Commit graph

4195 commits

Author SHA1 Message Date
Bill Currie
c16d0bae7b [qfcc] Fix handling of storage class {...} blocks
Another victim of the type system, but this one was due to the handling
of storage classes in general.
2023-02-14 12:45:04 +09:00
Bill Currie
3da7ca4421 [qfcc] Support qc function local variables
This had gotten completely lost in the rework.
2023-02-14 12:45:04 +09:00
Bill Currie
3a297c70b3 [qfcc] Handle qc function field parameters
The type system rewrite had lost some of the checks for function fields.
This puts the actual code in the one place and covers parameters as well
as globals.
2023-02-14 12:45:04 +09:00
Bill Currie
fa97074aff [qfcc] Update vector constant folding checks
Internally, * is not really a valid operator for vectors since it can
have many meanings. This didn't cause trouble until trying to build
everything in game-source (since there's still a lot of legacy code in
there).
2023-02-14 12:45:04 +09:00
Bill Currie
b7ad02c71d [qfcc] Use float for v6 comparisons
While simple types used floats, functions, vectors and entities used
ints. This doesn't go so well when compiling for v6 progs.
2023-02-14 12:45:04 +09:00
Bill Currie
67eb38173b [qfcc] Back out incorrect precedence check changes
The precedence check changes done in
63795e790b seem to have been incorrect
(game-source/ctf produced many false positives), so putting that check
against '=' back into the code seems like a good idea (no more false
positives). That sounds a bit cargo-cult, but I'm really not sure what I
was thinking when I did the changes (probably just tired).
2023-02-14 12:45:04 +09:00
Bill Currie
a2b5ebde65 [qfcc] Treat parameter shadowing as an error
This applies only to the top-level scope of the function. I'm not sure
if it's right for traditional quakec code, but that can be adjusted
easily enough.
2023-02-14 12:45:04 +09:00
Bill Currie
bc2204d446 [qfcc] Differentiate symtabs by intended use
The symtab code itself cares only about global/not global for the size
of the hash table, but other code can use the symtab type for various
checks (eg, parameter shadowing).
2023-02-14 12:45:04 +09:00
Bill Currie
fc7c96d208 [qfcc] Support C's full type system
Along with QuakeC's, of course. This fixes type typeredef2 test (a lot
of work for one little syntax error). Unfortunately, it came at the cost
of requiring `>>` in front of state expressions on C-style functions
(QuakeC-style functions are unaffected). Also, there are now two
shift/reduce conflicts with structs and unions (but these same conflicts
are in gcc 3.4).

This has highlighted the need for having the equivalent of the
expression tree for the declaration system as there are now several
hacks to deal with the separation of types and declarators. But that's a
job for another week.

The grammar constructs for declarations come from gcc 3.4's parser (I
think it's the last version of gcc that used bison. Also, 3.4 is still
GPL 2, so no chance of an issue there).
2023-02-14 12:45:04 +09:00
Bill Currie
02432311c5 [qfcc] Add a function to print the source line
It's not used anywhere, but it saves me a lot of grief when debugging.
2023-02-14 12:45:04 +09:00
Bill Currie
35f4f2e692 [qfcc] Move basic specifier creation into qc-lex
This simplifies type type_specifier rule significantly as now TYPE_SPEC
(was TYPE) includes all types and their basic modifiers (long, short,
signed, unsigned). This should allow me to make the type system closer
to gcc's (as of 3.4 as that seems to be the last version that used a
bison parser) and thus fix typeredef2.
2023-02-14 12:45:04 +09:00
Bill Currie
5f22a322df [qfcc] Allow redefined typedefs if the same type
This fixes typeredef1, and will allow typeredef2 to pass once the
grammar is sorted out.
2023-02-14 12:45:04 +09:00
Bill Currie
e974e9d758 [qfcc] Add some failing typedef redef tests
typeredef1 parses properly but fails due to it erroneously complaining
that foo is redeclared as a different kind of object (it's the same
kind).

