update build deps and correct quakeforge-sdl's arch

This commit is contained in:
Bill Currie 2007-03-08 22:40:40 +00:00 committed by Jeff Teunissen
parent 2b0c82c898
commit 0c63ac0200

4
debian/control vendored
View file

@ -3,7 +3,7 @@ Section: contrib/games
Priority: optional
Maintainer: Jeff Teunissen <deek@debian.org>
Standards-Version: 3.1.1
Build-Depends: automake1.8, autoconf, libtool, bison, flex, debhelper, libsdl1.2-dev, zlib1g-dev, libncurses5-dev, xlibs-dev (>= 4), libasound2-dev
Build-Depends: automake (>= 1.8) | automake1.8, autoconf, libtool, bison, flex, debhelper, libsdl1.2-dev, zlib1g-dev, libncurses5-dev, xorg-dev | xlibs-dev (>= 4), libasound2-dev
Package: quakeforge
Architecture: any
@ -53,7 +53,7 @@ Description: QuakeForge 3D game engine - development files
utilities and applications for QuakeForge.
Package: quakeforge-sdl
Architecture: i386
Architecture: any
Conflicts: quake-sdl
Depends: quake-game, ${shlibs:Depends}
Provides: quakeforge-client