and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
class with the same name. This will break things. To support it, there are
three new classes, one of which is incomplete (AutoreleasePool). It'll get
finished soonish, but the rest of the class lib will need some updating to
work.
define default include and lib paths for qfcc
ruamoko:
{cl_menu,game}/Makefile.am:
conform to the new qfcc library linking rules
lib/Makefile.am:
install the libs to ${prefix}/lib/ruamoko
qfcc:
linker.[ch]:
support path searching for -llib and make linker_add_lib search for
libfoo.a for -lfoo in the paths, or just a single dir search for the
libname otherwise.
options.c:
support -L libpath and setup the default include and lib paths
also change most strdup calls to save_string
qfcc.c:
check for foo.a as well as -lfoo when deciding whether the file is
an object file or lib file.
(if not empty) to be saved in the inputline history.
Clear the input (but put in history) of say or say team when pressing escape.
Don't say or say_team if the text is empty.
functions out of bi_inputline.c. now somebody can be insane enough to
implement a qc controled console for the server ;) (more importantly, one
step closer to being able to have the server link with libQFcsqc (hah!))
call obj_find_message with super instead of class when doing a super
lookup
client_menu.[ch]:
use the InputLine object instead of directly using the api
InputLine.r:
builint functions are = #0, not = 0 :P
function.[ch]:
provide copy_params
method.[ch]
provide copy_keywordargs
expr.c:
call inc_users for the parm temp if it's a bind expression
revers a copy of the selector when building the selector name so the
selector doesn't get mangled
qc-parse.y:
catch erronous func = const inintializers (should be func = #const)