Chris Ison
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b0dc19310a
|
more compile under cygwin patches
|
2001-09-30 13:05:20 +00:00 |
|
Chris Ison
|
60107fd19c
|
changes to get cygwin to compile server. still debugging result
|
2001-09-29 09:39:27 +00:00 |
|
Bill Currie
|
8e27422c72
|
partial fixes for mingw cross builds. still have issues with ar :(
|
2001-09-28 16:03:45 +00:00 |
|
Jeff Teunissen
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d63243380f
|
Aaaaaaand, it's done!
Special note: I hope to never do this again. :)
|
2001-09-28 10:31:20 +00:00 |
|
Jeff Teunissen
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e9c9c8bab6
|
fix up installs for -svga.
|
2001-09-28 06:55:27 +00:00 |
|
Jeff Teunissen
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f37c446a29
|
Great idea, Deek, commit the makefiles w/o the configure needed for
them. !lart Deek
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2001-09-28 05:41:19 +00:00 |
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Bill Currie
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37495db521
|
this should work for older alsa 0.9 where asoundlib.h is still in sys instead of alsa
|
2001-09-27 17:12:17 +00:00 |
|
Chris Ison
|
9eae11b67e
|
added --disable-oss
|
2001-09-26 08:00:13 +00:00 |
|
Jeff Teunissen
|
e110f6da83
|
-3dfx is gone, pending someone to work on it again. Most of the stuff it
did specially will be folded into -glx.
|
2001-09-25 23:58:23 +00:00 |
|
Chris Ison
|
0efd28abcc
|
trying to get bootstrap to work in cygwin
|
2001-09-25 23:04:13 +00:00 |
|
Bill Currie
|
8b15be4ced
|
alsa detection improvement sfor latest 0.9, add the qw master package, and
get the server packages building
|
2001-09-24 23:18:05 +00:00 |
|
Jeff Teunissen
|
969961628d
|
Helping out with the fixup of win32 builds on cygwin's new,
apparently very weird, automake version 1.5.
|
2001-09-24 21:22:25 +00:00 |
|
Bill Currie
|
c8ab7d04ef
|
fix two bugs with glx extension checking: HAVE_GLX wasn't getting into
config.h and GLX_ARB_get_proc_address is not (any longer?) defined by mesa.
|
2001-09-23 03:41:05 +00:00 |
|
Bill Currie
|
8b8ce51085
|
GameSpy, eat your heart out :) (thanks, James)
|
2001-09-18 03:24:26 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c6266aba36
|
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
|
2001-08-25 02:47:11 +00:00 |
|
Adam Olsen
|
bd847e73f1
|
Add support for dumping backtraces.
|
2001-08-23 23:34:38 +00:00 |
|
Bill Currie
|
79be73f507
|
we now require sdl 1.2 for sdl support
|
2001-08-23 20:28:41 +00:00 |
|
Adam Olsen
|
cad42cbc78
|
Put the sound renderer in it's proper place: as a full-fledged plugin.
Bugs expected. Please report them :)
|
2001-08-23 04:01:46 +00:00 |
|
Bill Currie
|
62d0845528
|
make --enable-debug the default
|
2001-08-22 22:02:15 +00:00 |
|
Adam Olsen
|
1314c89b6c
|
- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
|
2001-08-21 22:34:20 +00:00 |
|
Adam Olsen
|
9ea52e8239
|
Move the gamecode engine into a subdir.
|
2001-08-21 21:05:26 +00:00 |
|
Bill Currie
|
b645289c9b
|
fix lex detection
|
2001-08-16 23:12:14 +00:00 |
|
Bill Currie
|
0d2b727103
|
default fbdev to enabled again
|
2001-08-16 22:32:57 +00:00 |
|
Adam Olsen
|
e3590642fb
|
Moved the sound renderer into a seperate lib. You'll need to rerun
configure, else it won't build said lib and you'll get errors loading
sound plugins.
|
2001-08-15 21:03:10 +00:00 |
|
Bill Currie
|
0f56fea4e3
|
well, now that we're stuck with autoconf 2.50, we don't need those lines any
more
|
2001-08-04 06:00:23 +00:00 |
|
Bill Currie
|
8517e41635
|
due to libtool, we are forced to require autoconf 2.50 :/
|
2001-08-04 05:34:20 +00:00 |
|