Commit graph

161 commits

Author SHA1 Message Date
Zephaniah E. Hull
10d6962af3 :%s/GLAPIENTRY/APIENTRY/g
Again, who changed it back?

Also undid my change to the changelog..
1999-12-29 02:21:17 +00:00
Jeff Teunissen
b0bf08dad6 Nothing of note... 1999-12-28 11:39:14 +00:00
Zephaniah E. Hull
20ebd99a48 s/APIENTRY/GLAPIENTRY/, and some tweaking with uquake.. 1999-12-27 17:57:03 +00:00
Zephaniah E. Hull
d322adc60d POQ now actually works!! 1999-12-26 11:40:24 +00:00
Zephaniah E. Hull
7e9e2f177a QW Server, QW Client, and POQ all compile now..
(Provided you don't run out of disk space well compiling..)
1999-12-26 10:07:10 +00:00
Zephaniah E. Hull
13fbae68ce Erm, frogot to cvs add something.. 1999-12-26 07:36:21 +00:00
Zephaniah E. Hull
5765f7fe5d BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
Hopefully QW will still compile and work, thats the next commit I think..
1999-12-26 06:37:28 +00:00
Zephaniah E. Hull
5bb26adda5 Moved keys.h into common, wrapped 3 quakeworld specific lines with
#ifdef QUAKEWORLD
1999-12-25 22:30:22 +00:00
Zephaniah E. Hull
6ba933cf80 Added the KP_* symbols, for the keys on the keypad.. 1999-12-25 21:50:55 +00:00
Zephaniah E. Hull
570ede5076 Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.

Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen
ff0aeecd3a Initial revision 1999-12-25 05:32:39 +00:00