put Host_GetConsoleCommands back
uquake/server.h:
proto for SV_Frame
uquake/sv_main.c
add SV_ClientPrintf SV_BroadcastPrintf SV_DropClient SV_Frame* from
old host.c
Unchained, Ultimate, Ultra, Up Yours, Underworld, Underground, Unified,
Unity, etc. You know the drill.
This takes care of the "standalone" problem with the wrong name, and the
recent snafu with multiple developers working on the same files
simultaneously...expect me (and probably others) to start locking dirs when
updates are taking place.
And yes, this update is really as large as it looks. Software only at the
moment, but I will have the makefile updated to build the GL builds as
well.