2002-05-03 04:14:28 +00:00
Jeff Teunissen 62148023f3 AGAIN. Closes: #35 2002-05-03 04:10:16 +00:00
Jeff Teunissen 9e2995997b again. Closes: Bug#35 2002-05-03 04:07:06 +00:00
Jeff Teunissen a6231fd977 one more time. Closes: Bug#35 2002-05-03 04:06:19 +00:00
Jeff Teunissen 6481b043e2 boo. Closes: 35 2002-05-03 04:00:53 +00:00
Jeff Teunissen 58dcd96966 ?? (Closes: Bug#35) 2002-05-03 03:59:40 +00:00
Jeff Teunissen 4bacf36bf3 grr. Closes: #35 2002-05-03 03:49:44 +00:00
Jeff Teunissen 4423e6fbb7 One more time... Closes: #35 2002-05-03 03:48:28 +00:00
Jeff Teunissen a47997bee7 Okay, this'd better work. Closes: #35 2002-05-03 03:46:38 +00:00
Jeff Teunissen 30f359f5c3 testing AGAIN. Closes: Bug#35 2002-05-03 03:39:49 +00:00
Jeff Teunissen 6d8cb67c18 testing again. Closes: Bug#35 2002-05-03 03:33:54 +00:00
Jeff Teunissen caacd27808 Testing again. Closes: #35 2002-05-03 03:28:21 +00:00
Jeff Teunissen 5a1a2287f6 Doesn't do anything more, just looks a little prettier. Closes: #35 2002-05-03 03:13:12 +00:00
Jeff Teunissen b871c678f4 test commit. 2002-05-01 20:26:47 +00:00
Jeff Teunissen 98f8642081 Oops. Well, I fscked that one up. It's fixed now. 2002-01-28 21:22:21 +00:00
Jeff Teunissen 418f922f0f Minor Forge updates, clearing out the backlog so I can do some more
development.
2002-01-28 15:23:13 +00:00
Jeff Teunissen 7ea87aa47a oops. Actually commit the new document icon this time. 2002-01-28 03:39:15 +00:00
Jeff Teunissen 29c68732c0 More Forge stuff.
Forge now loads the bundles in its resources first, and then loads the
bundles from the User, Local, Network, and System library directories,
in that order -- if it is told to by the defaults system.

Also, the MainPrefs class has some new options, to control what
directories Forge loads bundles from.
2002-01-26 22:09:15 +00:00
Jeff Teunissen 8ef321e2e8 Forge updates -- an icon for .forge files, some app info updates, and a
nib-loading fix for MainPrefs.
2002-01-26 05:13:25 +00:00
Jeff Teunissen 9585b6af92 Forge updates. Preferences is no more, since each bundle will have its
own prefs anyway. The "sample" bundle MainPrefs is more complete, and is
now loading its interface from a .gorm file -- this would be a .nib on
NeXTstep or Mac OS X, and it should be ready to run on those OSes
already -- since it doesn't do much. :)
2002-01-25 08:45:28 +00:00
Jeff Teunissen 4c8154a224 commit mods before I nuke the file. 2002-01-25 08:38:17 +00:00
Jeff Teunissen 2e3c1a55c6 some minor Forge updates. 2002-01-14 15:06:00 +00:00
Jeff Teunissen abf73ea80a Support nibs in MainPrefs. 2002-01-04 20:31:53 +00:00
Jeff Teunissen d16ab6eed0 Forge: stuff I did only partially. 2001-11-29 01:02:39 +00:00
Jeff Teunissen a7dfe849fd Forge updates. The app controller now has methods for bundles to call,
to register functionality with the app.
2001-11-28 23:46:37 +00:00
Jeff Teunissen 74e2f63188 *** empty log message *** 2001-11-28 23:44:26 +00:00