Added AC_C_CONST - for (ancient/weird) compilers that don't support const.
Added AC_C_INLINE - you can now use the "inline" keyword portably, it will
be defined to nothing, __inline, __inline__ or empty depending on the
compiler.
Added checks for a bunch of functions. All are not used yet, but most
should be.
Added checks for MGL (the graphics library that vid_win.c uses.
Aligned help messages properly. ;)
Link with -lwinmm when using Windows sound code.
Check for networking functions in common libraries.
Use sys_win.c when compiling for mingw32.
rules, check out the help for ./configure to see what's changed. Added
the beginnings of autoconf DGA support (it is detected properly though it
isn't yet complete---HAS_DGA isn't getting defined in config.h for some
reason..)
there, more will be added later as needed..
Added -Wall to the cflags on a few things, may have missed some stuff..
Changed the tests on HAVE_GL_COLOR_INDEX8_EXT to actually function..
(Fixes the GL texture problem..)
Added tests for GLAPIENTRY and APIENTRY, there will alweys be
something..
Fixed the check for the 3dfxgl lib..
Some makefile tweaking..
Changed VERSION into a string so it can easily be 0.1.0..
Removed the generated configure script, does not merge sanely..
places in the various Makefile.in's. Having them all in the module root
like that may make it easy to make a change that affects everything all
at once but it's real bitch to try and maintain those files. They're all
gone now and we'll just have to maintain the seperate makefiles.
were tested successfully. There are a few hardwired LDFLAGS to clean up
(-lm, -ldl, -lvga, and -lGL) in various targets still. In order to build
with Mesa versions prior to 3.1 you'll need to change -lGL to -lMesaGL. I'll teach autoconf how to do this tonight. It's safe to come out from behind your pre_autoconf branch now guys. ;>
the -glide targets (now named -3dfx..) Thid doesn't mean that I have
actually written the makefile stuff for these targets, but rather that I
have written the foundation needed to create them.
support for the return of a glide target. Things are still a bit broken
however as I need to write glide build rules. I probably have more to do
in configure.in, I want to make libGL detection work more like Glide's
does now. The Glide detection rule was lifted almost wholesale from Mesa
because it works and I couldn't write anything that would work better.