Ragnvald Maartmann-Moe IV
fd32562f56
Oops, missed a file.
2001-12-09 14:33:24 +00:00
Ragnvald Maartmann-Moe IV
d4a8224d9b
Change hudswap to use a callback, and instead of passing a swap variable to 10 functions, where only 2 use it, use a global variable. Make a few scr functions static inline, too. Got a totally unexpected ~0.45fps speedup.
2001-12-09 14:05:30 +00:00
Ragnvald Maartmann-Moe IV
f9d3f9f017
Remove dead cvar.
2001-12-09 07:43:58 +00:00
Bill Currie
d344aea51f
store.p so pointers can be moved around
2001-12-08 21:43:44 +00:00
Bill Currie
b52606aed2
*sigh* Turns out id didn't feel like fixing the bugs in progs so don't blat
...
out frame errors under normal circumstances.
2001-12-08 20:58:09 +00:00
Bill Currie
e976211faf
header block fixes
2001-12-08 20:40:50 +00:00
Bill Currie
00b2a45ecd
change the operator for "address" from "." to "&" so load.p can be implement.
...
this makes it so pointers in entities work.
2001-12-08 20:17:20 +00:00
Bill Currie
a184199146
get arrays of structures working
2001-12-08 17:36:58 +00:00
Bill Currie
b03a1bee42
ok, structures seem to generate correct code now
2001-12-08 08:19:48 +00:00
Bill Currie
3293c5e85f
beginnings of structure code. committed because cvs diff doesn't work on
...
new files
2001-12-08 00:09:11 +00:00
Bill Currie
1767ad435f
use the new immediate indeces to make small array indeces not use a global
2001-12-07 20:10:30 +00:00
Bill Currie
028f8a116d
immidiate indexed pointer access and some whitespace + reorg
2001-12-07 20:07:38 +00:00
Bill Currie
d222f25f0b
correct some error messages
2001-12-07 17:24:16 +00:00
Bill Currie
6039c210a7
compile fix for mandrake
2001-12-06 20:34:58 +00:00
Bill Currie
b8df7c0e9e
alpha compile fixes (bah, bloody size_t:P)
2001-12-06 20:18:24 +00:00
Bill Currie
0c2f36f9a3
some dead code cleanup
2001-12-06 20:05:49 +00:00
Bill Currie
3c2c4aa9e6
indent whitespace cleanup. not perfect, but a bit more consistent now
2001-12-06 19:49:40 +00:00
Bill Currie
61786182d2
whitespace
2001-12-06 18:14:44 +00:00
Bill Currie
d4df29de02
cl_paranoid: setting to 0 will disable printing the server address for
...
connectionless packets
2001-12-05 21:56:52 +00:00
Bill Currie
e0364392c7
don't print the highchars flag
2001-12-05 21:38:08 +00:00
Bill Currie
8c9daf023e
possible optimisation for PF_findradius. needs more testing
2001-12-05 19:59:55 +00:00
Bill Currie
37028cbbc8
fix a bit of sillyness pointed out by Dwayne C. Litzenberger
2001-12-05 16:29:09 +00:00
Adam Olsen
7c6765df60
buf[sizeof(buf)] = 0; is bad. buf[sizeof(buf) - 1] = 0; is good.
2001-12-05 09:24:19 +00:00
Bill Currie
f6ef79b7e3
cleanup skin's namespace polution
2001-12-04 20:13:12 +00:00
Bill Currie
52b0c8f3fc
how me a repeatable bug and I'll show you a dead bug }:>
...
