Adam Olsen
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14651ae7ef
|
- couple bugfixes related to assault cannons
- cleanup of FireBullets and friends
- changed how damage is handled with assault cannon. probably alot
more powerful now
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2001-09-26 03:59:53 +00:00 |
|
Bill Currie
|
0c44060141
|
clean up all the unused local vars found by qfcc
|
2001-09-23 04:25:02 +00:00 |
|
Adam Olsen
|
a9cf39a1cc
|
Change a bunch of self.items = self.items - (self.items & IT_FOO)
lines to self.items = self.items & ~IT_FOO. also changed some
self.items = self.items - IT_FOO lines, which were just Really Evil
(tm)
|
2001-08-10 10:03:36 +00:00 |
|
Bill Currie
|
7498c71ee5
|
fix the field stuck test and rename CONTENT_* to CONTENTS_* to match the
server source.
|
2001-07-31 17:08:59 +00:00 |
|
Zephaniah E. Hull
|
b54ea79f70
|
The death of #ifdef QUAKE_WORLD!!
|
2001-07-25 21:10:26 +00:00 |
|
Adam Olsen
|
b3078797aa
|
- Clean up color changing a ton, it should all work perfectly now :)
- made soldier menus so it resets to first menu if you close from the second
- add a bug to BUGS :)
|
2001-07-24 20:54:19 +00:00 |
|
Bill Currie
|
3c837e0bc3
|
%s/TeamFortress_TeamGetColor/TeamGetColor/g
|
2001-07-24 16:03:08 +00:00 |
|
Bill Currie
|
94baf9dbcb
|
dist qfpreqcc for cpp. much faster compilation. seems to work, too.
|
2001-07-23 20:52:47 +00:00 |
|
Bill Currie
|
64ecb99bfc
|
Initial revision
|
2001-07-17 05:58:10 +00:00 |
|