quakeforge/tools/qfbsp/source/qfbsp.c

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/*
Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
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This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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See file, 'COPYING', for details.
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
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#include <sys/types.h>
#ifdef HAVE_SYS_WAIT_H
# include <sys/wait.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
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#if defined(_WIN32) && defined(HAVE_MALLOC_H)
#include <malloc.h>
#endif
#include <stdlib.h>
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#include <errno.h>
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "tools/qfbsp/include/csg4.h"
#include "tools/qfbsp/include/brush.h"
#include "tools/qfbsp/include/bsp5.h"
#include "tools/qfbsp/include/merge.h"
#include "tools/qfbsp/include/options.h"
#include "tools/qfbsp/include/outside.h"
#include "tools/qfbsp/include/portals.h"
#include "tools/qfbsp/include/readbsp.h"
#include "tools/qfbsp/include/solidbsp.h"
#include "tools/qfbsp/include/surfaces.h"
#include "tools/qfbsp/include/writebsp.h"
#include "tools/qfbsp/include/tjunc.h"
/** \addtogroup qfbsp
*/
//@{
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options_t options;
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bsp_t *bsp;
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brushset_t *brushset;
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int valid;
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char *argv0; // changed after fork();
bool worldmodel;
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int hullnum;
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node_t *
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AllocNode (void)
{
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node_t *n;
n = malloc (sizeof (node_t));
memset (n, 0, sizeof (node_t));
return n;
}
static void
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ProcessEntity (int entnum)
{
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brushset_t *bs;
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char mod[80];
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entity_t *ent;
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surface_t *surfs;
node_t *nodes;
ent = &entities[entnum];
if (!ent->brushes)
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return; // non-bmodel entity
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if (entnum > 0) {
worldmodel = false;
if (entnum == 1)
qprintf ("--- Internal Entities ---\n");
sprintf (mod, "*%zd", bsp->nummodels);
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if (options.verbosity)
PrintEntity (ent);
if (hullnum == 0)
printf ("MODEL: %s\n", mod);
SetKeyValue (ent, "model", mod);
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} else
worldmodel = true;
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// take the brush_ts and clip off all overlapping and contained faces,
// leaving a perfect skin of the model with no hidden faces
bs = Brush_LoadEntity (ent, hullnum);
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if (!bs->brushes) {
PrintEntity (ent);
Sys_Error ("Entity with no valid brushes");
}
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brushset = bs;
surfs = CSGFaces (bs);
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if (hullnum != 0) {
nodes = SolidBSP (surfs, true);
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if (entnum == 0 && !options.nofill) {
// assume non-world bmodels are simple
PortalizeWorld (nodes);
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if (FillOutside (nodes)) {
surfs = GatherNodeFaces (nodes);
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nodes = SolidBSP (surfs, false); // make a really good tree
}
FreeAllPortals (nodes);
}
WriteNodePlanes (nodes);
WriteClipNodes (nodes);
BumpModel (hullnum);
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} else {
// SolidBSP generates a node tree
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//
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// if not the world, make a good tree first
// the world is just going to make a bad tree
// because the outside filling will force a regeneration later
nodes = SolidBSP (surfs, entnum == 0);
// build all the portals in the bsp tree
// some portals are solid polygons, and some are paths to other leafs
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if (entnum == 0 && !options.nofill) {
// assume non-world bmodels are simple
PortalizeWorld (nodes);
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if (FillOutside (nodes)) {
FreeAllPortals (nodes);
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// get the remaining faces together into surfaces again
surfs = GatherNodeFaces (nodes);
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// merge polygons
MergeAll (surfs);
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// make a really good tree
nodes = SolidBSP (surfs, false);
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// make the real portals for vis tracing
