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https://git.code.sf.net/p/quake/quakeforge
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dbd3d6502a
I never liked it, but with C2x coming out, it's best to handle bools properly. I haven't gone through all the uses of int as bool (I'll leave that for fixing when I encounter them), but this gets QF working with both c2x (really, gnu2x because of raw strings). |
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.. | ||
brush.c | ||
csg4.c | ||
info.c | ||
Makemodule.am | ||
map.c | ||
merge.c | ||
nodraw.c | ||
options.c | ||
outside.c | ||
portals.c | ||
qfbsp.c | ||
readbsp.c | ||
region.c | ||
solidbsp.c | ||
surfaces.c | ||
tjunc.c | ||
writebsp.c |