Commit graph

12 commits

Author SHA1 Message Date
Jamie Wilkinson
8efa11c6ca - Added a RPM spec file from Paul Jenner. 2002-12-24 00:19:15 +00:00
Jamie Wilkinson
3de95855fe - Removed libltdl from the code. Not only does this make
the code make more sense, it also means that the dynamic
  loading of game and video refreshers (especially video
  refreshers) is consistent -- which means that you can now
  change video modes FROM WITHIN QUAKE2 as Carmack intended,
  and quake2 no longer dies with an Xlib error on exit, so
  your resolutions and gamma are restored!  (Closes: #34)
2002-12-06 14:49:11 +00:00
Jamie Wilkinson
7f2b035191 - Added THANKS and NEWS to the tarball.
- Fixed typo in NEWS.
2002-09-18 04:53:28 +00:00
Jamie Wilkinson
0d6131ed29 - Fixed paths to the icon data.
- Added Makefile to distribute the pixmaps.
2002-09-16 23:47:30 +00:00
Jamie Wilkinson
f00374b4c5 - Created data/ and subdirectories that gets installed and creates
the datadir for users to install the pakfiles into.  (Closes: #48)
- Moved default config file from baseq2/ to data/baseq2.
- Changed header files from EXTRA_DIST to noinst_HEADERS.
2002-09-16 14:02:04 +00:00
Jamie Wilkinson
ed404b35b0 - Wild checkin time! Cleaning up the tree ready for a
release.
- Added header files to EXTRA_DIST in the relevant
  directories.
- Added the unused source directories to EXTRA_DIST.
- Changed -I.. to -I$(top_srcdir)/src for the header files
  in the module directories.
2002-09-16 08:11:44 +00:00
Jamie Wilkinson
3973c870cc - Fixed up make install target, so that the dynamic modules
are installed into the correct places.
- Added libltdl, the libtool dynamic loader to the code, as
  the libraries are now under libtool control.  Libtool and
  libltdl are evil.
- Fixed various paths inside the code to point to PKGLIBDIR
  for the game and refresher modules, and PKGDATADIR for the
  game data.
- updated .gitignore
2002-07-04 00:50:09 +00:00
Jamie Wilkinson
4bd5535532 * Moved everything in game/ to src/ so that hopefully quake2
will run out of the source tree.
* Added the LICENSE files from xatrix and rogue, someone can
  look at them and decide if we can put the rest of them
  into CVS.
* Moved 2do.txt from ctf into docs/TODO-ctf.txt
2002-04-06 06:30:19 +00:00
Jamie Wilkinson
c333a4adc7 * Now builds both baseq2 and ctf game.so 2002-04-03 02:45:20 +00:00
Jamie Wilkinson
24fb12814e * Replaced gnu.txt with COPYING
* added my TODO list, and the cvs bootstrap script
* Small mods to configure.in, Makefile.am
2002-04-03 00:27:05 +00:00
Jamie Wilkinson
8ff1601081 * Moved qcommon/ into src/ as well.
* Removed ARCH from compile options, this means that there
  is no longer a game$(ARCH).so built -- game.so instead.
* Added src/Makefile.am
* Fixed up include paths in main.c, menu.c, vid_menu.c,
  vid_so.c
2002-04-02 06:23:02 +00:00
Jamie Wilkinson
460d5d8dfd * Doing some renovations so I can autoconfiscate the source.
In this installment, I move all of client/ and server/
  into src/
2002-04-02 05:47:23 +00:00