No description
Find a file
Bill Currie 8be15a16e6 heh, turned out that didn't hurt overkill as much as I thought, but this
gives it a tiny boost (and will help more in the more alias heavy mods).
2001-12-04 03:13:02 +00:00
debian
doc
include fix more bugs caused by the Hunk_TempAlloc changes and do some more jump 2001-12-03 22:11:21 +00:00
libs heh, turned out that didn't hurt overkill as much as I thought, but this 2001-12-04 03:13:02 +00:00
nq fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
qw fix more bugs caused by the Hunk_TempAlloc changes and do some more jump 2001-12-03 22:11:21 +00:00
RPM
tools
.gitignore
acconfig.h fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
acinclude.m4
bootstrap
configure.ac fix the server console for static builds (hmm, non-curses only?) 2001-12-02 20:11:21 +00:00
COPYING
INSTALL
Makefile.am
NEWS
quakeforge-config.in
quakeforge.lsm.in
README.cygwin
TODO

NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know.

Also lets us know if it does.

email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
==========================================================================

WARNING: QuakeForge may take several hours from bootstrap to the completion
         of make install on some systems

To build win32(mingw) quakeforge bins you will need to download and build
libtools and SDL sources, in that order.

You will also need 3 headers from the Microsoft Directx SDK.
ddraw.h dinput.h dsound.h
Put them in your /usr/include/w32api dir
 
Obtain libtool source from www.gnu.org (good place to get to know), and when you 
configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.

Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it is
just a bunch of docs and test source. 

Once both are built and installed, then you can start.

in quakeforge run
./bootstrap
./configure --program-prefix= --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install

goto the /usr/local/bin directory and copy the qw-* and nq-* files 
to your dos quake dir

NOTE: due to bugs in the Directx8 SDK header files you will need 
--disable-Werror on the configure command line. This may also be the 
case with earlier Directx SDK's but it hasn't been tested. 

Let us know how you go.


Chris Ison (WildCode) for Quakeforge