typeredef2 is the real problem in that it's a syntax error when it
should not be. This has proven to be a show-stopper for development on
my laptop as it has very recent vulkan headers which have such a
duplicate typedef.
2023-02-14 12:45:04 +09:00
Bill Currie
490217a136 [qfcc] Ensure non-unicode char string is terminated
Once a unicode char (ie, > 127) was used, any ascii chars would get the
tail of the last unicode char resulting in broken utf-8 streams. The
resulting null glyph boxes were not very appealing.
2022-12-10 21:53:45 +09:00
Bill Currie
6fc2dcae20 [qfprogs] Dump hex for non-ascii chars
More useful when dealing with non-quake text (especially broken utf-8
strings).
2022-12-10 21:53:00 +09:00
Bill Currie
99b568c208 [build] Fix distcheck once again
Probably the hardest part of QF to maintain.
2022-12-02 17:10:04 +09:00
Bill Currie
1cada2c931 [qfvis] Remove (mostly) unnecessary vector normalization
Because of the way the plane normal is used (front/on/back checks, and
midpoint calculation), other than possible precision, there is no need
to normalize the normal. Removing the square root and division resulted
in a huge boost: from 34s to 14 seconds. The average clusters visible
hasn't change much, and a quick check in-game didn't show any issues.
2022-11-19 23:16:47 +09:00
Bill Currie
d283f07890 [qfvis] Replace modulo and SISD cross-product
At least modern gcc produces nice code for ?: (cmov), and a SIMD
cross-product uses several fewer instructions. The cross-product shaved
off 0.5-1s, but the modulo -> ?: shaved off about 3-4s, for a total of
about 10% speedup (1.09 insn/cyc vs 1.01 insn/cyc, so even perf agrees).
2022-11-19 20:49:13 +09:00
Bill Currie
de2cc21c7e [qfcc] Add basic support for (u)long expressions
It's woefully incomplete, but sufficient to test initializing
non-scalars from ivec constants.

Fixes #36
2022-11-16 20:48:58 +09:00
Bill Currie
23469029ca [qfcc] Support converting non-scalar values
This fixes the basic vecconst test (extending it to other types breaks
because long and ulong are not properly supported yet). The conversion
is done by the progs VM rather than writing another 256 conversions
(though loops could be used). This works nicely as a test for using the
VM to help with compiling.
2022-11-16 19:44:40 +09:00
Bill Currie
e1d7854af5 [qfcc] Rename G_* macros to Q_*
They clash with those in progs.h, which is needed for using progs code
in the compiler.
2022-11-16 17:53:21 +09:00
Bill Currie
ce64baa92d [qfcc] Add failing test for vector constant init
Raw 'x y z' style vector constants that look like ints (no fractional
parts) used to initialize vector globals/constants don't get converted
to float vectors, resulting in nans for negative values and denormals
for positive values. This tends to make game physics... interesting.
2022-11-16 11:25:27 +09:00
Bill Currie
f323401c10 [qfcc] Add an explicit hadamard operator
While the option to make '*' mean dot product for vectors is important,
it breaks vector scaling in ruamoko progs as the resultant vector op
becomes a dot product instead of the indented hadamard product (ie,
component-wise).
2022-11-16 00:06:21 +09:00
Bill Currie
5b202a1733 [qfcc] Skip over aliases when checking for blocks
This fixes the double call to [super init] as tested by ifsuper.r.
2022-11-13 04:15:26 +09:00
Bill Currie
76740d213e [qfcc] Add link from jump expression to destination
Having a dangling jump with no destination in my dot output wasn't very
informative.
2022-11-12 22:16:57 +09:00
Bill Currie
bfda4e776f [qfcc] Add a failing test case for if-super calls
The common idiom for self init (below) causes a double-call when
compiling with --advanced, resulting in an incorrect retain count.

