Bill Currie
0c1655ac00
some serious speedups. that memset was fiendishly expensive (oops:) and
...
redundant anyway (d'oh, paranoia bit me in the bum).
2003-09-10 21:09:23 +00:00
Bill Currie
1ed772a933
convert \ to / while extracting and accecpt file names on the command line
...
to control extraction.
2003-09-10 20:48:59 +00:00
Bill Currie
6eef62cff8
LordHavoc's colored lighting support (not his relight stuff (yet?) though)
2003-09-10 15:48:46 +00:00
Bill Currie
9607b8f5f2
parse the vis data properly
2003-09-09 15:29:14 +00:00
Bill Currie
26f3839276
bring in lordhavoc's vis data optimisations (doesn't work properly yet) and
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parsing of his extra fields.
2003-09-09 08:13:33 +00:00
Bill Currie
94f00bbefe
it seems wine doesn't like %i in *scanf
2003-09-08 21:57:34 +00:00
Bill Currie
f93cc0d5d5
make the reached entity warning display even without verbose
2003-09-08 19:50:19 +00:00
Bill Currie
cb5f57fb51
oops, forgot to edit the checks for specified fields
2003-09-08 03:46:56 +00:00
Bill Currie
cabe8d6c02
remove some arbitrary limits and add some of the fields from hlight
2003-09-08 03:39:44 +00:00
Bill Currie
50d83a7c56
same with MAX_POINTS_ON_WINDING
2003-09-08 03:25:01 +00:00
Bill Currie
ca91f7b727
MAXEDGES? What MAXEDGES? :)
2003-09-08 03:00:53 +00:00
Bill Currie
1a250f0ef7
error checking in LoadLump and handle muptiple wad files better (ie,
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properly:P)
2003-09-05 03:47:19 +00:00
Bill Currie
04a1ff51b1
D'OH!!! fixes totally borked vis data :)
2003-09-05 02:27:34 +00:00
Bill Currie
194ea081eb
hopefully add watervis support
2003-09-03 23:04:30 +00:00
Bill Currie
4cb6c062ec
use the right plane when calculating the texture normals
2003-09-03 22:54:14 +00:00
Bill Currie
a30fbfc917
tighten up hl texture alignment parsing and don't print
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"adding 0 texture frames".
2003-09-03 22:32:40 +00:00
Bill Currie
0a8867fde9
replace all VectorSubtract (vec3_origin, ... and
...
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie
231a1bfb56
bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture
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alighnment, partial "point of plane" autocorrection (currently disabled: I
want to make it optional), large map support (not sure where that's
hiding), hipnotic entity rotation
2003-09-03 22:00:08 +00:00
Bill Currie
996de18cc6
good line number reporting for errors and treat ^Z and ^D as whitespace
2003-09-03 18:27:27 +00:00
Bill Currie
36f8dbf75a
fix a buffer overflow (ouch)
2003-09-02 20:20:54 +00:00
Bill Currie
11538d4745
access arrays in structs more efficiently (especially when using constant
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indeces)
2003-09-02 17:41:16 +00:00
Bill Currie
f10829206a
use a cast expression rather than and bind expression to do the unsigned
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comparison for switches. clears the notice (bind seems to be correct in
general) and is more correct conceptually anyway.
2003-09-02 16:53:45 +00:00
Bill Currie
23b525059f
cast between integer and unsigned just by changing access method
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effectively deprecating conv.ui and conv.iu (they'll die eventually:)
2003-09-02 16:45:36 +00:00
Bill Currie
3a6c8b8b16
wrong place to decrement uses. now have a problem in switch :/
2003-09-02 06:23:57 +00:00
Bill Currie
ef4ca0c798
some doxygen tweaks
2003-08-31 05:24:24 +00:00
Bill Currie
cc41875968
make the bbox output easier to read
2003-08-29 00:50:39 +00:00
Bill Currie
4c52975584
make FindPlane much pickier about matching planes
2003-08-27 01:12:03 +00:00
Bill Currie
b01d4d4589
get the type for the destination from the right place (hope that wasn't
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a bugfix for something else:)
2003-08-24 20:38:32 +00:00
Bill Currie
7cffeb27bf
correct the temp def counting when casting
2003-08-24 08:17:31 +00:00
Bill Currie
6086aa2b99
allow casts between pointers and integers
2003-08-24 08:03:25 +00:00
Bill Currie
a08efafb7a
make sure __VERSION6__ is defined when it should be
2003-08-24 07:26:02 +00:00
Bill Currie
b50d283b28
make sel_get_uid and class_get_instance_method work
2003-08-23 22:16:42 +00:00
Bill Currie
385a90e8fb
correct pr_symtab_t to include the pointer to the array of selectors used
...
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
b38486d405
make rel_def_op work properly
2003-08-22 19:48:14 +00:00
Bill Currie
e9ca03416a
create the temp def for bound defs properly
2003-08-22 18:16:30 +00:00
Bill Currie
d20b8bf0c1
pass NIL though ... safely
2003-08-22 06:04:31 +00:00
Bill Currie
303287dc11
don't seg on undefined vars
2003-08-22 05:48:19 +00:00
Bill Currie
204243fe95
better message type checking
2003-08-22 05:26:47 +00:00
Bill Currie
febc57e71b
typecheck message params when possible
2003-08-22 04:08:33 +00:00
Bill Currie
7d09105740
remove debug code
2003-08-21 02:24:11 +00:00
Bill Currie
11c7c27f70
better relocations: pointers to structure members now work
2003-08-21 02:21:30 +00:00
Bill Currie
a2300387de
fix a bunch of segfaults
2003-08-20 22:36:02 +00:00
Bill Currie
93cafe878a
convert NIL properly in function calls
2003-08-20 20:28:28 +00:00
Bill Currie
7d830ffc1f
make @defs work properly and don't do uninitialized checks on structs
2003-08-20 19:58:41 +00:00
Bill Currie
aa712c0169
make [super foo] work in category methods
2003-08-18 06:11:41 +00:00
Bill Currie
aa4f81b6da
class.c:
...
whitespace
switch.c:
set up the relocations for the switch jump table properly
2003-08-18 02:57:21 +00:00
Bill Currie
ff627bfb0d
update for mingw 3.0 (thanks, Dabb:)
2003-08-15 21:26:44 +00:00
Bill Currie
53448a483e
handle multiple files better and auto-scale
2003-08-13 22:42:52 +00:00
Bill Currie
c9346e806c
now sporting multiple runs (currently 3) and blending
2003-08-12 22:18:51 +00:00
Bill Currie
515dbaccc0
make qc-lex.c and qc-parse.[ch] part of the distribution (two less
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requirements for the average user)
2003-08-12 18:22:11 +00:00