newtree/include
James Brown 957873f3bb Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :) 2000-06-10 03:36:28 +00:00
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win32 Minor change for some borland defs. 2000-05-28 13:29:55 +00:00
.gitignore add Makefile 2000-05-18 02:24:33 +00:00
Makefile.am some fixes to make quakeforge build on solaris. not quite done yet as the 2000-05-25 05:01:20 +00:00
adivtab.h Fix comments 2000-05-22 08:40:21 +00:00
anorm_dots.h Fix comments 2000-05-22 08:40:21 +00:00
anorms.h Fix comments 2000-05-22 08:40:21 +00:00
asm_draw.h Fix comments 2000-05-22 08:40:21 +00:00
asm_i386.h Fix comments 2000-05-22 08:40:21 +00:00
block8.h Fix comments 2000-05-22 08:40:21 +00:00
block16.h Fix comments 2000-05-22 08:40:21 +00:00
bothdefs.h Fix comments 2000-05-22 08:40:21 +00:00
bspfile.h Fix comments 2000-05-22 08:40:21 +00:00
buildnum.h Fix comments 2000-05-22 08:40:21 +00:00
cdaudio.h Fix comments 2000-05-22 08:40:21 +00:00
checksum.h Fix comments 2000-05-22 08:40:21 +00:00
cl_slist.h Rename all Server_List_* to SL_* as well as some code cleanup. Does not fix 2000-05-25 01:38:52 +00:00
client.h Explosions are temporarily PURPLE, deal with it. 2000-05-24 23:55:43 +00:00
cmd.h Fix comments 2000-05-22 08:40:21 +00:00
commdef.h host_frametime --> sv_frametime for server; 2000-06-09 19:22:30 +00:00
compat.h If we have stdarg.h and sys/types.h we include them here. 2000-05-31 22:51:53 +00:00
console.h Console editing stuff 2000-05-22 09:24:07 +00:00
context_x11.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
crc.h Fix comments 2000-05-22 08:40:21 +00:00
cvar.h Seems to fix the DGA issue. Mouse cursor doesn't get hidden if we're in 2000-05-29 13:42:33 +00:00
d_iface.h Cvar fixups... 2000-05-24 02:07:53 +00:00
d_ifacea.h Fix comments 2000-05-22 08:40:21 +00:00
d_local.h Cvar fixups... 2000-05-24 02:07:53 +00:00
dga_check.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
draw.h Draw_Character -> Draw_Character8 2000-06-05 01:05:25 +00:00
gl_warp_sin.h Fix comments 2000-05-22 08:40:21 +00:00
glquake.h ARB multitexture for glx, wgl, and 3dfx targets 2000-06-09 21:34:21 +00:00
in_win.h Fix comments 2000-05-22 08:40:21 +00:00
info.h Fix comments 2000-05-22 08:40:21 +00:00
input.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
keys.h Before I can fix the (MANY!) problems with newtree, I have to fix the 2000-05-22 21:16:22 +00:00
link.h Fix comments 2000-05-22 08:40:21 +00:00
mathlib.h Make sure math.h is included before M_PI is tested 2000-05-25 06:08:12 +00:00
mdfour.h added uniform #ifdef _xxx_H encapsulation and appropriate includes to avoid header dependencies and circular conflicts 2000-05-19 06:44:56 +00:00
menu.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
model.h Half-Life BSP support, and fixed that idiotic WGL multitexture crash. I don't know and don't care if other targets are also screwed this way :) 2000-06-10 03:36:28 +00:00
modelgen.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
msg.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
net.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
pmove.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
pr_comp.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progdefs.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
progs.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
protocol.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
qargs.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qdefs.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qendian.h port in q* from OT, and split of other things in prep for removing common.* 2000-05-20 09:42:02 +00:00
qstructs.h Remove all remaining references to cachedir. 2000-05-24 10:44:29 +00:00
qtypes.h Arm byte typedef with ifndef _DEF_BYTE_. 2000-05-21 18:36:30 +00:00
quakeasm.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
quakedef.h host_frametime --> sv_frametime for server; 2000-06-09 19:22:30 +00:00
quakefs.h Before I can fix the (MANY!) problems with newtree, I have to fix the 2000-05-22 21:16:22 +00:00
quakeio.h Before I can fix the (MANY!) problems with newtree, I have to fix the 2000-05-22 21:16:22 +00:00
r_local.h Cvar fixups... 2000-05-24 02:07:53 +00:00
r_shared.h Cvar fixups... 2000-05-24 02:07:53 +00:00
render.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
resource.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
sbar.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
screen.h Cvar fixups... 2000-05-24 02:07:53 +00:00
server.h host_frametime --> sv_frametime for server; 2000-06-09 19:22:30 +00:00
sizebuf.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
sound.h alsa sound support is alive and kicking 2000-05-24 06:52:19 +00:00
spritegn.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
sys.h bring across the VID and IN modules for svga, x11 and glx from OT. 2000-05-23 06:36:33 +00:00
uint32.h SOLID_BSP fix (I hope) 2000-05-20 05:35:20 +00:00
vid.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
view.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
wad.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
winquake.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
world.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
zone.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00