Commit graph

103 commits

Author SHA1 Message Date
Bill Currie
3eadc28c7f Make it run.
Fix some bad memory handling in XYView and ZView, and remove the unset
CustomView.
2010-09-26 13:50:18 +09:00
Bill Currie
e4f78ab80b Fixes for building with QF. 2010-09-26 13:50:18 +09:00
Bill Currie
8ffe20ee82 Again, whitespace. 2010-09-26 13:50:18 +09:00
Bill Currie
4d3cd613df For now, build an app rather than a bundle. 2010-09-26 13:50:18 +09:00
Bill Currie
0a9a42e67b Fix some bitrot.
I'm not happy with the fix in Controller.m, but I'm not sure what the best
way to fix it is.
2010-09-26 13:50:18 +09:00
Bill Currie
83182dc218 Initial Gorm file for MapEdit. 2010-09-26 13:50:18 +09:00
Bill Currie
0f426c1c5a Whitespace. 2010-09-26 13:50:18 +09:00
Bill Currie
4d8088efd6 Remove unused file. 2010-09-26 13:50:18 +09:00
Bill Currie
3094e47fb4 Remove some redundant files.
Use the functions provided by QuakeForge.
2010-09-26 13:50:17 +09:00
Bill Currie
0b39795837 Can't use UserPath, so remove these. 2010-09-26 13:50:17 +09:00
Bill Currie
8cf5dc2737 Possibly get preferences working. 2010-09-26 13:50:17 +09:00
Bill Currie
40e39ca77b clean up some XXXs 2010-09-26 13:50:17 +09:00
Bill Currie
0f48dd0807 And the header files. 2010-09-26 13:50:17 +09:00
Bill Currie
931900fbd3 Pass .m files through indent.
The result isn't perfect, but it cleans up the whitespace and makes the
code more consistent with the rest of the project.
2010-09-26 13:50:17 +09:00
Bill Currie
b336ba79f1 Finally, everything does compile.
However, it still won't work (no gorm, commented code, ...).

Borrow an old implementation of the Storage class until I figure out just
what it's being used for.
2010-09-26 13:50:17 +09:00
Bill Currie
71dab805de Add the rest of the files which I know to build. 2010-09-26 13:50:17 +09:00
Bill Currie
44dd62d369 Make MapEdit (QuakeEd) compile.
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-09-26 13:50:17 +09:00
Bill Currie
fe4bf28335 Some compile fixes.
Not enough, but covers Object->NSObject and header file protection.
2010-09-26 13:50:16 +09:00
Bill Currie
0dfff8fd58 ignore stuff 2010-08-07 10:42:09 +00:00
Bill Currie
997102fea8 audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
4dcc29a136 bloody gcc deciding #import isn't good enough :P 2003-05-06 21:52:58 +00:00
Bill Currie
dccff75f98 don't want to lose this 2003-04-11 23:30:26 +00:00
Bill Currie
29ab911ad4 this might come in handy 2003-03-18 19:49:23 +00:00
Bill Currie
48a5ad0d36 my WIP on porting QuakeEd to GNUstep/QuakeForge 2003-03-18 19:48:24 +00:00
Bill Currie
106fb77eb3 need AppKit/NSImage.h now 2003-02-25 20:54:24 +00:00
Jeff Teunissen
caf9d820c1 Forge updates. Forge now saves, but does not load (heh) projects. 2002-07-06 03:00:28 +00:00
Bill Currie
5f54a1931b fix an unused enum warning missed by gcc 3.0 2002-07-06 02:22:15 +00:00
Jeff Teunissen
26cda3214a Forge: partial support for projects. Very (VERY!) incomplete. 2002-05-29 11:21:25 +00:00
Jeff Teunissen
6c9c62139a Forge updates: Windows are now remembered and stuff is in general a bit
cleaner. Committing this so that the stuff I'm about to write won't totally
fubar everything. :)
2002-05-29 07:13:42 +00:00
Jeff Teunissen
3edc57ef93 Forge updates. Compiles with latest GNUstep CVS, may not work with current
release (but should).

The interface is no longer defined in code -- it loads it from a .gorm file.

The code is a lot cleaner, and I'm working on project management again.
Generally, I'm having a lot of fun. :)
2002-05-26 11:24:00 +00:00
Jeff Teunissen
74990f48ef Testing it again. Closes: #35 2002-05-03 04:42:26 +00:00
Jeff Teunissen
536418a552 Testing my fix... 2002-05-03 04:41:53 +00:00
Jeff Teunissen
527c1bc5d1 testing. Closes: #35 2002-05-03 04:31:32 +00:00
Jeff Teunissen
2e2d2e2aa7 grr. Closes: #35 2002-05-03 04:25:33 +00:00
Jeff Teunissen
cd7f26ee0a grr. Closes: #35 2002-05-03 04:14:28 +00:00
Jeff Teunissen
62148023f3 AGAIN. Closes: #35 2002-05-03 04:10:16 +00:00
Jeff Teunissen
9e2995997b again. Closes: Bug#35 2002-05-03 04:07:06 +00:00
Jeff Teunissen
a6231fd977 one more time. Closes: Bug#35 2002-05-03 04:06:19 +00:00
Jeff Teunissen
6481b043e2 boo. Closes: 35 2002-05-03 04:00:53 +00:00
Jeff Teunissen
58dcd96966 ?? (Closes: Bug#35) 2002-05-03 03:59:40 +00:00
Jeff Teunissen
4bacf36bf3 grr. Closes: #35 2002-05-03 03:49:44 +00:00
Jeff Teunissen
4423e6fbb7 One more time... Closes: #35 2002-05-03 03:48:28 +00:00
Jeff Teunissen
a47997bee7 Okay, this'd better work. Closes: #35 2002-05-03 03:46:38 +00:00
Jeff Teunissen
30f359f5c3 testing AGAIN. Closes: Bug#35 2002-05-03 03:39:49 +00:00
Jeff Teunissen
6d8cb67c18 testing again. Closes: Bug#35 2002-05-03 03:33:54 +00:00
Jeff Teunissen
caacd27808 Testing again. Closes: #35 2002-05-03 03:28:21 +00:00
Jeff Teunissen
5a1a2287f6 Doesn't do anything more, just looks a little prettier. Closes: #35 2002-05-03 03:13:12 +00:00
Jeff Teunissen
b871c678f4 test commit. 2002-05-01 20:26:47 +00:00
Jeff Teunissen
98f8642081 Oops. Well, I fscked that one up. It's fixed now. 2002-01-28 21:22:21 +00:00
Jeff Teunissen
418f922f0f Minor Forge updates, clearing out the backlog so I can do some more
development.
2002-01-28 15:23:13 +00:00