Bill Currie
3eadc28c7f
Make it run.
...
Fix some bad memory handling in XYView and ZView, and remove the unset
CustomView.
2010-09-26 13:50:18 +09:00
Bill Currie
e4f78ab80b
Fixes for building with QF.
2010-09-26 13:50:18 +09:00
Bill Currie
8ffe20ee82
Again, whitespace.
2010-09-26 13:50:18 +09:00
Bill Currie
4d3cd613df
For now, build an app rather than a bundle.
2010-09-26 13:50:18 +09:00
Bill Currie
0a9a42e67b
Fix some bitrot.
...
I'm not happy with the fix in Controller.m, but I'm not sure what the best
way to fix it is.
2010-09-26 13:50:18 +09:00
Bill Currie
83182dc218
Initial Gorm file for MapEdit.
2010-09-26 13:50:18 +09:00
Bill Currie
0f426c1c5a
Whitespace.
2010-09-26 13:50:18 +09:00
Bill Currie
4d8088efd6
Remove unused file.
2010-09-26 13:50:18 +09:00
Bill Currie
3094e47fb4
Remove some redundant files.
...
Use the functions provided by QuakeForge.
2010-09-26 13:50:17 +09:00
Bill Currie
0b39795837
Can't use UserPath, so remove these.
2010-09-26 13:50:17 +09:00
Bill Currie
8cf5dc2737
Possibly get preferences working.
2010-09-26 13:50:17 +09:00
Bill Currie
40e39ca77b
clean up some XXXs
2010-09-26 13:50:17 +09:00
Bill Currie
0f48dd0807
And the header files.
2010-09-26 13:50:17 +09:00
Bill Currie
931900fbd3
Pass .m files through indent.
...
The result isn't perfect, but it cleans up the whitespace and makes the
code more consistent with the rest of the project.
2010-09-26 13:50:17 +09:00
Bill Currie
b336ba79f1
Finally, everything does compile.
...
However, it still won't work (no gorm, commented code, ...).
Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-09-26 13:50:17 +09:00
Bill Currie
71dab805de
Add the rest of the files which I know to build.
2010-09-26 13:50:17 +09:00
Bill Currie
44dd62d369
Make MapEdit (QuakeEd) compile.
...
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-09-26 13:50:17 +09:00
Bill Currie
fe4bf28335
Some compile fixes.
...
Not enough, but covers Object->NSObject and header file protection.
2010-09-26 13:50:16 +09:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
997102fea8
audit the usage of "only"
...
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
4dcc29a136
bloody gcc deciding #import isn't good enough :P
2003-05-06 21:52:58 +00:00
Bill Currie
dccff75f98
don't want to lose this
2003-04-11 23:30:26 +00:00
Bill Currie
29ab911ad4
this might come in handy
2003-03-18 19:49:23 +00:00
Bill Currie
48a5ad0d36
my WIP on porting QuakeEd to GNUstep/QuakeForge
2003-03-18 19:48:24 +00:00
Bill Currie
106fb77eb3
need AppKit/NSImage.h now
2003-02-25 20:54:24 +00:00
Jeff Teunissen
caf9d820c1
Forge updates. Forge now saves, but does not load (heh) projects.
2002-07-06 03:00:28 +00:00
Bill Currie
5f54a1931b
fix an unused enum warning missed by gcc 3.0
2002-07-06 02:22:15 +00:00
Jeff Teunissen
26cda3214a
Forge: partial support for projects. Very (VERY!) incomplete.
2002-05-29 11:21:25 +00:00
Jeff Teunissen
6c9c62139a
Forge updates: Windows are now remembered and stuff is in general a bit
...
cleaner. Committing this so that the stuff I'm about to write won't totally
fubar everything. :)
2002-05-29 07:13:42 +00:00
Jeff Teunissen
3edc57ef93
Forge updates. Compiles with latest GNUstep CVS, may not work with current
...
release (but should).
The interface is no longer defined in code -- it loads it from a .gorm file.
The code is a lot cleaner, and I'm working on project management again.
Generally, I'm having a lot of fun. :)
2002-05-26 11:24:00 +00:00
Jeff Teunissen
74990f48ef
Testing it again. Closes : #35
2002-05-03 04:42:26 +00:00
Jeff Teunissen
536418a552
Testing my fix...
2002-05-03 04:41:53 +00:00
Jeff Teunissen
527c1bc5d1
testing. Closes : #35
2002-05-03 04:31:32 +00:00
Jeff Teunissen
2e2d2e2aa7
grr. Closes : #35
2002-05-03 04:25:33 +00:00
Jeff Teunissen
cd7f26ee0a
grr. Closes : #35
2002-05-03 04:14:28 +00:00
Jeff Teunissen
62148023f3
AGAIN. Closes : #35
2002-05-03 04:10:16 +00:00
Jeff Teunissen
9e2995997b
again. Closes: Bug#35
2002-05-03 04:07:06 +00:00
Jeff Teunissen
a6231fd977
one more time. Closes: Bug#35
2002-05-03 04:06:19 +00:00
Jeff Teunissen
6481b043e2
boo. Closes: 35
2002-05-03 04:00:53 +00:00
Jeff Teunissen
58dcd96966
?? (Closes: Bug#35)
2002-05-03 03:59:40 +00:00
Jeff Teunissen
4bacf36bf3
grr. Closes : #35
2002-05-03 03:49:44 +00:00
Jeff Teunissen
4423e6fbb7
One more time... Closes : #35
2002-05-03 03:48:28 +00:00
Jeff Teunissen
a47997bee7
Okay, this'd better work. Closes : #35
2002-05-03 03:46:38 +00:00
Jeff Teunissen
30f359f5c3
testing AGAIN. Closes: Bug#35
2002-05-03 03:39:49 +00:00
Jeff Teunissen
6d8cb67c18
testing again. Closes: Bug#35
2002-05-03 03:33:54 +00:00
Jeff Teunissen
caacd27808
Testing again. Closes : #35
2002-05-03 03:28:21 +00:00
Jeff Teunissen
5a1a2287f6
Doesn't do anything more, just looks a little prettier. Closes : #35
2002-05-03 03:13:12 +00:00
Jeff Teunissen
b871c678f4
test commit.
2002-05-01 20:26:47 +00:00
Jeff Teunissen
98f8642081
Oops. Well, I fscked that one up. It's fixed now.
2002-01-28 21:22:21 +00:00
Jeff Teunissen
418f922f0f
Minor Forge updates, clearing out the backlog so I can do some more
...
development.
2002-01-28 15:23:13 +00:00