Zephaniah E. Hull
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1058a4cdd7
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QW compiles again..
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1999-12-26 07:05:55 +00:00 |
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Zephaniah E. Hull
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5765f7fe5d
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BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
Hopefully QW will still compile and work, thats the next commit I think..
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1999-12-26 06:37:28 +00:00 |
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Jeff Teunissen
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6f63cc71e5
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*** empty log message ***
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1999-12-26 02:11:53 +00:00 |
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Jeff Teunissen
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5e1a7ff1cb
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*** empty log message ***
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1999-12-26 01:15:50 +00:00 |
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Jeff Teunissen
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387d0bfc8e
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*** empty log message ***
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1999-12-26 01:02:54 +00:00 |
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Jeff Teunissen
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ce75c1a71a
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*** empty log message ***
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1999-12-26 01:00:30 +00:00 |
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Zephaniah E. Hull
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5bb26adda5
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Moved keys.h into common, wrapped 3 quakeworld specific lines with
#ifdef QUAKEWORLD
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1999-12-25 22:30:22 +00:00 |
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Zephaniah E. Hull
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6ba933cf80
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Added the KP_* symbols, for the keys on the keypad..
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1999-12-25 21:50:55 +00:00 |
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Zephaniah E. Hull
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570ede5076
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Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.
Cleaned up ALL the compile time warnings..
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1999-12-25 19:37:15 +00:00 |
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Zephaniah E. Hull
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cc89add2a4
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Moved keys.h to qw_common.
Added rules to allow gl-client-glide to compile.
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1999-12-25 18:03:05 +00:00 |
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Jeff Teunissen
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7c2e399b45
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*** empty log message ***
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1999-12-25 06:57:41 +00:00 |
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Jeff Teunissen
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ff0aeecd3a
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Initial revision
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1999-12-25 05:32:39 +00:00 |
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Jeff Teunissen
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d3e1572760
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Initial revision
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1999-12-25 05:22:39 +00:00 |
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