Commit graph

10 commits

Author SHA1 Message Date
Bill Currie
7f785632c0 brush model fullbrights are now implemented and seem to be working. They can
be toggled using gl_fb_bmodels (default on).
2000-09-15 04:46:22 +00:00
Bill Currie
13e5ef92d3 sw no longer segs!:) I'm not 100% satisfied with how I attacked frame loading,
but I'll look into that later. I was getting tired of not having a running
program on this branch. Basicly, frames loading needs a little more study.
2000-09-11 23:17:55 +00:00
Bill Currie
73162d8783 the model merge hack is almost complete. gl works but sw sefaults due to
the alias model verts, tris and frames not being loaded correctly.
2000-09-11 05:28:04 +00:00
Bill Currie
50bd641616 ok, the chopped up model files compile and sw seems to work just fine. Don't
know about gl yet (probably won't until either monday or tuesday; hence the
branch)
2000-09-01 17:07:28 +00:00
Bill Currie
8ccc616134 various make dist related cleanups 2000-08-29 00:10:19 +00:00
Bill Currie
e2efff9dde nuq-glx almost builds. just some last problems with gl_part.c and gl_view.c 2000-08-25 06:42:29 +00:00
Bill Currie
2718705414 prelim header changes. doesn't build yet 2000-08-21 03:52:28 +00:00
Bill Currie
1c362eca61 copyright header stuff 2000-08-20 05:25:28 +00:00
Bill Currie
111c1b0d4c un-dosify 2000-08-20 01:33:10 +00:00
Jeff Teunissen
9d334e8b22 Initial revision 2000-08-19 22:24:16 +00:00