PortalizeWorldDetail (nodes);
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// save portal file for vis tracing
WritePortalfile (nodes);
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// fix tjunctions
tjunc (nodes);
}
FreeAllPortals (nodes);
}
WriteNodePlanes (nodes);
MakeFaceEdges (nodes);
WriteDrawNodes (nodes);
}
}
static void
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UpdateEntLump (void)
{
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int m, entnum;
char mod[80];
QFile *f;
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m = 1;
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for (entnum = 1; entnum < num_entities; entnum++) {
if (!entities[entnum].brushes)
continue;
sprintf (mod, "*%i", m);
SetKeyValue (&entities[entnum], "model", mod);
m++;
}
printf ("Updating entities lump...\n");
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f = Qopen (options.bspfile, "rb");
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if (!f)
Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno));
bsp = LoadBSPFile (f, Qfilesize (f));
Qclose (f);
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WriteEntitiesToString ();
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f = Qopen (options.bspfile, "wb");
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if (!f)
Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno));
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WriteBSPFile (bsp, f);
BSP_Free (bsp);
Qclose (f);
}
/*
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WriteClipHull
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Write the clipping hull out to a text file so the parent process can get it
*/
static void
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WriteClipHull (void)
{
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FILE *f;
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dclipnode_t *d;
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dplane_t *p;
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options.hullfile[strlen (options.hullfile) - 1] = '0' + hullnum;
qprintf ("---- WriteClipHull ----\n");
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qprintf ("Writing %s\n", options.hullfile);
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f = fopen (options.hullfile, "w");
if (!f)
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Sys_Error ("Couldn't open %s", options.hullfile);
fprintf (f, "%zd\n", bsp->nummodels);
for (size_t i = 0; i < bsp->nummodels; i++)
fprintf (f, "%i\n", bsp->models[i].headnode[hullnum]);
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fprintf (f, "\n%zd\n", bsp->numclipnodes);
for (size_t i = 0; i < bsp->numclipnodes; i++) {
d = &bsp->clipnodes[i];
p = &bsp->planes[d->planenum];
// the node number is written out only for human readability
fprintf (f, "%5zd : %f %f %f %f : %5i %5i\n", i, p->normal[0],
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p->normal[1], p->normal[2], p->dist, d->children[0],
d->children[1]);
}
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fclose (f);
}
/*
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ReadClipHull
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Read the files written out by the child processes
*/
static void
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ReadClipHull (int hullnum)
{
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FILE *f;
dclipnode_t d;
plane_t p;
dplane_t dp;
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float f1, f2, f3, f4;
int firstclipnode, junk, c1, c2;
size_t i, j, n;
int flip;
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options.hullfile[strlen (options.hullfile) - 1] = '0' + hullnum;
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f = fopen (options.hullfile, "r");
if (!f)
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Sys_Error ("Couldn't open %s", options.hullfile);
if (fscanf (f, "%zd\n", &n) != 1)
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Sys_Error ("Error parsing %s", options.hullfile);
if (n != bsp->nummodels)
Sys_Error ("ReadClipHull: hull had %zd models, base had %zd", n,
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bsp->nummodels);
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for (i = 0; i < n; i++) {
if (fscanf (f, "%zd\n", &j) != 1)
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Sys_Error ("Error parsing %s", options.hullfile);
bsp->models[i].headnode[hullnum] = bsp->numclipnodes + j;
}
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if (fscanf (f, "\n%zd\n", &n) != 1)
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Sys_Error ("Error parsing %s", options.hullfile);
firstclipnode = bsp->numclipnodes;
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for (i = 0; i < n; i++) {
if (fscanf (f, "%d : %f %f %f %f : %d %d\n", &junk, &f1, &f2, &f3, &f4,
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&c1, &c2) != 7)
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Sys_Error ("Error parsing %s", options.hullfile);
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VectorSet (f1, f2, f3, p.normal);
p.dist = f4;
flip = NormalizePlane (&p);
VectorCopy (p.normal, dp.normal);
