Commit graph

9 commits

Author SHA1 Message Date
Bill Currie
7932608a22 apply a player skin patch from Jukka. 2000-05-08 09:14:41 +00:00
Jeff Teunissen
da0a5cd041 Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
whitespace and spelling.
2000-04-08 10:38:33 +00:00
Joseph Carter
5a06f2f03e A bit more 2000-03-24 09:55:33 +00:00
Marcus Sundberg
674ddcffe5 The big whitespace cleanup. ;-)
Removed trailing whitespace from code lines.
2000-03-19 15:59:51 +00:00
Joseph Carter
9ffc3e44df Colored static lights for GL!
If you try to load a 30-version'd BSP (ie, one with colored lighting) you
are gonna find that software renderering looks like shit.  I know what
the problem is.
2000-03-09 12:05:47 +00:00
Dan Olson
106dada0b2 Non functional cvar code. Compiles, but won't run. 2000-02-27 07:13:32 +00:00
Bill Currie
1b6df2ad29 eliminate a lot of debug output 2000-02-22 07:31:52 +00:00
Bill Currie
19206928b4 merge qw_client/model.c and uquake/model.c into common/model.c
common/gl_model.c uquake/Makefile.in:
	allow checksums in uquake
2000-02-21 21:13:45 +00:00
Bill Currie
f56e2a12c2 more merges
qw_client/gl_model.c + uquake/gl_model.c = common/gl_model.c
qw_client/gl_rlight.c + uquake/gl_rlight.c = common/gl_rlight.c

common/gl_rmisc.c:
	call R_InitBubble for both uq and qw
2000-02-21 12:36:38 +00:00
Renamed from qw_client/gl_model.c (Browse further)