Commit graph

11 commits

Author SHA1 Message Date
Bill Currie
baa3489074 %s/HAS_ZLIB/HAVE_ZLIB/g 2000-09-28 19:05:42 +00:00
Bill Currie
111791e0f6 cvar usage audit. value -> int_val where appropriate. tested with x11 glx and
svga.
2000-09-27 06:07:10 +00:00
Bill Currie
29635fb5d5 zlib support now works 2000-09-20 01:29:59 +00:00
Bill Currie
9752037248 add the z flag to the appropriate Qopen/Qdopen calls 2000-09-19 22:42:52 +00:00
Bill Currie
279d332373 first steps to getting zlib support in 2000-09-19 22:32:45 +00:00
Bill Currie
dd3b346d4f add -game foo handling 2000-09-19 16:58:17 +00:00
Bill Currie
60c112bc68 configure.in:
print config info for sound type
source/quakefs.c:
	fix fs_userpath handling for other game types and add support for
	abyss
source/qargs.c:
	add -abyss checking
include/qdefs.h:
	add abyss support

Rudimentary support for the abyss mission pack has been added. Currently this
involves just the addition of -abyss to the supported command line options
(acts just like -rogue and -hipnotic) and adding abyss to the list of game
directories. Any other support that's needed (as with other rogue and hipnotic
modifications) has not been added as it is not known what's needed.
2000-08-29 20:30:28 +00:00
Bill Currie
a6b179571f com.c:
fix endian detection
quakefs.c:
	don't create the gamedir if userpath is .
2000-08-28 16:14:42 +00:00
Bill Currie
76e84b6995 support rogue and hypnotic 2000-08-28 02:29:43 +00:00
Bill Currie
d6d6aff0aa remove all references to qw (nuq is not quakeworld :) 2000-08-25 01:34:11 +00:00
Bill Currie
7b52e8b908 nuq-svga now links 2000-08-23 05:53:17 +00:00