Bill Currie
790048368d
control options "done"
2004-02-14 04:01:36 +00:00
Bill Currie
3f44dfad1d
control options menu almost done (yay for oo:)
2004-02-14 03:18:53 +00:00
Bill Currie
103299e7e4
rename Cvar_GetCvarString to Cvar_GetString and add
...
Cvar_Set{String,Float,Integer,Vector} and
Cvar_Get{String,Float,Integer,Vector}. use them in the menus
2004-02-14 02:56:29 +00:00
Bill Currie
0e147a7b61
video options "done"
2004-02-14 02:09:18 +00:00
Bill Currie
fec7423cc3
player options are now grouped
2004-02-13 06:42:51 +00:00
Bill Currie
0e34eabbc4
network options are now in a group
2004-02-13 05:49:43 +00:00
Bill Currie
8978d1ca55
make an inputline with a text box behind it
2004-02-13 05:36:35 +00:00
Bill Currie
ac577232db
audio and features options menus are now almost fully object-ized (as
...
close as they're going to get until everything else is)
2004-02-13 02:53:13 +00:00
Bill Currie
de567310fb
fix a typo
2004-02-13 01:21:17 +00:00
Bill Currie
c5789ff620
more object usage
2004-02-13 00:21:51 +00:00
Bill Currie
51cd2fc69a
most of the video menu now uses CvarToggle and CvarToggleView (and rename
...
RangeSlider to CvarRangeView)
2004-02-07 00:09:50 +00:00
Bill Currie
bc6204335a
now all range indicators use the RangeSlider view (need a better name:P)
2004-02-04 07:14:00 +00:00
Bill Currie
c3d99b47a7
in_mouse_amp finally working properly :)
...
forced to move to CMV for the indicator because I ran out of params...
2004-02-04 06:56:53 +00:00
Bill Currie
c43950abd8
autoconvert for function parameters now works :)
2004-02-04 05:49:54 +00:00
Bill Currie
237027d1ff
moving towards object-ized menus :)
2004-02-04 02:35:57 +00:00
Bill Currie
c74adc29b0
all slider indicators now use Slider. nuke draw_perc_bar
2004-02-03 13:35:10 +00:00
Bill Currie
ec26083228
start working on a gui lib with a Slider class. use the slider class for
...
the volume settings. doesn't /quite/ work properly yet
2004-02-03 08:31:26 +00:00
Bill Currie
1542268d40
use casts rather than ftoi and itof
2004-02-03 05:59:51 +00:00
Bill Currie
73b226b4b7
fix the key bindings menus (invalid strings) and add a music volume knob
2004-01-22 01:33:27 +00:00
Bill Currie
8593c1bc53
show_* -> hud_*. Thanks for the headsup, IrcMonkey
2003-09-23 21:49:34 +00:00
Bill Currie
ba19ee1120
clear the current menu so going to console via the menus doesn't screw
...
things up
2003-06-06 18:57:56 +00:00
Bill Currie
508fb4fb5c
new view stuff mostly working. just a few visual bugs to iron out
2003-05-06 02:19:13 +00:00
Bill Currie
0b0dfcc38e
nuke the string api (never really liked it)
2003-04-08 02:35:09 +00:00
Ragnvald Maartmann-Moe IV
e472c6b935
*shakes an angry shambler at ugly codingstyle*
2003-03-03 05:24:45 +00:00
Bill Currie
ca95033c4f
and a bunch more cast fixes
2002-11-01 01:39:36 +00:00
Bill Currie
118e982edd
odd, must have forgotten to test this lot
2002-08-20 22:29:04 +00:00
Bill Currie
c927b2e834
quakefs.c:
...
allow . and .. in a path so long as the result doesn't escape from the
game directory
cl_menu/Makefile.am:
don't strip source paths
optoins.qc:
use InputLine object
def.c:
use notice to show stray temps
emit.c:
make sure expression args get emitted for function calls
expr.c:
'C' is a cast
rewrite cast_expr to handle casted pointere derefs
2002-08-20 06:11:10 +00:00
Jeff Teunissen
5e1ce57322
Okay, this might or might not work (but it should). It's the beginning of the
...
Ruamoko standard library overhaul.
2002-08-17 05:27:34 +00:00
Ragnvald Maartmann-Moe IV
52588e0698
Not a basic instruction. ;)
2002-08-17 03:25:54 +00:00
Bill Currie
a27041c3ef
prepare to move the client menu code. not used yet due to some ObjQC bugs
...
and I don't think people would appreciate losing their menus :)
2002-08-16 21:54:21 +00:00