Commit Graph

20 Commits

Author SHA1 Message Date
Marcus Sundberg b28fa0a244 Add #ifndef so file is only included once. 2000-01-06 02:29:09 +00:00
Zephaniah E. Hull b68f84619e Fixes for portability issues.. 2000-01-05 16:55:01 +00:00
Nelson Rush 705c1d0e3b fixed some problems 2000-01-05 00:11:02 +00:00
Nelson Rush a77bb35db6 Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed. 2000-01-05 00:05:48 +00:00
Marcus Sundberg a6be84b54d Merged into net_udp.c. 2000-01-04 22:58:19 +00:00
Marcus Sundberg 61a1599c80 Autoconf network headers.
Merged in qw_common/net_wins.c
2000-01-04 22:56:56 +00:00
Joseph Carter 740177b2c0 Another merge from BigM 2000-01-04 03:34:56 +00:00
Zephaniah E. Hull 47e85cdd29 Version cleanup, not completely happy with it yet..
Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter 365a1c144f draw.[ch] merge 2000-01-02 10:06:17 +00:00
Zephaniah E. Hull 8a2e473014 Squashed a QW showstopper, last one I hope!
Fixed a rare chance of a buffer overflow attack in the display code.
1999-12-29 14:09:12 +00:00
Joseph Carter e3ac6357dc Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock! 1999-12-29 13:58:47 +00:00
Jeff Teunissen b0bf08dad6 Nothing of note... 1999-12-28 11:39:14 +00:00
Zephaniah E. Hull 7e9e2f177a QW Server, QW Client, and POQ all compile now..
(Provided you don't run out of disk space well compiling..)
1999-12-26 10:07:10 +00:00
Zephaniah E. Hull 1058a4cdd7 QW compiles again.. 1999-12-26 07:05:55 +00:00
Zephaniah E. Hull 5765f7fe5d BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
Hopefully QW will still compile and work, thats the next commit I think..
1999-12-26 06:37:28 +00:00
Zephaniah E. Hull 5bb26adda5 Moved keys.h into common, wrapped 3 quakeworld specific lines with
#ifdef QUAKEWORLD
1999-12-25 22:30:22 +00:00
Zephaniah E. Hull 6ba933cf80 Added the KP_* symbols, for the keys on the keypad.. 1999-12-25 21:50:55 +00:00
Zephaniah E. Hull 570ede5076 Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.

Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Zephaniah E. Hull cc89add2a4 Moved keys.h to qw_common.
Added rules to allow gl-client-glide to compile.
1999-12-25 18:03:05 +00:00
Jeff Teunissen d3e1572760 Initial revision 1999-12-25 05:22:39 +00:00