Commit graph

102 commits

Author SHA1 Message Date
Bill Currie
66e203b16b multi-dir patch for fs_sharepath from "Alexey I.Froloff" <raorn@altlinux.ru> 2005-09-06 11:39:32 +00:00
Bill Currie
3fb03fc2be hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
addb57bfb3 plug some memory leaks 2005-05-05 22:50:09 +00:00
Bill Currie
b7def83d19 patch from raorn ("Alexey I. Froloff" <sir_raorn@immo.ru>) to fix
interaction between -hipnotic (etc) and -game
2005-02-14 09:08:32 +00:00
Bill Currie
9a5cce7c14 hash.h: update the description of FindList quakefs.c: didn't need va there
This is an imperfect revision of history.
2004-11-02 07:39:00 +00:00
Bill Currie
67f913289c move wad_extract into the wad utility and make QFS_CreatePath more
generally usable
2004-05-09 22:58:37 +00:00
Bill Currie
2d671955fb fix an oopsie that broke skyboxlist (early morning paper routes are bad for
coding:)
2004-04-23 22:53:39 +00:00
Bill Currie
616be68bdd strip parameter to QFS_FilelistFill and add rua support 2004-04-20 22:52:09 +00:00
Bill Currie
e8f9761d33 move the filelist building code into quakefs 2004-04-20 22:25:52 +00:00
Bill Currie
31b867a08e rework contains_updir to allow a specified number of ..s. QFS_FOpenFile now
allows one .. in the path (won't be able to find any files in a pak file
and is horribly inefficient, but oh well)
2004-04-14 02:15:14 +00:00
Bill Currie
1bf13a27b9 QFS_Open more secure and simplify contains_updir 2004-04-13 04:42:12 +00:00
Bill Currie
1fb50d2f08 don't create the path in QFS_Open if not writing 2004-04-13 03:38:16 +00:00
Bill Currie
9784ba5954 Grievre's gamedir callback patch to fix mangled sounds on gamedir change
plus a couple minor tweaks I notcied needed doing.
2004-02-03 03:01:06 +00:00
Bill Currie
e154c9add5 be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
Bill Currie
77b2942982 several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Bill Currie
1e20043bf3 remove some debug prints 2004-01-09 22:28:02 +00:00
Bill Currie
6c447b4b75 fix more string ownership issues 2004-01-07 08:54:00 +00:00
Bill Currie
efd6ccff02 close a nasty hole in the gamedir code 2004-01-07 06:40:10 +00:00
Bill Currie
ea552ae68e expand ~ for fs_dirconf 2004-01-06 07:33:19 +00:00
Bill Currie
40b8974c33 better external skin handling from Grievre 2003-12-28 05:25:06 +00:00
Bill Currie
e0866a5e41 make the escape attempt notification a developer print 2003-09-02 04:57:44 +00:00
Bill Currie
ada828bdc9 remove a whole swath of potential buffer overflows by removing the buffer.
Also audit a few of the "FIXME: overflow" tags
2003-08-05 01:45:52 +00:00
Bill Currie
dfa16742e2 fix some silly bugs (sizeof (char*) :P) 2003-07-09 15:38:19 +00:00
Bill Currie
855fc53709 handle alloca properly 2003-07-09 06:28:09 +00:00
Bill Currie
84e071d235 fix an incorrect usage of HAVE_* that finally bit my bum 2003-07-09 04:21:45 +00:00
Bill Currie
4f66e1e9da fix a bunch of the previous FIXMEs. needs a bit more work for win32
compiling
2003-07-08 22:39:45 +00:00
Bill Currie
dddf045221 put "FIXME: overflow" on all the char arrays I could find that weren't
obviously safe
2003-07-08 20:11:10 +00:00
Bill Currie
f22bdfc23f d'oh, forgot to update the format 2003-06-06 15:47:12 +00:00
Bill Currie
8d470d2b49 don't use qfs_gamedir->* in QFS_NextFilename as it gets passed that in the
template (and shouldn't assume where to put the file anyway:). fixes the
all screenshots saves sas qf0000.tga bug.
2003-06-06 15:44:13 +00:00
Ragnvald Maartmann-Moe IV
c6b6c7926f Fix one bug, but doesn't fix all screenshots being saved to qf0000.tga... 2003-06-06 12:35:52 +00:00
Bill Currie
191a7f61bc win32 compile fixes 2003-06-05 17:56:09 +00:00
Bill Currie
f061c47242 make QFS_CreatePath work again and remove some old code from QFS_WriteFile 2003-05-30 01:44:39 +00:00
Brian Koropoff
3aecdcf42c Added a temporary hack to make ~/.quakeforgerc work again. 2003-05-25 05:40:25 +00:00
Bill Currie
c2c3a62956 nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
cache the value.

don't call Qopen directly in the engine. instead call QFS_Open (generic) or
QFS_WOpen (write only, zip flag).

rework QFS_NextFilename to use a dstring (avoiding a potential buffer
overflow), support 10000 files and work from the top-level fs_userpath
directory. adjust QFS_WriteFile and QFS_WriteBuffers etc to suit.

make sw32 screenshots actually get written.

hopefully everything gets written to the right places :)
2003-05-23 17:17:01 +00:00
Bill Currie
b5a960c57b fix nq's gamedir handling for the -hipnotic etc shortcuts 2003-05-09 21:10:59 +00:00
Bill Currie
5f3573143a the beginnings of a jihad against buffer overflows 2003-05-08 23:24:02 +00:00
Bill Currie
b43651685a fix a buffer overrun issue with -game 2003-04-21 04:49:02 +00:00
Bill Currie
b80357afda change _FOpenFile to take a dstring for foundname plugging a potential
buffer overflow.
2003-04-09 05:55:41 +00:00
Bill Currie
eeb2439eb6 need a specific entry for "qw:qw" since servers set the gamedir to "qw"
explicitly
2003-03-13 05:43:45 +00:00
Bill Currie
32ed283122 don't need that FIXME 2003-02-25 18:13:56 +00:00
Brian Koropoff
7eb2e42a3c Made QFS_NextFilename use Qexpand_squiggle on fs_userpath so screenshots
are saved to sequential filenames correctly.  This might be temporary if
taniwha has a better way of handling squiggle expansion in QFS in mind.
2003-02-16 22:43:06 +00:00
Bill Currie
851d203916 work towards a more secure qfs 2003-02-14 22:36:10 +00:00
Bill Currie
6a687f5e45 rename all the globals in quakefs.[ch] to be QFS_* or qfs_* 2003-02-14 19:46:07 +00:00
Bill Currie
aaa6c2a2b0 fix some warnings picked up by ia-64 2003-02-12 23:29:16 +00:00
Bill Currie
137b56892f move menu.dat to its new home :) 2003-02-07 20:18:59 +00:00
Bill Currie
ba12255550 get the qfs variable substitution more-or-less working 2003-01-27 21:56:30 +00:00
Bill Currie
fd5695eb03 hash.[ch]:
add Hash_Free to ease freeing of hash table entries.
quakefs.c:
	beginnings of proper variable subtitution in qfs. not yet working but
	it compiles.
2003-01-27 18:16:15 +00:00
Bill Currie
55bec57b18 get -game working again (well enough for "nq-x11 -game slide" to work,
anwyay:)
2003-01-22 20:00:46 +00:00
Bill Currie
761a7546dd re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie
9323f359db move the default GameCode definitions from qw:* and nq:* to QuakeWorld and
Quake as that seems to be a more logical place for them.
2003-01-13 17:32:00 +00:00