Bill Currie
ea541b325d
Set the map parser scripts to not lex single chars.
...
qbsp treats {foo as one token, not two.
2012-09-09 17:23:55 +09:00
Bill Currie
9e15e2cd76
Remove a debug print.
2011-04-10 09:14:28 +09:00
Bill Currie
6cb3d18fc4
Use a hash table for finding entities.
...
This gives a major speed boost :)
2011-04-09 18:32:29 +09:00
Bill Currie
7946fec523
More cString cleanups.
...
I don't know that fileSystemRepresentation is any better than cString for
general usage (due to wchar on windows).
2010-12-28 07:42:08 +09:00
Bill Currie
d29e8deb0a
Use Qprintf for writing maps, and fileSystemRepresentation to get the path.
2010-12-27 23:18:43 +09:00
Bill Currie
97e8ab7f3a
A bunch more NSString and NSFileManager usage.
...
It does make for cleaner could, though it would have been nice if NSData
was null terminated :P
2010-12-26 22:33:04 +09:00
Bill Currie
0e8d6d896f
Do a bit of comment cleanup.
2010-11-28 15:31:40 +09:00
Bill Currie
b28ba46448
Fix wad loading when loading the map.
...
This broke with the fix for the entity inspector.
2010-11-28 15:31:38 +09:00
Jeff Teunissen
0e5cd14829
tactical whitespace bomb
...
Add return-type information to all methods, split up lines properly where
I could find them, and ran the whole thing through uncrustify. Looks purty
now. :)
2010-11-28 15:31:38 +09:00
Jeff Teunissen
cdc79ae6f8
Add type information, don't return self most of the time
...
Start "modernizing" the code base; old code is based heavily in the
Smalltalk style, where everything that doesn't return a different object
returns self. This can be useful, but it isn't what is usually done these
days. Also, add type information (which didn't exist in "the old days" --
an object was an "id", not a "Foo *") to help with debugging.
2010-11-28 15:31:38 +09:00
Jeff Teunissen
4d63d20663
signed/unsigned and some const-correctness
2010-11-28 15:31:37 +09:00
Bill Currie
646422d683
Get the timing right when setting the wad file in worldspawn.
2010-11-28 15:31:37 +09:00
Bill Currie
1b7be81f11
Do a const-correct run.
2010-11-28 15:31:37 +09:00
Bill Currie
62c73b300e
Fix the tangled mess of entity connections.
...
What was the person who wrote valueForQKey thinking? Make the function
const-correct and bubble the changes through the code.
2010-11-28 15:31:37 +09:00
Bill Currie
752ff7d879
Don't segfault when unable to open a file.
2010-11-28 15:31:35 +09:00
Bill Currie
0e4259361c
Get map loading sort-of working.
...
Segfaults, but the Map class can now be instantiated.
2010-11-28 15:31:34 +09:00
Bill Currie
e959a6ee3c
Add \n to Sys_Printf calls.
2010-11-28 15:31:33 +09:00
Bill Currie
3e3d8cc9cd
clean up some XXXs
2010-11-28 15:31:31 +09:00
Bill Currie
d23300d58b
Pass .m files through indent.
...
The result isn't perfect, but it cleans up the whitespace and makes the
code more consistent with the rest of the project.
2010-11-28 15:31:31 +09:00
Bill Currie
767d871fb8
Make MapEdit (QuakeEd) compile.
...
It won't work yet as there's no gorm file and there's code that has been
commented out, but it finally compiles.
2010-11-28 15:31:31 +09:00
Bill Currie
997102fea8
audit the usage of "only"
...
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
48a5ad0d36
my WIP on porting QuakeEd to GNUstep/QuakeForge
2003-03-18 19:48:24 +00:00