Bill Currie
77b2942982
several libs can now get built as dlls in windows: console, gamecode,
...
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Bill Currie
0fec378e31
view.c needs to be in the main console lib rather than the client plugin
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and make view_draw the default draw function for new views
2003-05-07 04:24:20 +00:00
Bill Currie
1bdcd879be
initial work on dynamic view support for the console. I'm aware that
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QF/view.h vs view.h may cause some confusion, but I'm hoping to eleminate
view.h.
Also put the sample hud.txt into docs so it doesn't get lost.
2003-05-05 18:50:14 +00:00
Bill Currie
2ce0f2ded2
we now require modern autoconf (2.52+), automake (1.6+) and libtool (1.4+).
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This gives us a bunch more flexibility. plugins no longer have the "lib"
prefix or the version suffix, they're now installed in
$fs_sharepath/QFplugins,, builds should take much less time (in general,
only one of pic or non-pic versions are build), bins and libs can have
individual CFLAGS
2002-08-01 19:49:10 +00:00
Bill Currie
d7c7ac7891
don't add -version-info for static plugins
2002-06-03 16:34:46 +00:00
Bill Currie
08f12355c5
this /should/ fix CoolMoDee's autoconf 2.53 issues
2002-04-29 19:19:26 +00:00
Bill Currie
bb96a5b736
first use of client side QuakeC :) (and having more than one progs instance
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seems to work, too). The menu code gets loaded, but is currently otherwise
unused as of yet.
2002-01-18 19:19:33 +00:00
Bill Currie
ceec1a87e2
fix some installing issues for dynamic plugins
2002-01-16 22:09:41 +00:00
Bill Currie
9dedd21158
start getting the shared console code working
2002-01-16 16:27:56 +00:00
Bill Currie
a619739bab
fix the server console for static builds (hmm, non-curses only?)
2001-12-02 20:11:21 +00:00
Bill Currie
d168a3daee
this should remove the requirement for gmake on bsd systems
2001-11-12 16:23:41 +00:00
Brian Koropoff
ccd665e80c
This commit removes maplist.c and replaces it with filelist.c, which
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contains general functions for creating lists of a type of file and
provides the commands maplist, skinlist, skyboxlist, and demolist.
2001-11-06 07:14:29 +00:00
Bill Currie
15b381909e
move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the
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client console plugin is usable, this means the clients link maplist.o
directly.
2001-11-05 22:24:16 +00:00
Chris Ison
15bdd4ad67
disabled -lm checking for cygwin and mingw32 and added plugin_LDFLAGS and plugin_LIBADD for win32 builds
2001-10-09 21:36:57 +00:00
Bill Currie
53529ae940
output window now updates when resizing, but it doesn't /quit/ work properly
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(issue with starting line).
2001-09-30 05:59:33 +00:00
Bill Currie
138a4a1c14
rename console_t to old_console_t in preparation for a better version and
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temporarily disable the client console plugin as it currently doesn't
compile.
2001-09-29 04:24:04 +00:00
Jeff Teunissen
d63243380f
Aaaaaaand, it's done!
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Special note: I hope to never do this again. :)
2001-09-28 10:31:20 +00:00
Chris Ison
0efd28abcc
trying to get bootstrap to work in cygwin
2001-09-25 23:04:13 +00:00
Bill Currie
b6ee3e72da
don't have blank SUBDIRS=, it hurts
2001-08-01 05:07:58 +00:00
Bill Currie
c9626b42f0
Makefile.am:
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build the client and server plugins
client.c:
get to build, though it's very crippled
server.c:
re-print the message to the buffer after re-sizing the buffer
2001-07-20 18:51:00 +00:00
Bill Currie
159bc6147c
create an "input line" object for the console so Con_ProcessInput can be used
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in verious contexts
2001-07-17 16:46:51 +00:00
Bill Currie
20fdc9b9e5
add the command line completion code (complete.c) and the client and server
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plugins (though they're not built yet). Again, this /does not/ affect anybody
else, or shouldn't, anyway.
2001-07-16 21:39:50 +00:00
Bill Currie
104701a8c5
the beginnings of the console lib (using plugins for the client/server type
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consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00