Ragnvald Maartmann-Moe IV
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9a53a2d328
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Removed unnececessary glu.h includes, GLU isn't used in quakeforge.
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2000-11-09 16:58:36 +00:00 |
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Bill Currie
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d2708c4bc1
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at last, fullbrights work fully :)
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2000-09-16 09:22:42 +00:00 |
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Bill Currie
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7f785632c0
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brush model fullbrights are now implemented and seem to be working. They can
be toggled using gl_fb_bmodels (default on).
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2000-09-15 04:46:22 +00:00 |
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Bill Currie
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8302413276
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that's most of newtree's gl stuff ported over. Three bugs: wound up with
newtree's slow skys, some models are not getting lit, and dlights don't seem
to be working :(
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2000-08-27 10:03:31 +00:00 |
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Bill Currie
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103918c7a4
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port over gl_draw.c from newtree
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2000-08-26 21:23:07 +00:00 |
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Bill Currie
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1ddf60ea24
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finally, nuq-glx works. Still needs lots of work, but getting there :)
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2000-08-26 05:48:38 +00:00 |
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Bill Currie
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438a2bbcd2
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getting closer to nuq-glx. just some linking issues
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2000-08-25 07:18:23 +00:00 |
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Bill Currie
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e2efff9dde
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nuq-glx almost builds. just some last problems with gl_part.c and gl_view.c
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2000-08-25 06:42:29 +00:00 |
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Bill Currie
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b39fa5ac8a
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New cvar system. -svga and -x11 still compile, link and run!! :)
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2000-08-21 00:54:21 +00:00 |
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Bill Currie
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1c362eca61
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copyright header stuff
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2000-08-20 05:25:28 +00:00 |
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Bill Currie
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111c1b0d4c
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un-dosify
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2000-08-20 01:33:10 +00:00 |
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Jeff Teunissen
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9d334e8b22
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Initial revision
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2000-08-19 22:24:16 +00:00 |
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