Changed files: common/vid_<system>.c, common/vid.h, uquake/menu.c, qw_client/menu.c, AUTHORS
* Corrected the menu system to work as intended (extra options depending on used vid_<system>.c file)
ATTENTION!!! I'm not able to test for the different *nixes, please check if I changed everything correctly, plus the previously disabled extra options have to be checked too. Thanks.
* Fixed where you couldn't get back from console when accessed through menu (taken from qw_client)
* Fixed menu bind problem in QW ( now \"%s\" )
Also, FULL SCREEN QUAKE IS HERE!!! unfortunatly, so is full screen quake :/. ie if you have the vidmode extentions, you don't have a choice at the moment. Still, that's just a matter of cvars :), but not tonight.
No more compile warnings! A completely clean build on my system!
Wrapped all the unistd.h includes with #ifdef HAVE_UNISTD_H.
Seems like there is more, but that looks like it..
target's video file. These functions are VID_ExtraOptionDraw() and
VID_ExtraOptionCmd(int options_cursor).
These are to help modulize the option menu a bit, now all you have to do is
define #OPTIONS_ITEMS to one more then the number of items there are (this
is done in your target's vid*.c/gl_vid*.c file)
I also removed a bunch of #ifdefs, although a few #ifdef _WIN32's remain.
--
Eric Windisch