    if (!(self = [super init])) {
	return nil;
    }
2022-11-12 20:07:30 +09:00
Bill Currie
2d3c2da64d [qfcc] Support advanced progs again
The support for the new vector types broke compiling code using
--advanced. Thus it's necessary to ensure vector constants are
float-type and vec3 and vec4 are treated as vector and quaternion, which
meant resurrecting the old vector expression code for v6p progs.
2022-11-12 20:04:19 +09:00
Bill Currie
71af297a52 [qfcc] Support extend expressions in dot_expr 2022-11-12 18:51:08 +09:00
Bill Currie
ea781c9dcc [qfmap] Fix some blender bit-rot. 2022-09-22 09:35:56 +09:00
Bill Currie
6e8a3b8153 [qfmap] Parse field info from quaked comments
Id's comments are a little inconsistent, but for the most part usable
info can be extracted. While not yet supported, Arcane Dimensions'
comments are extremely consistent (just some issues with hyphen counts
in separators), so parsing out usable info will be fairly easy. The hard
part will be presenting it.
2022-09-22 09:35:56 +09:00
Bill Currie
1fa202608e [qfcc] Don't free duplicate method when merging
The method is still held by known_methods, so freeing it causes grief.
However, it may cause a leak thus the free is only commented out. More
investigation is needed. I'm surprised the problem didn't show on linux,
but cygwin-native hit it and valgrind on linux found the spot :)
2022-09-19 16:39:25 +01:00
Bill Currie
08328f4076 Fix some cygwin portability issues
Cygwin's headers seem to be rather out of date with respect to linux
with regards to signed types, especially ctype.
2022-09-19 16:31:08 +01:00
Bill Currie
feba790348 [qfcc] Use _algined_free when using _aligned_malloc
Windows requires the two to be paired. I think this is the first time I
really tested windows qfcc on windows.
2022-09-19 13:37:08 +01:00
Bill Currie
6d64195a7b [qfcc] Fix incorrect progs source path handling
The cvar rewrite changed how to deal with cvar setting in code and I
messed it up for qfprogs.
2022-09-14 22:10:11 +09:00
Bill Currie
3c797e15e6 [qfcc] Use PR_Debug_ValueString when dumping globals
While it does get a bit cluttered currently, being able to see the
contents of structures makes a huge difference. Also highlights that
vector immediates do not get the correct type encodings.
2022-09-14 19:26:17 +09:00
Bill Currie
a8a8c567a2 [qfcc] Promote types before expanding scalars
This fixes the internal error generated by the likes of
`(sv_gravity * '0 0 1')` where sv_gravity is a float and `'0 0 1'` is an
ivec3: the vector is promoted to vec3 first so that expanding sv_gravity
is expanded to vec3 instead of ivec3 (which is not permitted for a
float: expansion requires the destination base type to be the same as
the source).
2022-09-14 14:43:31 +09:00
Bill Currie
5747ddb77f [qfcc] Skip recording defs for binary expressions
For now, anyway, as the generated code looks good. There might be
problems with actual pointer expressions, but it allows entity.field to
work as expected rather than generate an ICE.
2022-09-14 14:43:31 +09:00
Bill Currie
5ae782bf89 [qfcc] Add support for \uXXXX and \UXXXXXXXX
The resultant unicode is encoded as utf-8, which does conflict with the
quake character map, but right now unicode is useful only with font
text, and those support only standard unicode (currently only as utf-8),
but something will need to be sorted out.
2022-09-09 14:48:03 +09:00
Bill Currie
53d86e2a53 [qfcc] Don't check parameter size for arrays
Arrays are passed as a pointer to the first element, so are always valid
parameters. Fixes a bogus "formal parameter N is too large to be passed
by value" error.
2022-09-09 14:48:03 +09:00
Bill Currie
95b8424ddf [qfcc] Use new extend instruction instead of swizzle
While swizzle does work, it requires the source to be properly aligned
and thus is not really the best choice. The extend instruction has no
alignment requirements (at all) and thus is much better suited to
converting a scalar to a vector type.

Fixes #30
2022-08-18 18:18:19 +09:00
Bill Currie
59b73353dd [qfcc] Fix integer vector constants for clang
It seems clang loses track of the usage of the referenced unions by the
time the code leaves the switch. Due to the misoptimization, "random"
values would get into the vector constants. This puts the usages in the
same blocks as the unions, causing clang to "get it right" (though I
strongly suspect I was running into UB).
2022-08-18 18:18:19 +09:00
Bill Currie
42287f1e0e [qfcc] Allow binary operations between vector and vec3
While I might need to tighten up the rules later, this allows binary
operations between vector (the type) and explicitly typed vec3 constants
(and non-constants, about which I am undecided). The idea is that
explicit constants such as '1 2 3'f should be compatible with either
type.

This applies to quaternions as well.
2022-08-18 18:18:19 +09:00
Bill Currie
0897952a57 Fix windows compile issues
ulong seems to be defined somewhere on Linux, thus I missed that, and of
course there's the fun with aligned memory allocation :/
2022-07-31 17:34:09 +09:00
Bill Currie
6253d775e6 [qfcc] Adjust ivar offsets to preserve alignment
As a class's ivars are built up by inheritance, but with only that
class's ivars in the symbol table, is is necessary to include an offset
based on the super class's ivars in order to ensure alignments are
respected. This is achieved via the new `base` parameter to
build_struct(), which is used to offset the current size while
calculating the aligned offset of the symbols. The parameter is ignored
for unions, as they always start at 0. The ivars for the current class
still have a base offset of 0 until they are actually added to the
class.

