Bill Currie
ec5daaa764
finally merge render.h. nq will NOT currently compile. I'll fix that when I
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get back onto my computer at home
2001-05-19 00:23:21 +00:00
Bill Currie
35a52bb634
diff noise reductions + fix what looks to be a bug with surf flushing
2001-05-16 17:20:42 +00:00
Bill Currie
72cc67e863
kill r_fullbright and r_draworder
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`merge' skin handling
2001-05-16 06:01:34 +00:00
Ragnvald Maartmann-Moe IV
e7c2ed82db
whitespace...
2001-05-15 21:13:07 +00:00
Bill Currie
7b4e395dcb
massive merging madness mounds
2001-05-15 04:50:53 +00:00
Bill Currie
2c07108c65
model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
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r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Bill Currie
8e2d89c4c2
fix up a mis-understanding about api headers
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*taniwha larts himself for not explaining things to Despair
2001-04-10 21:45:42 +00:00
Bill Currie
0146992d67
rename (most of) r_*.[cS] to sw_r#1.#2 (mmv rocks:) to finally fix the borked
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naming scheme of sw vs gl
2001-04-04 21:22:23 +00:00