(this fixes the "Cache_Free: not allocated" crash)
2001-12-04 17:46:42 +00:00
Bill Currie
be4d2f57ea
clean up Con_Print a smidge
2001-12-04 17:12:16 +00:00
Timothy C. McGrath
9dc5cf6591
Fixups for my glspeed configs, which were uh, out of sync with cvs >P
...
cl_max_particles got changed to r_particles_max, also I added in cl_maxnetfps
at 30 and edited cl_maxfps to 72 since that should work nicely with maxnetfps
now :)
Tim McGrath
(Misty-chan)
2001-12-04 14:15:08 +00:00
Bill Currie
e782153743
must make sure \0 doesn't get into the command buffer :P
2001-12-04 03:43:47 +00:00
Bill Currie
8be15a16e6
heh, turned out that didn't hurt overkill as much as I thought, but this
...
gives it a tiny boost (and will help more in the more alias heavy mods).
2001-12-04 03:13:02 +00:00
Bill Currie
3c06cd5620
another jump prediction optimisation
2001-12-03 23:40:22 +00:00
Bill Currie
21686adf10
remove redundant prototype
2001-12-03 23:40:07 +00:00
Bill Currie
68adae46b9
whitespace
2001-12-03 22:56:34 +00:00
Bill Currie
c130d38c6c
fix more bugs caused by the Hunk_TempAlloc changes and do some more jump
...
prediction fixes for msg_t and sizebuf_t
2001-12-03 22:11:21 +00:00
Bill Currie
610feb9fc6
properly terminate the string created by Info_MakeString (this was the source
...
of the absurd connect messages)
2001-12-03 21:24:48 +00:00
Bill Currie
650d682d2c
fix some nasty security holes causes by oversized connection strings. slows
...
down overkill slightly :/
2001-12-03 21:06:57 +00:00
Ragnvald Maartmann-Moe IV
20690b71e0
Argh! Try #2 .
2001-12-03 11:46:30 +00:00
Ragnvald Maartmann-Moe IV
43b31965a2
Back out local changes that shouldn't have been committed along with the rename to r_particles_max.
2001-12-03 11:08:10 +00:00
Ragnvald Maartmann-Moe IV
5a356259f5
Port a few of Tonik's networking improvements, under different names.
...
cl_maxnetfps (his cl_c2spps), controls number of frames worth of command packets sent per second. So you can now crank your cl_maxfps, and tweak networking independently.
Also, cl_spamimpulse (his cl_c2sImpulseBackup), controls number of duplicate packets spammed to attempt to make impulses reliably reach the server. 3 is default, same as id. Experiment with lowering it at your risk (higher does nothing).
2001-12-03 09:01:17 +00:00
Ragnvald Maartmann-Moe IV
29a8d84806
cl_maxparticles to r_particles_max. annoying, but makes cl_ tab-completion less so.
2001-12-03 08:55:46 +00:00
Bill Currie
9bf575d081
several little tweaks that more than make up for the reversion of low-copy
2001-12-03 08:46:56 +00:00
Bill Currie
44b36e4d6b
sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be
...
worth the bugs it's introduced (it's extremely difficult to do both low-copy
/and/ correct entity updates).
2001-12-03 05:36:39 +00:00
Bill Currie
a619739bab
fix the server console for static builds (hmm, non-curses only?)
2001-12-02 20:11:21 +00:00
Bill Currie
ce9e2e62e3
whitespace
2001-12-02 17:29:14 +00:00
Bill Currie
f233c9edc9
nuke an obsolete function
2001-12-02 06:27:38 +00:00
Bill Currie
b436fb62a2
print a message when quitting (to help find a misterious silent shutdown)
2001-12-02 04:14:44 +00:00
Bill Currie
27ff29214e
print a warning and recover instead of crashing when the model is null
2001-12-02 00:38:44 +00:00
Bill Currie
5b13c1a07d
fix rocket trails in demos
2001-12-02 00:18:09 +00:00
Bill Currie
13d67a4c67
fix an oopsie with low-copy and software clients
2001-12-01 22:26:17 +00:00
Bill Currie
6a51021f86
low-copy networking code. gives about 3-4% speed boost to overkill (null
...
renderer).
2001-12-01 22:16:50 +00:00
Ragnvald Maartmann-Moe IV
fc8d9417cb
Remove commented out code.
2001-11-30 22:32:17 +00:00