Fixes #29
2022-07-31 17:15:47 +09:00
Bill Currie
f4ae24e0e0 [qfcc] Support alignment in qfo spaces
The alignment is specified as a power of 2 (ie, actual alignment = 1 <<
alignment) allowing old object files to be compatible (as their
alignment is 0). This is necessary for (in part for #30) as it turned
out even global vectors were not aligned correctly.

Currently, only data spaces even vaguely respect alignment. This may
need to be fixed in the future.
2022-07-31 17:15:47 +09:00
Bill Currie
732ea3a5fd Fix a bunch of issues for clang
One *actual* error (wrong enum type), and some memory alignment issues.
The rest just clang being lame.
2022-07-31 17:15:40 +09:00
Bill Currie
2c8bec27c7 Fix a pile of warnings for gcc 12
Most were pretty easy and fairly logical, but gib's regex was a bit of a
pain until I figured out the real problem was the conditional
assignments.

However, libs/gamecode/test/test-conv4 fails when optimizing due to gcc
using vcvttps2dq (which is nice, actually) for vector forms, but not the
single equivalent other times. I haven't decided what to do with the
test (I might abandon it as it does seem to be UD).
2022-07-31 17:13:26 +09:00
Bill Currie
8633ffe9d2 Fix some MXE build issues
Just some unused variables when vulkan debug is disabled and some scanf
formats for qfcc vectors (and the safety net).
2022-05-22 11:59:53 +09:00
Bill Currie
34da36e1cf [gl_stub] Add a bunch of new stubs
Gets gl_stub working with recent changes to QF.
2022-05-20 16:27:01 +09:00
Bill Currie
688f17fda3 Correct some typos in comments/docs 2022-05-19 13:26:45 +09:00
Bill Currie
8b425a2740 [tools] Show major file offsets in mdl dumper
Handy for debugging the alias model loader.
2022-05-19 13:26:45 +09:00
Bill Currie
9429539f2f [qfbsp] Print node and leaf info
Maximum tree depth, number of nodes in a model, and max faces per node
and leaf.
2022-05-19 13:26:45 +09:00
Bill Currie
2a0bbfb4e9 [io_mesh_qfmdl] Use an int for NLA start frame
At at some stage blender enforced frames being integers (In the past,
there was support for fractional, I think, but I also seem to remember
it not working) (yes, for anybody looking, this commit message is more
or less copied from io_object_mu).
2022-05-08 02:15:50 +09:00
Bill Currie
9c7c081772 [io_mesh_qfmdl] Skip space after parsing a value
Fixes a bogus error on the likes of offset = { x = 0; y = 0 }; (ie,
between the 0 and } )
2022-05-06 15:08:56 +09:00
Bill Currie
c26c3b2739 [mdl] Show bytes remaining if not enough for unpack
It turns out Abyss of Pandemonium has a truncated mdl file causing
buffer overruns.
2022-05-05 23:49:30 +09:00
Bill Currie
1891c1c302 [qflight] Replace a sprintf with va
While 16 chars is plenty for a 32-bit int, just seeing sprintf is enough
reason to make the change.
2022-05-04 21:01:39 +09:00
Bill Currie
3b926ec154 [io_mesh_qfmdl] Update plist parsing for `
This gets it pretty much in line with the C implementation. Certainly
good enough for validating a render pass spec :)
2022-05-04 14:44:54 +09:00
Bill Currie
b9bd45ad99 [qfcc] Create vector lists only for constants
Defs and symbols benefit from swizzling as that's one instruction vs 2-3
for loading a scalar into a vector component by component. Constants are
ok because the result gets converted to a vector constant.
2022-05-01 14:35:24 +09:00
Bill Currie
be4021f8f4 [qfcc] Actually shrink the unaligned hole
This fixes the duplicate allocation caused by an exact fit aligned alloc
in an unaligned hole where the padding remains free.
2022-05-01 14:35:24 +09:00
Bill Currie
7518ba0a27 [qfcc] Add failing test case for defspace_alloc_aligned_loc
qfcc is putting two temps in the same location due to
defspace_alloc_aligned_loc returning the same address when there was a
hole caused by an earlier aligned alloc: specifically, a size-3 hole and
a size-2 allocation with alignment-2.
2022-05-01 14:35:24 +09:00
Bill Currie
cdd8739577 [qfcc] Improve debug printing of statements and operands
Makes it easier to check operand base indices and temporary variable
addresses when known.
2022-05-01 14:35:24 +09:00
Bill Currie
ef9960c6f9 [qfcc] Implement support for the swizzle operator
The destination operand must be a full four component vector, but the
source can be smaller and small sources do not need to be aligned: the
offset of the source operand and the swizzle indices are adjusted. The
adjustments are done during final statement emission in order to avoid
confusing the data flow analyser (and that's when def offsets are known).
2022-05-01 14:35:24 +09:00
Bill Currie
3c20dd515e Revert "Don't bother creating an alias for a def of the same type."
This reverts commit 2904c619c1.

