Commit graph

158 commits

Author SHA1 Message Date
Bill Currie
0ea713eda4 redo the progs loader to allocate all the memory needed for progs in one
shot, allowing for caller specified alloc and edicts and zone memory sizes.
(progs + edicts + zone).
2002-01-29 20:53:44 +00:00
Bill Currie
21b6e68a8c break out the non-edict code into sensible locations 2002-01-28 17:15:36 +00:00
Bill Currie
08210bc93f fix an accidental double byteswap that broke progs for big-endian machines 2002-01-24 04:43:47 +00:00
Bill Currie
85588c8fcb start implementing the api for input lines and clean up a couple csqc
prototype issues.
2002-01-23 22:37:44 +00:00
Bill Currie
68637eea9e start implementing dynamic memory for progs 2002-01-23 22:35:48 +00:00
Bill Currie
16cc0c22c9 forgot to implement store.p 2002-01-23 22:33:22 +00:00
Bill Currie
d5fb0f5a68 fix some .. path compression bugs 2002-01-21 17:36:22 +00:00
Bill Currie
9833b7009d oops, forgot to remove the debug code 2002-01-21 16:48:08 +00:00
Bill Currie
f3efed94e5 .0 isn't valid for integer formats 2002-01-21 16:47:50 +00:00
Bill Currie
5b0e6dc342 add file and string modules to csqc. the file nodule is rather parnoid
about the path it's handed (need to get even more paranoid, though). the
string module just has char replacement so far. Add Draw_CenterPic to
r_progs.c, but this will only last till qpic_t is supported in qc.
the load menu almost works: just need to add key handling and fix a bug in
PF_sprintf
2002-01-21 07:24:51 +00:00
Bill Currie
1168f1aa86 libQFcsqc (I'm not adverse to renaming it) is born. so far, only provides
Cbuf builtins.
2002-01-20 04:09:36 +00:00
Bill Currie
14ac3acc17 add a builtin (gametype) for detecting the, well, game type (ie, netquake
or quakeworld) which just returns the apprproate string. the single player
menu is now acessable in nq but not qw :)
2002-01-20 03:09:03 +00:00
Bill Currie
6af9a5d8e6 make the builtins an array of pointers so the hash table doesn't get royally
screwed up
2002-01-19 03:31:51 +00:00
Bill Currie
7def88668a fix a goof with the progs loader for the server interface 2002-01-18 23:53:51 +00:00
Bill Currie
ac71d101d2 menu code now gets initialized (menu_init in the progs). 2002-01-18 22:02:59 +00:00
Bill Currie
bb96a5b736 first use of client side QuakeC :) (and having more than one progs instance
seems to work, too). The menu code gets loaded, but is currently otherwise
unused as of yet.
2002-01-18 19:19:33 +00:00
Bill Currie
d69762facd integer() and float() casts seem to work 2002-01-17 19:32:04 +00:00
Bill Currie
9d59d953bd more cleanups 2002-01-12 05:32:21 +00:00
Bill Currie
3dafbebf10 fix up #0 builtin functions at runtime. not done automaticly (need to call
PR_RelocateBuiltins) and fix a bug with profiling and unlimited execution
counts
2001-12-14 08:15:04 +00:00
Bill Currie
8ddce20949 pr_*: add storep.p so pointers can be stored into entities
emit.c: convert & (address) to . in unary .
        rewrite emit_assign_expr
expr.c: remove debug code and make unary . less agressive on address calcs
        also convert & (address) to . for lvals
2001-12-12 20:35:58 +00:00
Bill Currie
f9149a0d6c finally get around to renaming type_name to pr_type_name 2001-12-12 17:15:09 +00:00
Bill Currie
cc34e5954f lots of work on better array/pointer/struct handline. doesn't quite work yet 2001-12-12 08:39:47 +00:00
Bill Currie
d344aea51f store.p so pointers can be moved around 2001-12-08 21:43:44 +00:00
Bill Currie
00b2a45ecd change the operator for "address" from "." to "&" so load.p can be implement.
this makes it so pointers in entities work.
