2011-12-23 03:19:13 +00:00
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/*
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glsl_model_brush.c
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Brush model mesh processing for GLSL
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Copyright (C) 2011 Bill Currie <bill@taniwha.org>
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Author: Bill Currie <bill@taniwha.org>
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Date: 2011/12/23
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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// models are the only shared resource between a client and server running
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// on the same machine.
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((used)) const char rcsid[] = "$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include "QF/cvar.h"
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#include "QF/dstring.h"
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#include "QF/image.h"
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#include "QF/model.h"
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#include "QF/qendian.h"
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#include "QF/quakefs.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/vid.h"
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2012-01-07 09:05:54 +00:00
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#include "QF/GLSL/qf_textures.h"
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2011-12-23 03:19:13 +00:00
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#include "compat.h"
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void
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2012-01-07 08:08:07 +00:00
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Mod_ProcessTexture (texture_t *tx)
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2011-12-23 03:19:13 +00:00
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{
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2012-01-07 09:05:54 +00:00
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tx->gl_texturenum = GL_LoadQuakeMipTex (tx);
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2011-12-23 03:19:13 +00:00
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}
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void
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Mod_LoadExternalTextures (model_t *mod)
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{
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}
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void
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Mod_LoadLighting (bsp_t *bsp)
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{
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2011-12-25 02:35:32 +00:00
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mod_lightmap_bytes = 1;
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if (!bsp->lightdatasize) {
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loadmodel->lightdata = NULL;
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return;
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}
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loadmodel->lightdata = Hunk_AllocName (bsp->lightdatasize, loadname);
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memcpy (loadmodel->lightdata, bsp->lightdata, bsp->lightdatasize);
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2011-12-23 03:19:13 +00:00
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}
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void
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Mod_SubdivideSurface (msurface_t *fa)
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{
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}
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