In order to support swizzle operations, I need to be able to alias defs
to larger types (eg, float to vec4), but alias_def rightly won't allow
this. However, as the plan is to do this in the final steps before
emitting the instruction, I plan on creating an alias to a float then
adjusting the type in the alias, but to do so without extra shenanigans,
I need alias_def to allow aliases to the same type. As a fringe benefit,
it makes the code agree with the comment in def.h :P
2022-05-01 14:35:24 +09:00
Bill Currie
709a0a338d [qfcc] Return properly from copying a block expression
This came up when investigating an internal error from the line above.
It turned out the error was correct (problem with converting scalars to
vectors), but the break was not.
2022-04-29 20:53:59 +09:00
Bill Currie
8021848b5b [qfcc] Support promotions for struct initializers
This allows the various vector types to be used to initialized
structures and arrays.
2022-04-29 20:52:57 +09:00
Bill Currie
69ce0e952d [qfcc] Don't auto-promote vector types through ...
Currently, only vector/vec3 and quaternion/vec4 can be printed anyway,
but I plan on making explicit format strings for the types, so there
should be no need to promote any vector types (and really, any hidden
promotion is a bit of a pain, but standards...).
2022-04-29 20:52:27 +09:00
Bill Currie
719fe5a935 [qfcc] Support dot product for all (float) vector types
While the code would handle int vector types, there aren't any such
instructions, and the expression code shouldn't generate them, but all
float (32 and 64 bit) vector types do have a dot product instruction, so
check width rather than just vector/quaternion.
2022-04-29 20:46:33 +09:00
Bill Currie
547cae03ae [qfcc] Copy parameter types when registering new function type
This fixes an error that's been lurking for over two years (since I made
parameters unlimited internally). The problem was the array was being
allocated on the stack and a simple struct copy was used to store type
type, resulting in a dangling pointer onto the stack. I'm surprised it
didn't cause more problems.
2022-04-29 19:27:27 +09:00
Bill Currie
9cccb7a4d4 [qfcc] Implement ulong, long and uint constants
Finally :P
2022-04-29 18:12:47 +09:00
Bill Currie
9c8e13aa4c [qfcc] Implement automatic casting between same-width vectors
This allows all the tests to build and pass. I'll need to add tests to
ensure warnings happen when they should and that all vec operations are
correct (ouch, that'll be a lot of work), but vectors and quaternions
are working again.
2022-04-29 18:12:47 +09:00
Bill Currie
bf53edf5e3 [qfcc] Use correct vector expression size in test
Vector expressions no longer auto-widen due to the new vector types (I
might add such later, but for now this lets the tests try to build
(minus actual fixes in qfcc)).
2022-04-29 18:12:47 +09:00
Bill Currie
f429777918 [qfcc] Extend vector literal processing
With this, all vector widths and types are supported: 2, 3, 4 and int,
uint, long, ulong, float and double, along with support for suffixes to
make the type explicit: '1 2'd specifies a dvec2 constant, while '1 2 3'u
is a uivec3 constant. Default types are double (dvec2, dvec3, dvec4) for
literals with float-type components, and int (ivec2...) for those with
integer-type components.
2022-04-29 18:12:47 +09:00
Bill Currie
d06185336f [qfcc] Implement component names for the new vector types
And simplify vector and quaternion setup as part of the process. Now
appropriate x, y, z and w can be used with the new vector types.
2022-04-29 16:59:55 +09:00
Bill Currie
b480590d90 [qfcc] Treat long, ulong and ushort as math types
Not so sure about the value of treating ushort (and short) as a math
type, but long and ulong are definitely necessary.
2022-04-29 16:59:55 +09:00
Bill Currie
1da9fff3ae [qfcc] Simplify immediate value emission
This gets immediate values working for the new vector types.
2022-04-29 16:59:55 +09:00
Bill Currie
14545c37cf [qfcc] Merge printing of values into the one place
Having three very similar sets of code for outputting values (just for
debug purposes even) got to be a tad annoying. Now there's only one, and
in the right place, too (with the other value code).
2022-04-29 16:59:55 +09:00
Bill Currie
1eb8b61b83 [qfcc] Clean up handling of value expressions
I'd created new_value_expr some time ago, but never used it...
Also, replace convert_* with cast_expr to the appropriate type (removes
a pile of value check and create code).
2022-04-29 16:59:55 +09:00
Bill Currie
04f60e5ff1 [qfcc] Rework vector expression handling
Use with quaternions and vectors is a little broken in that
vec4/quaternion and vec3/vector are not the same types (by design) and
thus a cast is needed (not what I want, though). However, creating
vectors (that happen to be int due to int constants) does seem to be
working nicely otherwise.
2022-04-29 16:59:55 +09:00
Bill Currie
85d851572f [qfcc] Implement constant casts for the new vector types
Nicely, I was able to reuse the generated conversion code used by the
progs engine to do the work in qfcc, just needed appropriate definitions
for the operand macros, and to set up the conversion code. Helped
greatly by the new value load/store functions.
2022-04-29 16:59:55 +09:00
Bill Currie
ae0b3a5870 [qfcc] Add some utility functions for working with vector types
Finding vector types from base type and width, and getting the base type
for a vector type, as well as basic promotion rules for math types.
2022-04-29 16:59:15 +09:00
Bill Currie
c120bf2940 [qfcc] Add functions to store and load values
This makes working with constant expressions much less tedious,
especially when the relevant code needs to work with many types.
2022-04-29 16:59:15 +09:00
Bill Currie
67bdbc6f7a [qfcc] Split out vector expression code
I plan on extending it for the new vector types and expr.c is just too
big to work in nicely.
2022-04-29 16:59:15 +09:00
Bill Currie
8912c65029 [qfcc] Indicate type width in type strings
Makes for much more informative error messages for type mismatches
(confusing when both sides look the same).
2022-04-29 16:59:15 +09:00
Bill Currie
6d62e91ce7 [gamecode] Clean up progs data access
pr_type_t now contains only the one "value" field, and all the access
macros now use their PACKED variant for base access, making access to
larger types more consistent with the smaller types.
2022-04-29 16:59:15 +09:00
Bill Currie
12c84046f3 [cvar] Make cvars properly typed
This is an extremely extensive patch as it hits every cvar, and every
usage of the cvars. Cvars no longer store the value they control,
instead, they use a cexpr value object to reference the value and
specify the value's type (currently, a null type is used for strings).
Non-string cvars are passed through cexpr, allowing expressions in the
cvars' settings. Also, cvars have returned to an enhanced version of the
original (id quake) registration scheme.

