Commit graph

9 commits

Author SHA1 Message Date
Zephaniah E. Hull
b54ea79f70 The death of #ifdef QUAKE_WORLD!! 2001-07-25 21:10:26 +00:00
Adam Olsen
0f2b390348 add an edictcount-ticker. do "localinfo edictticker 30" before map
load and it'll go every 30 seconds.
2001-07-24 23:30:49 +00:00
Bill Currie
94baf9dbcb dist qfpreqcc for cpp. much faster compilation. seems to work, too. 2001-07-23 20:52:47 +00:00
Adam Olsen
1100082217 - added some items to BUGS and TODO
- reworked map cycler so that it saves the map number to
  cf/nextmapnum, and restores it in case of a crash
- add a cyclenow infokey, which causes the timelimit to be hit
  instantly.  needed because the map cycling doesn't kick in until the
  timelimit is reached
- add cf/mapcycle which contains the names of maps to be cycled
  (seperated by nuls).  it overwrites the normal "exec
  qwmcycle/map1.cfg" behavior.
- change the MOTD time to 15 seconds (from 24.2)
- make mapcfg.cfg exec'd if mapcfg is enabled (so you can reset the
  config vars
- add a thing to enable sv_gc if it's disabled.  (I'm using string
  appending now)
2001-07-23 15:08:39 +00:00
Bill Currie
5a1dfdbfa6 a little white space to test commit email 2001-07-20 16:36:18 +00:00
Adam Olsen
c27d98b058 - instead of bitching when gamedir is empty, run sv_gamedir automatically
- add support for automatic per-map configs.  set the mapcfg localinfo to
either 1 or on and "mapcfg/canyon1.cfg" will be exec'd when that map is
loaded.  put mapcfg to a different string to use that dir instead.
2001-07-20 14:21:36 +00:00
Adam Olsen
376eba2f8d Various fixes to bring things "up to par". It should all work now :) 2001-07-19 05:46:41 +00:00
Bill Currie
7a70de6608 a little white space as an access test 2001-07-17 06:30:31 +00:00
Bill Currie
64ecb99bfc Initial revision 2001-07-17 05:58:10 +00:00