Bill Currie
d996c364b8
massively speedup savegame scanning (and bump the menu progs memory size again :/)
2007-05-13 03:56:08 +00:00
Bill Currie
72daa2fd2b
add some sounds to the menus (not yet finished)
2007-05-07 12:17:12 +00:00
Bill Currie
eae39106c4
undefine BUILTIN before defining it (boost's preprocessor didn't like that)
2007-04-07 11:31:19 +00:00
Bill Currie
33f08b6a43
add QFS_Open and QFS_WOpen
2006-12-20 12:08:57 +00:00
Bill Currie
68e7b3199d
add finding elements
2006-12-16 13:59:29 +00:00
Bill Currie
70ec9848e7
add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string.
2006-12-09 06:00:36 +00:00
Bill Currie
eeca330af2
whitespace
2006-12-02 06:51:41 +00:00
Bill Currie
6e0c70cac7
reduce the amount of memory needed to read menu.plist
2005-06-15 01:41:10 +00:00
Bill Currie
73e45cc8ee
working on scripted menus; video works
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dealloc -> release
This is an imperfect revision of history.
2004-11-18 05:08:00 +00:00
Bill Currie
3a7ecf9f31
enable obj_sendv
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This is an imperfect revision of history.
2004-11-17 21:27:00 +00:00
Bill Currie
96e20d891c
overload str_mid so it has the same semantics as Python's slice operator
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This is an imperfect revision of history.
2004-11-14 00:53:00 +00:00
Bill Currie
7a217b81cd
add a PropertyList class hierarchy
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This is an imperfect revision of history.
2004-11-13 01:55:00 +00:00
Bill Currie
f5b22f50e8
and the ruamoko side of entity parsing :) currently disabled for now (just need to uncomment the line in Entity's +load) due to lack of filtering, but as a proof of concept, it works quite well, though I'm not at all happy about the handling of world.
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This is an imperfect revision of history.
2004-11-12 11:23:00 +00:00
Bill Currie
53f4d13f43
wrap the plist functions
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This is an imperfect revision of history.
2004-11-11 22:42:00 +00:00
Bill Currie
5ef382d2a7
Add a rua wrapper for scripts (seems, to work, too:). Also added generic resource handle support based on strref handling in pr_strings.c.
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This is an imperfect revision of history.
2004-11-11 04:06:00 +00:00
Bill Currie
7b4edb2859
it's "dealloc", not "free" (missed name changes from a while back)
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This is an imperfect revision of history.
2004-11-11 01:31:00 +00:00
Bill Currie
64cc8c60d2
compile time protocol support seems to be complete now. fortunatly, protocols had never been written out so the corrections to the protocol related stuctures do not need a progs version bump. runtime protocol support hasn't been fully tested yet.
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+load runtime support seems to be working.
This is an imperfect revision of history.
2004-11-11 00:34:00 +00:00
Jeff Teunissen
2842f4d4f1
Ruamoko builtin declaration/implementation cleanup/simplification. Incomplete,
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but working.
2004-04-28 00:42:38 +00:00
Bill Currie
204618da66
make dist fix
2004-04-22 02:49:50 +00:00
Bill Currie
804ba76719
add bindings for the qfs functions
2004-04-20 23:01:54 +00:00
Bill Currie
8069becadf
pkgincludedir and pkglibdir patch from
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"Alexey I. Froloff" <sir_raorn@immo.ru> (raorn)
2004-02-18 06:28:37 +00:00
Bill Currie
103299e7e4
rename Cvar_GetCvarString to Cvar_GetString and add
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Cvar_Set{String,Float,Integer,Vector} and
Cvar_Get{String,Float,Integer,Vector}. use them in the menus
2004-02-14 02:56:29 +00:00
Bill Currie
0e147a7b61
video options "done"
2004-02-14 02:09:18 +00:00
Bill Currie
8978d1ca55
make an inputline with a text box behind it
2004-02-13 05:36:35 +00:00
Bill Currie
e3a393dd52
add Pic and CenterPic views
2004-02-13 02:52:14 +00:00
Bill Currie
e472364f51
call [self init] rather than [super init] (and variants where possible) to
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ease derived class initialization (all allocation can be done in -init).
Objective-C rocks :)
2004-02-13 02:51:38 +00:00
Bill Currie
51cd2fc69a
most of the video menu now uses CvarToggle and CvarToggleView (and rename
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RangeSlider to CvarRangeView)
2004-02-07 00:09:50 +00:00
Bill Currie
f4e0147345
missed Slider.h
2004-02-04 23:26:39 +00:00
Bill Currie
a128d7121b
install the gui headers properly
2004-02-04 05:45:17 +00:00
Bill Currie
237027d1ff
moving towards object-ized menus :)
2004-02-04 02:35:57 +00:00
Bill Currie
ec26083228
start working on a gui lib with a Slider class. use the slider class for
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the volume settings. doesn't /quite/ work properly yet
2004-02-03 08:31:26 +00:00
Bill Currie
888ff5f571
make the math functions Grievre provided available
2004-02-03 06:24:43 +00:00
Bill Currie
b3f76e1e48
add some string builtins (only the basics for now, but enough to deal with
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temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
Bill Currie
9c92a916ff
change the dict and array add functions to return true/false and add some
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more docs
2004-01-07 06:19:11 +00:00
Bill Currie
6f1dd54e99
quick and dirty fix to get menus loading again. libr.a really needs to be
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cleaned up: most of the stuff in it should /not/ be in the standard library
2004-01-05 09:06:06 +00:00
Brian Koropoff
687a0845b6
Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
7ff9f32706
uncomment some functions that may or may not get implemented
2003-08-23 06:12:10 +00:00
Bill Currie
27306a9a2b
correct the prototypes for the hash functions (oops:)
2003-08-19 21:10:19 +00:00
Bill Currie
5a944f4098
add Stack.h
2003-08-03 19:10:12 +00:00
Bill Currie
dd9ab1e050
get unsigned mostly working
2003-08-01 21:20:04 +00:00
Bill Currie
fd15377532
unsigned is partially implemented...
2003-08-01 17:38:52 +00:00
Bill Currie
908a3dab29
fix a bunch of FIXMEs now that qfcc has been fixed for these items
2003-08-01 16:37:44 +00:00
Bill Currie
6ecb707257
revamp the struct system so "struct foo;" does the right thing (ala C)
2003-07-30 04:11:45 +00:00
Jeff Teunissen
d05f17cdae
Re-add -autorelease to the Object protocol.
2003-07-29 18:23:44 +00:00
Jeff Teunissen
7713a539ca
Okay, y'all...the Ruamoko root class, Object, has been replaced with another
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class with the same name. This will break things. To support it, there are
three new classes, one of which is incomplete (AutoreleasePool). It'll get
finished soonish, but the rest of the class lib will need some updating to
work.
2003-07-29 18:02:03 +00:00
Bill Currie
f2ad4dea7b
add removeItemAtHead and removeItemAtTail
2003-07-29 17:43:42 +00:00
Bill Currie
ef1b68e697
add a List class
2003-07-29 16:01:35 +00:00
Bill Currie
673f6ba643
add itterators and make -free actually free the Array object
2003-07-24 20:50:40 +00:00
Brian Koropoff
c5be2fb501
OK, I think I need caffeine. This time, the Array class is really switched
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over to using ids.
2003-05-23 04:38:08 +00:00
Brian Koropoff
f9ff908157
Changed the Array class to use object ids instead of null pointers for easy
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and safe freeing of elements when an Array is disposed.
2003-05-23 04:27:30 +00:00