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https://git.code.sf.net/p/quake/quakeforge
synced 2025-03-21 18:01:15 +00:00
[gl_stub] Add a bunch of new stubs
Gets gl_stub working with recent changes to QF.
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87f3c206f1
commit
34da36e1cf
3 changed files with 118 additions and 13 deletions
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@ -15,6 +15,7 @@
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typedef XID GLXDrawable;
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typedef struct __GLXcontextRec *GLXContext;
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typedef struct __GLXFBConfigRec *GLXFBConfig;
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#define TRACE do { \
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puts (__FUNCTION__);\
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@ -149,3 +150,48 @@ glXGetConfig (Display *dpy, XVisualInfo *visual, int attrib, int *value )
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TRACE;
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return 0;
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}
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GLXFBConfig *
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glXChooseFBConfig (Display *dpy, int screen, int *attribList, int *count)
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{
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if (trace)
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TRACE;
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GLXFBConfig *cfg = calloc (1, sizeof (GLXFBConfig));
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*cfg = (GLXFBConfig) (intptr_t) screen;
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return cfg;
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}
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XVisualInfo *
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glXGetVisualFromFBConfig (Display *dpy, GLXFBConfig config)
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{
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XVisualInfo template;
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int num_visuals;
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int template_mask;
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int screen;
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if (trace)
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TRACE;
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screen = (intptr_t) config;
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template_mask = 0;
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template.visualid =
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XVisualIDFromVisual (XDefaultVisual (dpy, screen));
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template_mask = VisualIDMask;
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return XGetVisualInfo (dpy, template_mask, &template, &num_visuals);
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}
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int
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glXGetFBConfigAttrib (Display *dpy, GLXFBConfig config, int attribute, int *value)
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{
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if (trace)
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TRACE;
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return 0;
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}
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GLXContext
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glXCreateContextAttribsARB (Display *dpy, GLXFBConfig cfg, GLXContext ctx, Bool direct, const int *attribs)
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{
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if (trace)
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TRACE;
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return (GLXContext)1;
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}
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@ -227,11 +227,6 @@ norm_glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderb
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{
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}
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void
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norm_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
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{
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}
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void
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norm_glGenBuffers (GLsizei n, GLuint* buffers)
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{
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@ -1196,7 +1191,7 @@ norm_glGetIntegerv (GLenum pname, GLint * params)
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{
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switch (pname) {
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case GL_MAX_TEXTURE_SIZE:
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*params = 512;
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*params = 2048;
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break;
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case GL_UNPACK_ALIGNMENT:
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case GL_PACK_ALIGNMENT:
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@ -2466,3 +2461,38 @@ void
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norm_glPNTrianglesiATI (GLint x, GLint y)
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{
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}
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void
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norm_glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
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{
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}
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void
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norm_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
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{
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}
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void
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norm_glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
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{
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}
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void
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norm_glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
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{
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}
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void
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norm_glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
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{
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}
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void
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norm_glCreateVertexArrays (GLsizei n, GLuint *arrays)
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{
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}
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void
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norm_glBindVertexArray (GLuint array)
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{
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}
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@ -256,12 +256,6 @@ trace_glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum render
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TRACE;
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}
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void
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trace_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
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{
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TRACE;
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}
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void
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trace_glGenBuffers (GLsizei n, GLuint* buffers)
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{
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@ -1413,7 +1407,7 @@ trace_glGetIntegerv (GLenum pname, GLint * params)
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TRACE;
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switch (pname) {
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case GL_MAX_TEXTURE_SIZE:
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*params = 512;
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*params = 2048;
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break;
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case GL_UNPACK_ALIGNMENT:
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case GL_PACK_ALIGNMENT:
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@ -2926,3 +2920,38 @@ trace_glPNTrianglesiATI (GLint x, GLint y)
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{
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TRACE;
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}
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void
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trace_glFramebufferTexture1D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
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{
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}
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void
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trace_glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
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{
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}
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void
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trace_glFramebufferTexture3D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
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{
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}
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void
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trace_glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level)
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{
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}
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void
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trace_glNamedFramebufferTexture (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
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{
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}
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void
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trace_glCreateVertexArrays (GLsizei n, GLuint *arrays)
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{
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}
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void
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trace_glBindVertexArray (GLuint array)
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{
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}
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