As a minor benefit, relevant code having direct access to the
cvar-controlled variables is probably a slight optimization as it
removed a pointer dereference, and the variables can be located for data
locality.

The static cvar descriptors are made private as an additional safety
layer, though there's nothing stopping external modification via
Cvar_FindVar (which is needed for adding listeners).

While not used yet (partly due to working out the design), cvars can
have a validation function.

Registering a cvar allows a primary listener (and its data) to be
specified: it will always be called first when the cvar is modified. The
combination of proper listeners and direct access to the controlled
variable greatly simplifies the more complex cvar interactions as much
less null checking is required, and there's no need for one cvar's
callback to call another's.

nq-x11 is known to work at least well enough for the demos. More testing
will come.
2022-04-24 19:15:22 +09:00
Bill Currie
790f62a209 [image] Make WritePNG take settings from tex_t
This means that a tex_t object is passed in instead of just raw bytes
and width and height, but it means the texture can specify whether it's
flipped or uses BGR instead of RGB. This fixes the upside down
screenshots for vulkan.
2022-04-01 01:01:53 +09:00
Bill Currie
a29836cc2c [quakefs] Return QFile pointer from QFS_NextFile(name)
QFS_NextFilename was renamed to QFS_NextFile to reflect the fact it now
returns a QFile pointer for the newly created file (as well as the
name). This necessitated updating WritePNG to take a file pointer
instead of a file name, with the advantage that WritePNGqfs is no longer
necessary and callers have much more control over the creation of the
file.