2001-12-08 20:17:20 +00:00
Bill Currie
b03a1bee42 ok, structures seem to generate correct code now 2001-12-08 08:19:48 +00:00
Bill Currie
028f8a116d immidiate indexed pointer access and some whitespace + reorg 2001-12-07 20:07:38 +00:00
Bill Currie
c130d38c6c fix more bugs caused by the Hunk_TempAlloc changes and do some more jump
prediction fixes for msg_t and sizebuf_t
2001-12-03 22:11:21 +00:00
Bill Currie
12a0a10d33 more alpha portability fixes 2001-11-29 19:35:25 +00:00
Bill Currie
67fde0c492 remove some debug code I accidently committed 2001-11-26 17:25:16 +00:00
Bill Currie
712aecb1a2 use the Hash_*Element functions for opcodes to avoid the silliness of trying
to use strings for numeric keys
2001-11-20 18:54:15 +00:00
Bill Currie
8d208ac3aa make float != 0 tests work on alpha for when the value is actually an integer
(works fine on intel, but on alpha the denormals either produce an exception
or true zero: not quite desirable:)
2001-11-19 17:51:31 +00:00
Bill Currie
9d0320cc89 various portability improvements 2001-11-18 23:40:01 +00:00
Bill Currie
cda6923ffa this seems to be all that's needed to make progs 64 bit clean (minus issues
with sizeof (int) != 4, but that's not the case on alpha)
2001-11-17 04:32:00 +00:00
Bill Currie
cc66577f1c fixes for building on alpha (linux) 2001-11-16 01:09:17 +00:00
Bill Currie
598c82352f fix printing of op_c for storeb 2001-11-15 19:36:40 +00:00
Bill Currie
7888f1cb93 fix a couple of branch offset bugs 2001-11-13 19:52:03 +00:00
Bill Currie
4af2b18703 support printing uinteger values 2001-11-13 18:04:55 +00:00
Bill Currie
07b59d2f07 pr_comp.h:
o	add OP_JUMPB
	o	OP_JUMPB renumberd some opcodes, so up PROG_VERSION
pr_edict.c:
	o	make the version error reporting more informative
pr_exec.c:
	o	implement OP_JUMPB (goto *(ptr + index))
pr_opcode.c: (libs/gamecode/engine)
	o	add OP_JUMPB to the table
expr.h:
	o	ex_uinteger support
	o	some const correctness
	o	prototype new_label_expr
qfcc.h:
	o	uinteger ussport
	o	add pointers for op_jump and op_jumpb
	o	prototype PR_GetArray
emit.c:
	o	general uinteger support
	o	new reference/reloc type 3: absolute statement address
	o	jumpb support (binary goto)
expr.c:
	o	uinteger support
	o	break the label name creation out of new_label_expr into
		new_label_name
	o	some const correctness
pr_def.c:
	o	add PR_GetArray to allocate an array in global space
	o	factor out some code common to PR_GetDef and PR_GetArray that would
		otherwise be duplicated
pr_imm.c:
	o	some const correctness
	o	uinteger support
pr_lex.c:
	o	uinteger support
pr_opcode.c: (tools/qfcc/source)
	o	support jump and jumpb
switch.c:
	o	rewrite the binary search code to support ranges.
2001-11-13 08:58:54 +00:00
Bill Currie
d27cd9cc21 s/type_size/pr_type_size/
remove the redundant type_size from qfcc
2001-11-12 23:56:46 +00:00
Bill Currie
d168a3daee this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
Bill Currie
4be5c86f36 forgot to add "uinteger" to the array of type name strings 2001-11-09 01:03:35 +00:00
Bill Currie
928d343295 pr_comp.h:
o	add ev_uniteger to the types enum
	o	add opcodes for ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
progs.h:
	o	add uinteger accessors
pr_exec.c:
	o	implement ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
pr_opcode.c:
	o	add opcodes for ifbe, ifb, ifae, ifa, jump, lt.ui, gt.ui, le.ui, ge.ui
expr.h:
	o	prototype inc_users
qfcc.h:
	o	add externs for op_ifbe, op_ifb, op_ifae and op_ifa
emit.c:
	o	don't bother emiting an assignment to a temp def that's only used once
		(ie, it's never read, only written to)
	o	support the new if* instructions
expr.c:
	o	support the new if* insructions
	o	dectect expression loops in append_expr
	o	support unsigned integers
	o	re-work temp def usage counting
pr_def.c
	o	debugging for temp def usage counts
pr_opcode.c:
	o	support the new if* instructions
qc-parse.y:
	o	provide defines for IFBE IFB IFAE IFA
switch.c:
	o	do binary searches for strings, floats and ints if there are more than
		8 cases in a switch. Strings need more testing.
2001-11-09 00:58:16 +00:00
Bill Currie
f3fcfea62a fully specify the type for the comparison opcodes 2001-11-06 21:29:53 +00:00
Bill Currie
469fd1b023 more mathlib usage 2001-11-06 20:36:20 +00:00
Bill Currie
9f4a565523 rename some get_key functions so they're all uniqely named (matters only for
profiling purposes thanks to static:)
2001-11-05 03:21:42 +00:00
Bill Currie
5bf5278c2b pr_comp.h:
- new opcodes for pointers
progs.h:
	- prototype PR_Check_Opcodes
pr_edict.c:
	- move the static bounds checking to PR_Check_Opcodes in pr_opcode.c
pr_exec.c:
	- vector instruction cleanup
	- temporarily nuke bounds checking from storep.*
	- move base of address results from pr->edicts to pr->pr_globals
	- implement new pointer related instructions
	- nuke proposed global pointer instructions (not flexible enough)
pr_opcode.c:
	- add new pointer instuctions
	- re-implement static bounds/invalid opcode checking. no more multiple
	  case statements to keep track of.
2001-11-02 22:41:11 +00:00
Bill Currie
166ce6d8ce redundant code removal 2001-11-02 03:04:01 +00:00
Bill Currie
ccfe82cda4 *taniwha mops up the last drops of blood from extern 2001-10-28 04:38:24 +00:00
Bill Currie
78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Bill Currie
f8a41cb1bc completely nuke the concept of "priority" from opcodes and use get_op_string
in emit_sub_expr instead of a redundant switch.
2001-10-25 17:48:35 +00:00