Bill Currie
099e2739b5
various msvc fixes thanks to muzzy (hope he doesn't give up:)
2002-08-20 19:16:11 +00:00
Ragnvald Maartmann-Moe IV
c91f1a2aea
Rename Length to VectorLength.
2002-08-20 02:22:40 +00:00
Ragnvald Maartmann-Moe IV
32a85e7130
Clipping cleanups.
...
Calculate radius for alias models as well as brush.
Culling is no longer optional on alias models (was only ever disabled for viewmodel, which is a lot of extra effort to avoid clip testing 1 thing out of hundreds).
Clip QSG2 scaled alias models with a scaled bbox.
2002-08-20 00:48:59 +00:00
Bill Currie
2b1fd8e8c0
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
Bill Currie
451eaba2e1
change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
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int to avoid float -> unsigned int conversion problems
2002-08-19 01:58:01 +00:00
Bill Currie
4b1ceb9795
hopefully take care of glGetProcAddress type once and for all :)
2002-08-16 18:29:21 +00:00
Ragnvald Maartmann-Moe IV
c86565307b
Use function pointers for DeathmatchOverlay, instead of a ridiculous if/else tangle. Bulkier, but considerably faster.
2002-08-15 09:38:23 +00:00
Bill Currie
8adad57941
Make the cbuf api use a supplied cbuf rather than allocating its own. Kills
...
a FIXME and (Closes : #32 )
2002-08-14 18:45:09 +00:00
Brian Koropoff
513b5737f9
Got indexing into variables working and cleaned up variables a bit.
...
Partially translated zoom.gib into the new language, but it isn't done yet.
2002-08-14 05:28:07 +00:00
Bill Currie
8e97d6279a
first stab at colored alias model lighting
2002-08-12 06:14:55 +00:00
Bill Currie
0eab1e6837
whitespace
2002-08-08 22:03:57 +00:00
Brian Koropoff
0390fe22ce
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
...
made var substitution more robust, and began adding proper comments to
the code.
2002-08-08 09:20:00 +00:00
Bill Currie
c05db51069
add Qputs
2002-08-07 18:43:35 +00:00
Brian Koropoff
5c60be3a49
If and while now work, and embedded commands use backticks instead of <> now
...
to prevent conflicts with math expressions. All clients and servers are set
to create buffers with the normal parser. However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
Bill Currie
ff14989edf
whitespace
2002-08-06 15:10:46 +00:00
Brian Koropoff
666c3fce07
Embedded commands now work without any bugs I can detect. Next up are
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loops, branching, and getting the tokenizer to give special treatment
to certain builtin functions. But first I should get some sleep :)
2002-08-06 08:15:20 +00:00
Brian Koropoff
87f0f480e4
Local variables work, preparing to get embedded commands done.
2002-08-05 00:01:06 +00:00
Brian Koropoff
cf48363c6e
More of GIB done: builtins, functions, various cleanups, math, etc.
2002-08-03 06:04:00 +00:00
Bill Currie
175be2e397
when adding new headers, be sure to update include_HEADERS or EXTRA_DIST as
...
appropriate
2002-08-02 15:35:11 +00:00
Brian Koropoff
3c3844d2ac
Checked in the beginnings of GIB mark III and modified qw-server to use
...
it for its console.
2002-08-02 04:07:25 +00:00
Bill Currie
69bf19b6e7
when adding new header files, they MUST be included in include_HEADERS or
...
EXTRA_DIST, as appropriate.
2002-08-01 17:13:58 +00:00
Brian Koropoff
4e85063b52
Added support for execution stacks, misc. cleanups.
2002-08-01 02:42:19 +00:00
Brian Koropoff
439f9838d3
Whoops, missed some stuff that needed to be in idparse.h
2002-07-31 22:13:15 +00:00
Brian Koropoff
a93b221272
Split off the old console parser into idparse.[ch] and prepared the cbuf
...
struct and support functions for GIB mark III.
Oh yeah, I'm back.
2002-07-31 22:03:53 +00:00
Bill Currie
d3ae1b5078
make dist fix
2002-07-31 15:08:56 +00:00
Bill Currie
0bb6769204
fix the non-parsing of quakeforge.conf
2002-07-31 06:06:44 +00:00
Bill Currie
ad6e025a91
take cmd.[ch] back to basics. the gib code is temporarily gone pending
...
renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Bill Currie
021decc7bd
start on the cleanup of cmd.c. these aren't used yet, but the parsing is
...
working
2002-07-30 17:08:53 +00:00
Bill Currie
46ee46fdc6
dead code removal
2002-07-30 04:55:33 +00:00
Bill Currie
d00ed9619f
give dstring_adjust a prototype and fix up some whitespace
2002-07-29 19:52:19 +00:00
Bill Currie
edf55349b3
fix dependencies on dstring.h
2002-07-29 19:48:23 +00:00
Bill Currie
d04eeb3ba2
get -wgl working again
2002-07-27 06:43:28 +00:00
Ragnvald Maartmann-Moe IV
587de27849
Another step towards QSG2 compliance.
2002-07-25 14:43:36 +00:00
Bill Currie
de22355371
use P_* for params and R_* for return values in builtins code
2002-07-24 21:42:33 +00:00
Bill Currie
f14815a57f
change msurface_t's extents from short to unsigned short so >> expressions
...
involving it go faster
2002-07-24 15:58:52 +00:00
Ragnvald Maartmann-Moe IV
85c7e43aef
Split lightmaps off from surface drawing.
2002-07-23 19:57:47 +00:00
Bill Currie
acf9ce392c
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
...
own code. This also removes the evil pak file count limit :)
2002-07-21 06:11:28 +00:00
Ragnvald Maartmann-Moe IV
e1854315ac
Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit.
2002-07-02 20:34:51 +00:00
Bill Currie
104013ae21
heh, we both forgot to nuke the prototypes :)
2002-07-02 19:18:33 +00:00
Ragnvald Maartmann-Moe IV
8c2aa8f840
typo fix and whitespace.
2002-07-02 18:57:38 +00:00
Bill Currie
1828cbff5a
get the type for getProcAddress right
2002-06-28 17:15:49 +00:00
Ragnvald Maartmann-Moe IV
fd1ded5c4a
Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
2002-06-26 22:20:12 +00:00
Bill Currie
c6d83ab9ff
correct the type of getProcAddress for windows
2002-06-26 14:57:40 +00:00
Bill Currie
50af936a29
whitespace
2002-06-26 14:45:00 +00:00
Ragnvald Maartmann-Moe IV
e6e11af426
Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work.
2002-06-24 21:35:37 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
Bill Currie
5ff7941805
rename sfxcache_t size to bytes
2002-06-16 04:21:25 +00:00
Bill Currie
930ba48862
other than sounds that are ment to loop not looping (due to losing that info
...
when converting to ogg (I've got some ideas on that)), ogg/vorbis support is
working. Doesn't seem to be too much of a load-time hit.
2002-06-15 05:43:56 +00:00
Bill Currie
f2f6041e05
at long last, vorbis support :) load time only, though, so not yet suitable
...
for huge samples.
Also, change the file search order so that .gz is checked before the
requested file.
2002-06-14 20:36:28 +00:00
Ragnvald Maartmann-Moe IV
df55030fa8
Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum...
...
(Taken and debugged from tutorial on quakesrc.org)
2002-06-14 09:33:37 +00:00