dp.dist = p.dist;
dp.type = p.type;
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d.children[flip] = c1 >= 0 ? c1 + firstclipnode : c1;
d.children[!flip] = c2 >= 0 ? c2 + firstclipnode : c2;
d.planenum = FindFinalPlane (&dp);
BSP_AddClipnode (bsp, &d);
}
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}
static void
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CreateSingleHull (void)
{
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int entnum;
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// for each entity in the map file that has geometry
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for (entnum = 0; entnum < num_entities; entnum++) {
ProcessEntity (entnum);
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if (options.verbosity < 2)
options.verbosity = 0; // don't print rest of entities
}
if (hullnum)
WriteClipHull ();
}
static void
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CreateHulls (void)
{
// commanded to create only a single hull
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if (hullnum) {
CreateSingleHull ();
exit (0);
}
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// commanded to use the allready existing hulls 1 and 2
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if (options.usehulls) {
CreateSingleHull ();
return;
}
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// commanded to ignore the hulls altogether
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if (options.noclip) {
CreateSingleHull ();
return;
}
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// create all the hulls
#ifdef __alpha
printf ("forking hull processes...\n");
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// fork a process for each clipping hull
fflush (stdout);
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if (!fork ()) {
hullnum = 1;
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options.verbosity = 0;
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options.drawflag = false;
sprintf (argv0, "HUL%i", hullnum);
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} else if (!fork ()) {
hullnum = 2;
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options.verbosity = 0;
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options.drawflag = false;
sprintf (argv0, "HUL%i", hullnum);
}
CreateSingleHull ();
if (hullnum)
exit (0);
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wait (NULL); // wait for clip hull process to finish
wait (NULL); // wait for clip hull process to finish
#else
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// create the hulls sequentially
printf ("building hulls sequentially...\n");
hullnum = 1;
CreateSingleHull ();
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bsp->nummodels = 0;
bsp->numplanes = 0;
bsp->numclipnodes = 0;
hullnum = 2;
CreateSingleHull ();
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bsp->nummodels = 0;
bsp->numplanes = 0;
bsp->numclipnodes = 0;
hullnum = 0;
CreateSingleHull ();
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#endif
}
static void
ProcessFile (void)
{
if (options.extract) {
LoadBSP ();
if (options.info)
bspinfo ();
if (options.portal)
bsp2prt ();
if (options.extract_textures)
extract_textures ();
if (options.extract_entities)
extract_entities ();
if (options.extract_hull)
extract_hull ();
BSP_Free (bsp);
return;
}
bsp = BSP_New ();
// load brushes and entities
LoadMapFile (options.mapfile);
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if (options.onlyents) {
UpdateEntLump ();
BSP_Free (bsp);
return;
}
remove (options.bspfile);
if (!options.usehulls) {
options.hullfile[strlen (options.hullfile) - 1] = '1';
remove (options.hullfile);
options.hullfile[strlen (options.hullfile) - 1] = '2';
remove (options.hullfile);
}
remove (options.portfile);
remove (options.pointfile);
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// init the tables to be shared by all models
BeginBSPFile ();
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// the clipping hulls will be written out to text files by forked processes
CreateHulls ();
ReadClipHull (1);
ReadClipHull (2);
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WriteEntitiesToString ();
FinishBSPFile ();
BSP_Free (bsp);
}
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int
main (int argc, char **argv)
{
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double start, end;
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// let forked processes change name for ps status
this_program = argv0 = argv[0];
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// check command line flags
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DecodeArgs (argc, argv);
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// XXX SetQdirFromPath (argv[i]);
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// do it!
start = Sys_DoubleTime ();
ProcessFile ();
end = Sys_DoubleTime ();
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printf ("%5.1f seconds elapsed\n", end - start);
return 0;
}
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void
qprintf (const char *fmt, ...)
{
va_list argptr;
if (!options.verbosity)
return;
va_start (argptr, fmt);
vprintf (fmt, argptr);
va_end (argptr);
}
//@}