Commit Graph

6422 Commits

Author SHA1 Message Date
Bill Currie b4cb4afdb0 oops, didn't have wildmidi installed, so this bitrotted a bit 2007-03-17 07:18:01 +00:00
Bill Currie 916a698ac5 it makes noise, but dies due to caching bugs 2007-03-17 07:05:24 +00:00
Bill Currie 9691afb782 connects to jack server and auto-wires the ports 2007-03-17 06:20:52 +00:00
Bill Currie ec49387743 update the year 2007-03-17 03:23:39 +00:00
Bill Currie 973cf9acce forgot to add these 2007-03-17 03:14:41 +00:00
Bill Currie cde6e60848 most of the hacking needed to break out the common code from snd_dma.c 2007-03-17 03:10:45 +00:00
Bill Currie 0105754f6f clean out some no-op functions 2007-03-10 14:17:52 +00:00
Bill Currie 99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie 58523becc7 oops 2007-03-10 07:30:12 +00:00
Bill Currie 17875bee39 move the handling of -nosound out of the plugin so it can control loading of the plugin 2007-03-10 07:22:32 +00:00
Bill Currie d8f6d8a5fb split out the resample code from the memory code 2007-03-10 06:38:24 +00:00
Bill Currie 81a5a90450 all static data now 2007-03-10 06:31:50 +00:00
Bill Currie b0543b9ca2 asm's been ditched for sound... 2007-03-10 06:17:09 +00:00
Bill Currie 15088746d4 realized this really is mostly general 2007-03-10 06:01:28 +00:00
Bill Currie b8d3579c8c interface docs done. yay 2007-03-10 05:54:27 +00:00
Bill Currie d4719db021 a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
Bill Currie 6f017f18ac add some documentation to QF/sound.h and move renderer private stuff into snd_render.h 2007-03-10 01:06:00 +00:00
Jeff Teunissen 286d688926 Add the re-discovered missing QF logo Blender data file. 2007-03-09 10:58:26 +00:00
Bill Currie ce3f73d8ab more build-deps 2007-03-09 10:28:52 +00:00
Bill Currie 0c63ac0200 update build deps and correct quakeforge-sdl's arch 2007-03-08 22:40:40 +00:00
Bill Currie 2b0c82c898 update for svn and debian mingw 2007-03-08 13:54:56 +00:00
Bill Currie 3a178c3a2f update for debian mingw packages 2007-03-08 13:44:03 +00:00
Bill Currie 8fd3754f3c fix some unpackaged files 2007-03-08 13:25:21 +00:00
Bill Currie cfc293cea9 fix for moved man path 2007-03-08 13:12:41 +00:00
Bill Currie e25d7b2fe5 fix a missing header from the distribution 2007-03-08 13:03:09 +00:00
Bill Currie a4839df70c more extractable config info that might be of use to the user 2007-03-08 11:33:03 +00:00
Bill Currie b0c1294f8a remove some ancient build flags 2007-03-08 11:31:59 +00:00
Bill Currie 48ba407984 my old build scripts (handy test for checking into sf, too:) 2007-03-07 14:28:51 +00:00
Bill Currie b4ff94abdc (initial) pkg-config stuff for the main package 2007-03-07 06:43:21 +00:00
Bill Currie b1b87b4671 add some comments about documentation (what little there is:/) 2007-03-07 04:58:21 +00:00
Bill Currie deadb4d9bc make sure trace.fraction is initialized 2007-02-09 09:29:46 +00:00
Bill Currie c3bb363fb6 add controls settings (don't know if they work, or are used, but again, don't want to lose it) 2007-02-09 09:25:03 +00:00
Bill Currie 7d1832052b not strictly accurate, but don't want to lose it 2007-02-09 09:21:51 +00:00
Bill Currie 476dbce456 seems MIPTEX means mipable textures, not the format 2007-01-07 01:19:33 +00:00
Bill Currie 99e05d2188 warning cleanup patch from raorn 2007-01-06 21:31:03 +00:00
Bill Currie 24ab92e68d things seem to be working nicely in point mode 2006-12-25 01:21:52 +00:00
Bill Currie 9a7e4bc5e6 fix some comments 2006-12-24 08:01:39 +00:00
Bill Currie 8dce95b4ba do some renaming of variables to save my sanity 2006-12-24 06:34:12 +00:00
Bill Currie 46a74c831a don't go through the back side of walls 2006-12-24 05:05:27 +00:00
Bill Currie bcdf710316 bah, missed those 0s 2006-12-24 04:34:08 +00:00
Bill Currie 7624f2eb87 still disabled, but put the box tracing code in the shared code 2006-12-24 03:46:12 +00:00
Bill Currie 45d467d748 box tracing (instead of point). Currently disabled because it doesn't work right just yet. However, when it is working, it will let us do things like crouching, crawling, arbitrary sized objects (including players), etc. 2006-12-24 03:13:29 +00:00
Bill Currie b3a2759e5b oops, missed that somehow 2006-12-24 03:03:41 +00:00
Bill Currie a483f8670d use the vector/plane macros to clean up the code a bit 2006-12-24 03:01:15 +00:00
Bill Currie 33f08b6a43 add QFS_Open and QFS_WOpen 2006-12-20 12:08:57 +00:00
Bill Currie de5bf80eb8 release the item after removing it from the array, rather than before 2006-12-20 11:33:40 +00:00
Bill Currie 165600adc5 fix a very severe d'oh (specifying width caused a segfault) 2006-12-20 10:32:34 +00:00
Bill Currie acd49060be why did we ever decide not to support %d? 2006-12-20 08:45:49 +00:00
Bill Currie 4dba10d613 support %c for sprintf and make sprintf return a return string rather than a temp string 2006-12-19 14:15:27 +00:00
Bill Currie d084264c3a don't barf on protocols that are used by multiple classes in the same object file. 2006-12-19 12:17:42 +00:00