Timothy C. McGrath
53f8424912
Patch from Grievre to fix cd_file so it does not cause the game to segmentation
...
fault when snd_output is set to null. Also some debugging stuff added just in
case.
This was tested only with making sure that it works when snd_output is null and
non null. Whoever authored this might want to go test this and make sure it
still works :)
Timothy C. McGrath
(Hikaru)
2004-01-28 10:07:31 +00:00
Ragnvald Maartmann-Moe IV
0e6681a069
Add QFGL_WANT, and ability to handle non-required extensions.
2004-01-28 02:49:57 +00:00
Bill Currie
7ff1534e9d
bah, fix one, create another...
2004-01-27 05:23:36 +00:00
Ragnvald Maartmann-Moe IV
31aca31d17
Warn users if their system doesn't support GL_ATI_pn_triangles.
2004-01-26 03:58:19 +00:00
Bill Currie
e763507c71
segfault fix from ashridah
2004-01-26 01:21:06 +00:00
Ragnvald Maartmann-Moe IV
767b0c61db
Fix help for gl_tessellate cvar.
2004-01-26 00:40:31 +00:00
Ragnvald Maartmann-Moe IV
e1146a541c
TruForm support. Controlled by gl_tessellate
2004-01-26 00:13:47 +00:00
Bill Currie
c376982588
this should fix thuglife's segfault
2004-01-25 19:59:49 +00:00
Bill Currie
43f68ba10c
d'oh
2004-01-22 06:27:56 +00:00
Bill Currie
4843d0adde
implement the invers hyper trig functions locally because they're not
...
available everywhere.
2004-01-22 06:26:55 +00:00
Bill Currie
bb31308953
ruamoko math functions from Grievre
2004-01-22 05:43:18 +00:00
Bill Currie
3a85dbda18
d'oh
2004-01-22 04:42:06 +00:00
Bill Currie
d9a582a741
fix the print mangling of scrolled back screens (thought of this about 10s
...
after committing:P)
2004-01-22 04:28:24 +00:00
Bill Currie
62ef6f9549
scrollback 90% working. prints will mangle things, but ^L will clean it up
2004-01-22 04:07:39 +00:00
Chris Ison
47f16678ab
win32 server console now works
2004-01-22 03:43:09 +00:00
Bill Currie
db32c8394b
export BoxOnPlaneSide properly in windows so it doesn't cause a segfault
2004-01-22 02:26:08 +00:00
Bill Currie
f1ae56a8a7
make "file" the default cd plugin
2004-01-21 21:06:13 +00:00
Bill Currie
e379238126
used the function I'd created for loading sounds :P (fixes cd_file plugin
...
loading)
2004-01-21 19:35:17 +00:00
Bill Currie
390ca99a92
first step to making qfdefs redundant. "standard" progs now get resolved
...
staticly rather than looking up the defs. "broken" progs should now work.
2004-01-21 08:09:47 +00:00
Bill Currie
08b9a328fb
don't know why I thought gib depended on console...
2004-01-21 04:49:28 +00:00
Bill Currie
62c3d7cefb
oops, uninitialized variable
2004-01-21 03:16:16 +00:00
Bill Currie
93b01bdf25
make some prints developer
2004-01-21 02:59:09 +00:00
Bill Currie
d5a33c9545
extend the sound api slightly to ease things like cd_file and make cd_file
...
work as intended :)
2004-01-21 02:52:12 +00:00
Bill Currie
19ef80c555
this should fix static win32 builds
2004-01-21 00:15:35 +00:00
Bill Currie
9aa9d4e3dc
whitespace
2004-01-20 22:20:38 +00:00
Bill Currie
9f79e620c8
snd_alsa.c doesn't work for 0.9.x so don't mention it :)
2004-01-20 22:14:11 +00:00
Bill Currie
1583961b36
fix a couple of compile issues with older gcc
2004-01-20 08:47:19 +00:00
Bill Currie
f7fe0a4a8c
remove two redundant functions from cd_funcs_t and convert all the cd
...
plugins to using pre-initialized structs
2004-01-20 08:34:57 +00:00
Bill Currie
52968be46d
ashridah's file based cd plugin (ie, it will play any sound file QF can
...
load as background music).
2004-01-20 06:58:42 +00:00
Bill Currie
6d02004ca8
Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
...
msg_t to qmsg_t.
2004-01-20 06:11:00 +00:00
Bill Currie
283d49bd8e
first chunk of Mike Gorchak's <mike@malva.ua> QNX patches
2004-01-20 05:57:39 +00:00
Bill Currie
e154c9add5
be consistent with WIN32 and _WIN32 (now all _WIN32)
2004-01-20 03:47:27 +00:00
Ragnvald Maartmann-Moe IV
459503e61b
Argh.
2004-01-19 21:48:45 +00:00
Bill Currie
77b2942982
several libs can now get built as dlls in windows: console, gamecode,
...
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Chris Ison
1d8cb8614c
add snd_bits/rate/stereo cvars to win and dx sound targets
2004-01-18 09:18:45 +00:00
Bill Currie
ba8e959cf2
when clearing the return strings, it's a good idea to clear them completely
2004-01-18 07:50:50 +00:00
Ragnvald Maartmann-Moe IV
25a8748dc9
Bring back alsa 0.9 support as a separate module.
2004-01-17 22:41:53 +00:00
Ragnvald Maartmann-Moe IV
a42a0aa974
Check return conditions during ALSA setup.
...
Error checking during setup is a good thing...
2004-01-17 22:03:58 +00:00
Bill Currie
7ba6756810
temporary hack to avoid crashing when s_explod.mdl isn't precached but
...
explosions are requested
2004-01-17 07:14:42 +00:00
Bill Currie
629e22aa61
fix a buffer overflow and an underflow
2004-01-17 05:11:34 +00:00
Bill Currie
249aee2e9f
move the OO runtime support code from libQFgamecode to libQFruamoko where
...
it really belongs :)
2004-01-16 08:02:31 +00:00
Bill Currie
e7ffad8772
more rua cleanups: now just one init function to call (it calls the rest)
2004-01-16 07:03:58 +00:00
Bill Currie
01392c78bb
move the bulk of what whas libQFcsqc to libQFruamoko.
2004-01-16 05:46:19 +00:00
Bill Currie
17db1f42f2
don't block if the sound device is busy (from Grievre)
2004-01-16 02:50:26 +00:00
Bill Currie
31d970aca0
can now dump a map's textures to a wad file (name currently based on bsp
...
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
Bill Currie
2a399cc4b4
Sys_PathType has been unnecessary for a while so nuke it
2004-01-13 21:30:13 +00:00
Bill Currie
28082f30f5
support compressed wads (.wad.gz) and read the lump count correctly
2004-01-13 06:39:50 +00:00
Bill Currie
15870757e4
oops, forgot the ~. fixes wildcode's lockup and should fix rxr's
2004-01-12 06:38:59 +00:00
Chris Ison
9113ea6fd4
fix dereferencing type-punned pointer errors
2004-01-12 05:34:46 +00:00
Chris Ison
0d755a0dd6
dirent.c and dirent.h brought in from cygwin for win32 builds
2004-01-12 02:23:36 +00:00