Bill Currie
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7d06343b2f
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make the opened sfx name usable
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2003-04-21 18:09:53 +00:00 |
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Bill Currie
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eac5b83ea5
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remove some debug info
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2003-04-21 01:44:55 +00:00 |
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Bill Currie
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194c9aa097
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fix the file handle leak
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2003-04-21 01:39:07 +00:00 |
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Bill Currie
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714bd341fc
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'copy' streams on openning. fixes the shared stream issues, though other
problems might arrise (eg, running out of file handles or memory)
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2003-04-20 07:19:51 +00:00 |
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Bill Currie
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52f41f8095
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make streams work in chunks of 256 samples (won't work so well for non power
of 2 resample rates :/)
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2003-04-20 03:42:19 +00:00 |
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Bill Currie
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49571b257d
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crystal clear playback on resampled streams :) (still borked when shared,
though :/)
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2003-04-17 17:43:21 +00:00 |
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Bill Currie
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da44c783fb
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get the new sound system mostly working. just getting a bogus read count
in the stream reader at the moment, otherwise it's working wonderfully :)
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2003-04-15 02:34:17 +00:00 |
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Bill Currie
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dfff6bcdb7
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duplicate the vorbis file info when creating a stream
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2003-04-14 16:28:20 +00:00 |
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Bill Currie
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9fda72c119
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streamed sounds /almost/ work. sound like crap but no crashes
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2003-04-14 15:47:08 +00:00 |
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Bill Currie
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aab4dcf931
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getting there with streams. just need to get the painters working, I think.
(streaming currently disabled for anything < 30s :)
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2003-04-14 06:11:53 +00:00 |
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Bill Currie
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38ef81ca78
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set the buffer length as early as possible for cached sounds
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2003-04-14 01:40:40 +00:00 |
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Bill Currie
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1b2d7b79a6
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streams getting closer, not working yet, though
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2003-04-13 06:46:24 +00:00 |
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Bill Currie
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b7ff08fba4
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effectively disable streamed oggs for now
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2003-04-11 23:50:45 +00:00 |
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Bill Currie
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e3f8c833ad
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getting closer. wav's successfully load, but playback is always looped (?).
oggs hang
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2003-04-11 21:14:38 +00:00 |
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Bill Currie
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948c97a6a4
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cached wav files almost work (seems cached ogg are borked now :/)
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2003-04-11 18:59:14 +00:00 |
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Bill Currie
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725f1d0595
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don't compile any vorbis code if it's unavailable
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2003-04-11 14:38:31 +00:00 |
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Bill Currie
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12724f5fa7
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cached oggs work
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2003-04-11 02:58:24 +00:00 |
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Bill Currie
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ccb56eea39
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half way though the sfx loader re-write. nothing works :)
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2003-04-11 01:17:48 +00:00 |
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Bill Currie
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963fa8ef98
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fix non-vorbis compile
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2003-02-02 04:54:40 +00:00 |
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Bill Currie
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05fb5f9fb2
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partial cleanup. more to come later :)
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2003-01-31 20:51:04 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
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2003-01-15 15:31:36 +00:00 |
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Bill Currie
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eeb4e4f9a9
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how that got past my compile tests is beyond me
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2002-11-06 14:56:39 +00:00 |
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Bill Currie
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ca4b3acd6c
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big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
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2002-11-05 19:12:51 +00:00 |
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Bill Currie
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5b9d4fb241
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close the file if vorbis doesn't like it
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2002-09-26 19:37:01 +00:00 |
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Bill Currie
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be8df8bdaa
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fix a nasty bug with looped vorbis sound effects. samples with loop lengths
smaller than their unlooped sections were causing qf to hang.
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2002-08-27 19:44:13 +00:00 |
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Bill Currie
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ec47e08e1c
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go back to using QFile, quakeio.h and quakefs.h
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2002-08-27 07:16:28 +00:00 |
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Bill Currie
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5fd916a0da
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looped oggs now work so long as they have a CUEPOINT= comment
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2002-07-29 22:25:32 +00:00 |
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Bill Currie
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930ba48862
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other than sounds that are ment to loop not looping (due to losing that info
when converting to ogg (I've got some ideas on that)), ogg/vorbis support is
working. Doesn't seem to be too much of a load-time hit.
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2002-06-15 05:43:56 +00:00 |
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Bill Currie
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9f1e6f9c82
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make the vorbis support mostly work. qf segs in Cache_TryAlloc when loading
a map, but I think that's related to some of our other sound resample bugs.
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2002-06-14 22:55:57 +00:00 |
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Bill Currie
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f2f6041e05
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at long last, vorbis support :) load time only, though, so not yet suitable
for huge samples.
Also, change the file search order so that .gz is checked before the
requested file.
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2002-06-14 20:36:28 +00:00 |
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