Brian Koropoff
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124d90f84f
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Add the playcenter command to play a sound without 3d spatialization.
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2003-05-15 22:39:34 +00:00 |
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Bill Currie
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5f3573143a
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the beginnings of a jihad against buffer overflows
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2003-05-08 23:24:02 +00:00 |
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Bill Currie
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4a73d5dc45
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this seems to fix the "end of file" issues on streams
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2003-04-26 04:30:07 +00:00 |
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Bill Currie
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7d06343b2f
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make the opened sfx name usable
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2003-04-21 18:09:53 +00:00 |
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Bill Currie
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848bb891b3
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win32 compile fix
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2003-04-21 17:28:56 +00:00 |
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Bill Currie
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eac5b83ea5
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remove some debug info
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2003-04-21 01:44:55 +00:00 |
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Bill Currie
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194c9aa097
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fix the file handle leak
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2003-04-21 01:39:07 +00:00 |
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Bill Currie
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efe9dd844f
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fix the segfault on starting a map only to die from file handle starvation :P
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2003-04-21 01:24:53 +00:00 |
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Bill Currie
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714bd341fc
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'copy' streams on openning. fixes the shared stream issues, though other
problems might arrise (eg, running out of file handles or memory)
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2003-04-20 07:19:51 +00:00 |
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Bill Currie
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52f41f8095
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make streams work in chunks of 256 samples (won't work so well for non power
of 2 resample rates :/)
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2003-04-20 03:42:19 +00:00 |
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Bill Currie
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e4ba0ad5e5
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move to static initialization for plugin info
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2003-04-20 02:05:28 +00:00 |
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Bill Currie
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49571b257d
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crystal clear playback on resampled streams :) (still borked when shared,
though :/)
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2003-04-17 17:43:21 +00:00 |
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Bill Currie
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51f7b934d1
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more headpos resetage
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2003-04-17 03:58:16 +00:00 |
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Bill Currie
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28cc2e24ef
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headpos needs resetting too at sfx end
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2003-04-17 03:53:54 +00:00 |
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Bill Currie
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772b8d5961
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more triage :P
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2003-04-17 02:55:26 +00:00 |
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Bill Currie
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87025a4598
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get sound (generally) working again
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2003-04-17 02:40:17 +00:00 |
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Bill Currie
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eb099ae0d3
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
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Bill Currie
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63e6ae2869
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report the name of the stream if reading is truncated
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2003-04-15 21:11:41 +00:00 |
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Bill Currie
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37fa93e8e5
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horrible hack for `fixing' glitchy sound effects when a stream is shared by
more than one object
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2003-04-15 04:19:33 +00:00 |
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Bill Currie
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5505aba316
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minor cleanups
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2003-04-15 04:03:02 +00:00 |
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Bill Currie
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130a3f4d59
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fix the -ve reads
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2003-04-15 03:21:29 +00:00 |
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Bill Currie
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da44c783fb
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get the new sound system mostly working. just getting a bogus read count
in the stream reader at the moment, otherwise it's working wonderfully :)
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2003-04-15 02:34:17 +00:00 |
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Bill Currie
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dfff6bcdb7
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duplicate the vorbis file info when creating a stream
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2003-04-14 16:28:20 +00:00 |
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Bill Currie
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9fda72c119
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streamed sounds /almost/ work. sound like crap but no crashes
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2003-04-14 15:47:08 +00:00 |
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Bill Currie
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aab4dcf931
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getting there with streams. just need to get the painters working, I think.
(streaming currently disabled for anything < 30s :)
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2003-04-14 06:11:53 +00:00 |
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Bill Currie
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38ef81ca78
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set the buffer length as early as possible for cached sounds
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2003-04-14 01:40:40 +00:00 |
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Bill Currie
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1b2d7b79a6
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streams getting closer, not working yet, though
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2003-04-13 06:46:24 +00:00 |
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Bill Currie
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23278d0706
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fix looping
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2003-04-12 00:03:56 +00:00 |
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Bill Currie
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4eaeb91cc4
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disable debug
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2003-04-11 23:52:18 +00:00 |
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Bill Currie
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b7ff08fba4
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effectively disable streamed oggs for now
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2003-04-11 23:50:45 +00:00 |
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Bill Currie
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e3f8c833ad
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getting closer. wav's successfully load, but playback is always looped (?).
oggs hang
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2003-04-11 21:14:38 +00:00 |
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Bill Currie
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948c97a6a4
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cached wav files almost work (seems cached ogg are borked now :/)
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2003-04-11 18:59:14 +00:00 |
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Bill Currie
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725f1d0595
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don't compile any vorbis code if it's unavailable
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2003-04-11 14:38:31 +00:00 |
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Bill Currie
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8012a408b8
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90% there for cache wav support. will likely segfault :)
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2003-04-11 04:39:51 +00:00 |
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Bill Currie
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12724f5fa7
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cached oggs work
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2003-04-11 02:58:24 +00:00 |
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Bill Currie
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21e0e342a0
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fix the calling of a null pointer (oops:)
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2003-04-11 02:21:25 +00:00 |
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Bill Currie
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ccb56eea39
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half way though the sfx loader re-write. nothing works :)
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2003-04-11 01:17:48 +00:00 |
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Bill Currie
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c9f0652a95
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start of split-out wav loader. not done yet (probably doesn't compile) but
easier to keep track of here :)
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2003-04-09 07:30:49 +00:00 |
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Bill Currie
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b80357afda
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change _FOpenFile to take a dstring for foundname plugging a potential
buffer overflow.
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2003-04-09 05:55:41 +00:00 |
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Bill Currie
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dd297bc12a
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start work on support for stereo samples
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2003-04-08 22:23:16 +00:00 |
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Bill Currie
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cf3aeadb42
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more error checking ala WildCode
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2003-03-10 21:28:18 +00:00 |
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Bill Currie
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7f37260a9c
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this bit shouldn't know about windows
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2003-02-28 16:22:42 +00:00 |
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Bill Currie
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6a687f5e45
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rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
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2003-02-14 19:46:07 +00:00 |
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Bill Currie
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963fa8ef98
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fix non-vorbis compile
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2003-02-02 04:54:40 +00:00 |
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Bill Currie
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3fcc6ae176
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a bit more cleanup with more _null deaths
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2003-01-31 23:16:28 +00:00 |
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Bill Currie
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e6a6f7099b
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don't need this any more
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2003-01-31 22:34:47 +00:00 |
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Bill Currie
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05fb5f9fb2
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partial cleanup. more to come later :)
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2003-01-31 20:51:04 +00:00 |
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Bill Currie
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93b767d4e0
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reduce the heavy pointer dereferencing needed to access the sound plugins
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2003-01-31 20:19:42 +00:00 |
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Bill Currie
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c103d77157
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make SND_ClearBuffer get called directly by Block/UnblockSound and remove
S_ClearBuffer from the api
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2003-01-31 19:55:21 +00:00 |
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Bill Currie
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881e7918c2
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cut some overhead on sound rendering
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2003-01-31 19:14:12 +00:00 |
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