Bill Currie
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5a29efb8e2
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fix some var shadow bugs
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2002-02-23 18:12:21 +00:00 |
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Bill Currie
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99190cb79a
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world -> NIL for null entities. Seems to work (only issue would be borked
tests for foo == world -> !foo and for != world -> foo).
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2001-11-02 17:00:52 +00:00 |
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Adam Olsen
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55500b87d6
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- change all usages of MSG_BROADCAST to MSG_MULTICAST, since that's
what quakeworld uses anyway
- when changing a player's team with the admin commands, change the
player's color, not the admin's color :)
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2001-10-13 23:02:22 +00:00 |
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Bill Currie
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0c44060141
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clean up all the unused local vars found by qfcc
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2001-09-23 04:25:02 +00:00 |
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Adam Olsen
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3e8728a06c
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- cleanup the alias setting a bit. there's known problems, but I
think they're caused by something else
- fix how bubbles handle freeing. (geeze, there's too many bubbles!)
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2001-08-15 00:15:59 +00:00 |
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Bill Currie
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7498c71ee5
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fix the field stuck test and rename CONTENT_* to CONTENTS_* to match the
server source.
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2001-07-31 17:08:59 +00:00 |
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Zephaniah E. Hull
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b54ea79f70
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The death of #ifdef QUAKE_WORLD!!
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2001-07-25 21:10:26 +00:00 |
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Bill Currie
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94baf9dbcb
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dist qfpreqcc for cpp. much faster compilation. seems to work, too.
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2001-07-23 20:52:47 +00:00 |
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Bill Currie
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64ecb99bfc
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Initial revision
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2001-07-17 05:58:10 +00:00 |
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