Commit Graph

16 Commits

Author SHA1 Message Date
Bill Currie 99190cb79a world -> NIL for null entities. Seems to work (only issue would be borked
tests for foo == world -> !foo and for != world -> foo).
2001-11-02 17:00:52 +00:00
Adam Olsen eb054058cd - BUGS
- fixed print from attempting to turret a sentry when you don't have
  enough metal
- fixed name order when bringing down a martyr
2001-11-02 06:38:25 +00:00
Adam Olsen c3ccddb39f - BUGS
- make soldiers sometimes retreat when low on health
- make "static" mode soldiers work.  more or less.
- Massive cleanup of obituary.qc.  I'd be surprised if there isn't a
  bug or two.
2001-10-01 11:37:02 +00:00
Adam Olsen 1993bb348f - some BUGS items
- annihilate string_null (and empty_float and vector_null)
- remove self.netname = infokey(self, "name");, since the server
  should do that for us
- add a quotename function, to stick \xFF around a name
- add a few death messages
- set a "timeleft" serverinfo to be the number of minutes left in the
  game
2001-09-30 22:38:44 +00:00
Bill Currie 0c44060141 clean up all the unused local vars found by qfcc 2001-09-23 04:25:02 +00:00
Adam Olsen d607291546 - fix teleporters to not display if you don't have them
- disable topcolor change blocking for now
2001-09-21 14:13:52 +00:00
Adam Olsen 68424ae9b7 oops, don't want to display fieldgens on the build menu if you dont'
have them
2001-08-26 06:17:18 +00:00
Adam Olsen 162a1e4caa - Rewrote the engie build menu
- made FFs so you can build them near eachother (or overlapping!)
- fix that annoying bug where people's colors kept going white
- I need to make the color defines (eg DARKBLUE) be the exact number,
  not number + 1.  (in the TODO now)
2001-08-13 12:20:39 +00:00
Adam Olsen a9cf39a1cc Change a bunch of self.items = self.items - (self.items & IT_FOO)
lines to self.items = self.items & ~IT_FOO.  also changed some
self.items = self.items - IT_FOO lines, which were just Really Evil
(tm)
2001-08-10 10:03:36 +00:00
Adam Olsen 3afaf1f98e - merge duplicate motd printing code, and make it more flexible while I'm at it
- the "motd" infokey is now appended to the motd if it exists (including a seperator)
- added a "disable stuffcmd" item to TODO
2001-07-31 19:11:32 +00:00
Zephaniah E. Hull b54ea79f70 The death of #ifdef QUAKE_WORLD!! 2001-07-25 21:10:26 +00:00
Bill Currie 3c837e0bc3 %s/TeamFortress_TeamGetColor/TeamGetColor/g 2001-07-24 16:03:08 +00:00
Bill Currie 6fda29570c fix some int / int problems caused by qfcc's integer support. 2001-07-24 04:37:00 +00:00
Bill Currie 94baf9dbcb dist qfpreqcc for cpp. much faster compilation. seems to work, too. 2001-07-23 20:52:47 +00:00
Adam Olsen 30ab9edcf3 Fix the teamkills when teamplay == 0 bug 2001-07-19 12:27:22 +00:00
Bill Currie 64ecb99bfc Initial revision 2001-07-17 05:58:10 +00:00