2001-04-10 09:40:09 +00:00
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/*
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snd_null.c
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include this instead of all the other snd_* files to have no sound
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code whatsoever
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Copyright (C) 1996-1997 Id Software, Inc.
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Copyright (C) 1999,2000 contributors of the QuakeForge project
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Please see the file "AUTHORS" for a list of contributors
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#include "QF/qtypes.h"
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2001-04-10 21:45:42 +00:00
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#include "QF/sound.h"
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2001-05-19 00:05:35 +00:00
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#include "QF/plugin.h"
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2001-04-10 09:40:09 +00:00
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// =======================================================================
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// Various variables also defined in snd_dma.c
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// FIXME - should be put in one place
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// =======================================================================
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2001-04-11 02:41:12 +00:00
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extern channel_t channels[MAX_CHANNELS];
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extern int total_channels;
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extern volatile dma_t *shm;
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extern cvar_t *loadas8bit;
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extern int paintedtime; // sample PAIRS
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extern qboolean snd_initialized;
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extern cvar_t *bgmvolume;
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extern cvar_t *volume;
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extern cvar_t *snd_interp;
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2001-04-10 09:40:09 +00:00
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2001-05-19 00:05:35 +00:00
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plugin_t plugin_info;
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plugin_data_t plugin_info_data;
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plugin_funcs_t plugin_info_funcs;
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general_data_t plugin_info_general_data;
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general_funcs_t plugin_info_general_funcs;
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sound_data_t plugin_info_sound_data;
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sound_funcs_t plugin_info_sound_funcs;
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void I_S_Init (void);
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void I_S_Shutdown (void);
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void I_S_AmbientOff (void);
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void I_S_AmbientOn (void);
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void I_S_TouchSound (char *sample);
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void I_S_ClearBuffer (void);
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void I_S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation);
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void I_S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation);
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void I_S_StopSound (int entnum, int entchannel);
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sfx_t *I_S_PrecacheSound (char *sample);
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void I_S_ClearPrecache (void);
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void I_S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up);
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void I_S_StopAllSounds (qboolean clear);
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void I_S_BeginPrecaching (void);
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void I_S_EndPrecaching (void);
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void I_S_ExtraUpdate (void);
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void I_S_LocalSound (char *s);
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void I_S_Init_Cvars (void);
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2001-04-10 09:40:09 +00:00
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void
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2001-05-19 00:05:35 +00:00
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I_S_Init (void)
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2001-04-10 09:40:09 +00:00
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{
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I_S_Init_Cvars ();
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2001-04-10 09:40:09 +00:00
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_Init_Cvars (void)
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2001-04-10 09:40:09 +00:00
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{
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2001-04-11 00:10:19 +00:00
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volume = Cvar_Get ("volume", "0.7", CVAR_ARCHIVE, NULL,
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"Volume level of sounds");
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2001-04-10 09:40:09 +00:00
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loadas8bit =
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2001-04-11 00:10:19 +00:00
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Cvar_Get ("loadas8bit", "0", CVAR_NONE, NULL, "Load samples as 8-bit");
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bgmvolume = Cvar_Get ("bgmvolume", "1", CVAR_ARCHIVE, NULL,
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"CD music volume");
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snd_interp = Cvar_Get ("snd_interp", "1", CVAR_ARCHIVE, NULL,
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2001-04-10 23:18:08 +00:00
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"control sample interpolation");
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2001-04-10 09:40:09 +00:00
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_AmbientOff (void)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_AmbientOn (void)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_Shutdown (void)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_TouchSound (char *sample)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_ClearBuffer (void)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol,
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2001-04-10 09:40:09 +00:00
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float attenuation)
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_StopSound (int entnum, int entchannel)
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2001-04-10 09:40:09 +00:00
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{
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}
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sfx_t *
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2001-05-19 00:05:35 +00:00
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I_S_PrecacheSound (char *sample)
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2001-04-10 09:40:09 +00:00
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{
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return NULL;
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_ClearPrecache (void)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_StopAllSounds (qboolean clear)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_BeginPrecaching (void)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_EndPrecaching (void)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_ExtraUpdate (void)
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2001-04-10 09:40:09 +00:00
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{
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}
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void
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2001-05-19 00:05:35 +00:00
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I_S_LocalSound (char *s)
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2001-04-10 09:40:09 +00:00
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{
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}
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2001-05-19 00:05:35 +00:00
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plugin_t *
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PluginInfo (void) {
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plugin_info.type = qfp_sound;
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plugin_info.api_version = QFPLUGIN_VERSION;
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plugin_info.plugin_version = "0.1";
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plugin_info.description = "ALSA 0.5.x digital output";
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plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
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"Copyright (C) 1999,2000,2001 contributors of the QuakeForge project\n"
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"Please see the file \"AUTHORS\" for a list of contributors";
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plugin_info.functions = &plugin_info_funcs;
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plugin_info.data = &plugin_info_data;
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plugin_info_data.general = &plugin_info_general_data;
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plugin_info_data.input = NULL;
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plugin_info_data.sound = &plugin_info_sound_data;
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plugin_info_funcs.general = &plugin_info_general_funcs;
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plugin_info_funcs.input = NULL;
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plugin_info_funcs.sound = &plugin_info_sound_funcs;
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plugin_info_general_funcs.p_Init = I_S_Init;
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plugin_info_general_funcs.p_Shutdown = I_S_Shutdown;
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plugin_info_sound_funcs.pS_AmbientOff = I_S_AmbientOff;
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plugin_info_sound_funcs.pS_AmbientOn = I_S_AmbientOn;
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plugin_info_sound_funcs.pS_TouchSound = I_S_TouchSound;
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plugin_info_sound_funcs.pS_ClearBuffer = I_S_ClearBuffer;
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plugin_info_sound_funcs.pS_StaticSound = I_S_StaticSound;
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plugin_info_sound_funcs.pS_StartSound = I_S_StartSound;
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plugin_info_sound_funcs.pS_StopSound = I_S_StopSound;
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plugin_info_sound_funcs.pS_PrecacheSound = I_S_PrecacheSound;
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plugin_info_sound_funcs.pS_ClearPrecache = I_S_ClearPrecache;
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plugin_info_sound_funcs.pS_Update = I_S_Update;
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plugin_info_sound_funcs.pS_StopAllSounds = I_S_StopAllSounds;
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plugin_info_sound_funcs.pS_BeginPrecaching = I_S_BeginPrecaching;
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plugin_info_sound_funcs.pS_EndPrecaching = I_S_EndPrecaching;
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plugin_info_sound_funcs.pS_ExtraUpdate = I_S_ExtraUpdate;
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plugin_info_sound_funcs.pS_LocalSound = I_S_LocalSound;
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return &plugin_info;
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}
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