Dan Olson
029aa2e26a
Fixed a nasty typo.
2000-02-28 23:45:45 +00:00
Dan Olson
54409e23fa
This should fix up the last of the show stoppers from the cvar merge.
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Fixes -glx and -3dfx.
2000-02-28 19:13:16 +00:00
Dan Olson
8dbf889466
Fixes the cvar problems in qw-server.
2000-02-27 22:25:20 +00:00
Dan Olson
106dada0b2
Non functional cvar code. Compiles, but won't run.
2000-02-27 07:13:32 +00:00
Dan Olson
8ac1385c9f
Jason Nelson's patch for fixing Win32 targets
2000-02-20 21:19:50 +00:00
Dan Olson
7d387042f7
New CVAR flag system. Appears to work perfectly
2000-02-16 21:30:20 +00:00
Bill Currie
ce9580f237
sufflin' shufflin' shuflin'.. raaw-source
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qw-client now links, but qw-server won't compile (yet)
2000-02-11 04:21:10 +00:00
Bill Currie
a078544d38
Replaced every single fscking FILE and gzFile (except in quakeio.*) with QFile
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and fixed up as many f* and gz* calls as gcc found (and, where sensible, grep)
Unfortuanatly, demos are broken again.
2000-02-08 07:23:09 +00:00
Joseph Carter
218d2fcb9b
random QW changes which should help with sbar stuff later on
2000-02-03 21:16:57 +00:00
Loring Holden
8349f3e59f
Various changes to get build to work when zlib isn't available...
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Various changes to get rid of warnings under AIX, Irix, Linux & Solaris...
2000-02-03 08:46:52 +00:00
Bill Currie
b526d14bb9
missed a fclose -> gzclose conversion.
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/me must remeber to make clean; make when hacking headers.
2000-02-03 00:45:25 +00:00
Zephaniah E. Hull
925344be77
uquake now works! All targets I can test!
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I also merged console.[ch] while I was at it..
2000-01-29 18:46:26 +00:00
Zephaniah E. Hull
b5034f28d6
The real speed cheat fix!
2000-01-19 16:35:26 +00:00
Zephaniah E. Hull
0391657e6b
We now have two versions, what we first identify ourselves as, which is
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2.40, and the quakeforge version, fixes the annoying spectator bug..
2000-01-16 12:19:30 +00:00
Zephaniah E. Hull
c188df7698
Some misc 3dfx changes..
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Some keys changes for toggle console..
Some (not currently the /best/, but functional) speed cheat improvements..
And some stuff brought in from QuakeLives.. (max rate, and new ping system)
2000-01-15 22:52:56 +00:00
Nelson Rush
aa00566766
added additional copyright information
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Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Zephaniah E. Hull
67f8201590
Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
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using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Nelson Rush
dfbfbb6711
readded a copyright notice that somehow got removed
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added "Portions" statement to the copyright statement
Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Nelson Rush
2151636145
added copyrights for buffer overrun fixes
2000-01-07 05:47:53 +00:00
Nelson Rush
a77bb35db6
Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed.
2000-01-05 00:05:48 +00:00
Zephaniah E. Hull
47e85cdd29
Version cleanup, not completely happy with it yet..
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Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Zephaniah E. Hull
e468985ee1
Added common/config.h.in, moving the version and a few other variables
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there, more will be added later as needed..
Added -Wall to the cflags on a few things, may have missed some stuff..
Changed the tests on HAVE_GL_COLOR_INDEX8_EXT to actually function..
(Fixes the GL texture problem..)
Added tests for GLAPIENTRY and APIENTRY, there will alweys be
something..
Fixed the check for the 3dfxgl lib..
Some makefile tweaking..
Changed VERSION into a string so it can easily be 0.1.0..
Removed the generated configure script, does not merge sanely..
1999-12-31 02:59:25 +00:00
Zephaniah E. Hull
570ede5076
Changed the root makefile so any rule will be passed along, not just 'all'.
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Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.
Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Jeff Teunissen
d3e1572760
Initial revision
1999-12-25 05:22:39 +00:00