remove all references to qw (nuq is not quakeworld :)

This commit is contained in:
Bill Currie 2000-08-25 01:34:11 +00:00
parent ed64e1a0a2
commit d6d6aff0aa

View file

@ -837,9 +837,6 @@ COM_Gamedir (char *dir)
if (strcmp (dir, fs_basegame->string) == 0)
return;
if (strcmp (dir, "qw") == 0
&& strcmp (fs_basegame->string, "id1") == 0)
return;
COM_AddGameDirectory (dir);
}
@ -907,13 +904,6 @@ COM_InitFilesystem ( void )
fs_basegame->string));
COM_AddGameDirectory(fs_basegame->string);
// If we're dealing with id1, use qw too
if (stricmp (fs_basegame->string, "id1") == 0)
{
COM_CreatePath (va("%s/qw/dummy", fs_userpath->string));
COM_AddGameDirectory ("qw");
}
// any set gamedirs will be freed up to here
com_base_searchpaths = com_searchpaths;
}