quakeforge/ruamoko/include
Bill Currie b3f76e1e48 add some string builtins (only the basics for now, but enough to deal with
temporary strings) and fix the game load/save menus.
2004-01-07 07:36:17 +00:00
..
.gitignore
Array.h add itterators and make -free actually free the Array object 2003-07-24 20:50:40 +00:00
AutoreleasePool.h unsigned is partially implemented... 2003-08-01 17:38:52 +00:00
cbuf.h bring in most of the remaining api bits from cs-code (except string and 2002-08-16 20:15:10 +00:00
cmd.h Removed references to Cmd_Return, which should have gone away when GIB was 2002-11-10 03:24:00 +00:00
crudefile.h
cvar.h bring in most of the remaining api bits from cs-code (except string and 2002-08-16 20:15:10 +00:00
debug.h Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
draw.h revamp the struct system so "struct foo;" does the right thing (ala C) 2003-07-30 04:11:45 +00:00
entities.h Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
Entity.h Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
file.h implement a proper (and optionally secure) QFile interace for ruamoko. 2003-02-14 18:17:17 +00:00
gib.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
hash.h correct the prototypes for the hash functions (oops:) 2003-08-19 21:10:19 +00:00
infokey.h
InputLine.h revamp the struct system so "struct foo;" does the right thing (ala C) 2003-07-30 04:11:45 +00:00
key.h bring in most of the remaining api bits from cs-code (except string and 2002-08-16 20:15:10 +00:00
List.h revamp the struct system so "struct foo;" does the right thing (ala C) 2003-07-30 04:11:45 +00:00
ListNode.h Okay, y'all...the Ruamoko root class, Object, has been replaced with another 2003-07-29 18:02:03 +00:00
Makefile.am quick and dirty fix to get menus loading again. libr.a really needs to be 2004-01-05 09:06:06 +00:00
math.h quick and dirty fix to get menus loading again. libr.a really needs to be 2004-01-05 09:06:06 +00:00
message.h quick and dirty fix to get menus loading again. libr.a really needs to be 2004-01-05 09:06:06 +00:00
nq_message.h
Object.h uncomment some functions that may or may not get implemented 2003-08-23 06:12:10 +00:00
physics.h quick and dirty fix to get menus loading again. libr.a really needs to be 2004-01-05 09:06:06 +00:00
plist.h change the dict and array add functions to return true/false and add some 2004-01-07 06:19:11 +00:00
Point.h remove a bunch of obsolete (and now wrong syntax anyway) casts 2002-11-01 01:31:37 +00:00
qfile.h revamp the struct system so "struct foo;" does the right thing (ala C) 2003-07-30 04:11:45 +00:00
qw_message.h
qw_physics.h
qw_sys.h
Rect.h Whoops! Need to add the header changes. 2002-08-17 07:17:53 +00:00
server.h quick and dirty fix to get menus loading again. libr.a really needs to be 2004-01-05 09:06:06 +00:00
Size.h Whoops! Need to add the header changes. 2002-08-17 07:17:53 +00:00
sound.h
Stack.h Okay, y'all...the Ruamoko root class, Object, has been replaced with another 2003-07-29 18:02:03 +00:00
string.h add some string builtins (only the basics for now, but enough to deal with 2004-01-07 07:36:17 +00:00
system.h prepare to move the client menu code. not used yet due to some ObjQC bugs 2002-08-16 21:54:21 +00:00
View.h toss these in before they get lost 2003-01-08 15:56:11 +00:00