This makes QFS_NextFile much more secure against file system race
conditions and attacks (at least in theory). If nothing else, it will
make it more robust in a multi-threaded environment.
2022-03-31 17:27:04 +09:00
Bill Currie
73c65749fc [qfvis] Fix a vector type error
I suspect I wasn't getting nan like I wanted.
2022-03-31 01:17:47 +09:00
Bill Currie
12300d9a98 [qfcc] Remove alias offset from initialize_def
I'm not sure which is mysterious: why it's there, or why it did nothing.
Since it does nothing and things are working, it should be safe to
remove.
2022-03-31 01:15:59 +09:00
Bill Currie
3479897224 [qfcc] Fix some not uninitialized warnings
The "not" because I'm pretty sure they're false positives due to when
the function is called, but clang doesn't know that (wonder why gcc was
ok with it).
2022-03-31 00:37:53 +09:00
Bill Currie
0bb562f93f Fix a bunch of float vs int bugs
Just those made me glad I tried compiling with clang: running into those
bugs would have lead to some serious headaches, I imagine.
2022-03-31 00:28:26 +09:00
Bill Currie
38319d01b2 Fix some null pointer shenanigans
clang doesn't like anything but a bare 0 as null (and in some of the
cases, it was quite right: '\0' should not be treated as a null
pointer). And the crashers were just for paranoia and probably aren't
needed any more (kept for now, though).
2022-03-31 00:25:22 +09:00
Bill Currie
63e5655f68 Clean up some enum sanity checks
It seems clang defaults to unsigned for enums. Interestingly, gcc was ok
with the checks being either way. I guess gcc treats enums that *can* be
unsigned as DWIM.
2022-03-31 00:18:53 +09:00
Bill Currie
ef850d97ea [qfmdl] Speed up vertex import slightly
Well, not measured, but I expect that python allocates the destination
list before executing the loop (I've forgotten the name of that coding
form).
2022-03-14 11:11:18 +09:00
Bill Currie
70af362562 [qfcc] Unify temp def, return value and parameter sizes
In working with vectors and matrices while testing the scene wrappers, I
found that there was a fair bit of confusion about how large something
could be. Return values can be up to 32 words (but qfcc wasn't aware of
that), parameters were limited to 4 words still (and possibly should be
for varargs), and temp defs were limited to 8 words (1 lvec4). Temps are
used for handling return values (at least when not optimizing) and thus
must be capable of holding a return value, and passing large arguments
through *formal* parameters should be allowed. It seems reasonable to
limit parameter sizes to return value sizes.

A temp and a move are still used for large return values (4x4 matrix),
but that's an optimization issue: the code itself is at least correct.
2022-02-15 08:39:20 +09:00
Bill Currie
59044d3827 Fix a bunch of distcheck issues 2022-02-14 19:28:19 +09:00
Bill Currie
db8cf68ef3 [gamecode] Pass registered data pointer to builtins
This is the bulk of the work for recording the resource pointer with
with builtin data. I don't know how much of a difference it makes for
most things, but it's probably pretty big for qwaq-curses due to the
very high number of calls to the curses builtins.

Closes #26
2022-02-14 12:28:38 +09:00
Bill Currie
2f117dd12e [qfcc] Record referenced def in pointer dereferences
When the def can be found. This fixes direct assignments to arrays (and
probably structs) getting lost when the array is later read using a
variable index.
2022-02-11 19:29:33 +09:00
Bill Currie
246518f487 [qfcc] Get reused type names working for local variables
This allows the likes of "id id;" or

    typedef int foo; ... { double foo; }

So long as the redeclaration is in a sub-scope.
2022-02-07 10:40:26 +09:00
Bill Currie
76a35c0352 [qfcc] Always test float against 0 for Ruamoko
Float is not int, and Ruamoko has only int ifz/ifnz, which will fail for
-0.0 (0x80000000 when viewed as an int). And then there's nan, but I
haven't seen too many of those in quake.
2022-02-06 21:20:00 +09:00