Bill Currie
|
1c6769bcf2
|
forgot to update the model code for the glmesh fixes
|
2001-02-14 05:12:01 +00:00 |
|
Bill Currie
|
92d10c2bac
|
hehe, thou shalt not include glquake in non-gl code :)
|
2000-09-29 20:02:17 +00:00 |
|
Bill Currie
|
7605d9d17e
|
hehe, player skins were totally borked for the last 3 weeks :/. They're now
fixed :)
|
2000-09-16 19:28:13 +00:00 |
|
Bill Currie
|
13e5ef92d3
|
sw no longer segs!:) I'm not 100% satisfied with how I attacked frame loading,
but I'll look into that later. I was getting tired of not having a running
program on this branch. Basicly, frames loading needs a little more study.
|
2000-09-11 23:17:55 +00:00 |
|
Bill Currie
|
73162d8783
|
the model merge hack is almost complete. gl works but sw sefaults due to
the alias model verts, tris and frames not being loaded correctly.
|
2000-09-11 05:28:04 +00:00 |
|