Cvar fixups...

This commit is contained in:
Jeff Teunissen 2000-05-24 02:07:53 +00:00
parent e98edd5f5f
commit a45cefb3e0
20 changed files with 5 additions and 461 deletions

View file

@ -321,80 +321,36 @@ typedef struct
//
// cvars
//
/* extern cvar_t cl_warncmd;
CVAR_FIXME */
extern cvar_t *cl_warncmd;
/* extern cvar_t cl_upspeed;
CVAR_FIXME */
extern cvar_t *cl_upspeed;
/* extern cvar_t cl_forwardspeed;
CVAR_FIXME */
extern cvar_t *cl_forwardspeed;
/* extern cvar_t cl_backspeed;
CVAR_FIXME */
extern cvar_t *cl_backspeed;
/* extern cvar_t cl_sidespeed;
CVAR_FIXME */
extern cvar_t *cl_sidespeed;
/* extern cvar_t cl_movespeedkey;
CVAR_FIXME */
extern cvar_t *cl_movespeedkey;
/* extern cvar_t cl_yawspeed;
CVAR_FIXME */
extern cvar_t *cl_yawspeed;
/* extern cvar_t cl_pitchspeed;
CVAR_FIXME */
extern cvar_t *cl_pitchspeed;
/* extern cvar_t cl_anglespeedkey;
CVAR_FIXME */
extern cvar_t *cl_anglespeedkey;
/* extern cvar_t cl_shownet;
CVAR_FIXME */
extern cvar_t *cl_shownet;
/* extern cvar_t cl_sbar;
CVAR_FIXME */
extern cvar_t *cl_sbar;
/* extern cvar_t cl_hudswap;
CVAR_FIXME */
extern cvar_t *cl_hudswap;
/* extern cvar_t cl_pitchdriftspeed;
CVAR_FIXME */
extern cvar_t *cl_pitchdriftspeed;
/* extern cvar_t lookspring;
CVAR_FIXME */
extern cvar_t *lookspring;
/* extern cvar_t lookstrafe;
CVAR_FIXME */
extern cvar_t *lookstrafe;
/* extern cvar_t sensitivity;
CVAR_FIXME */
extern cvar_t *sensitivity;
extern cvar_t *cl_freelook;
/* extern cvar_t m_pitch;
CVAR_FIXME */
extern cvar_t *m_pitch;
/* extern cvar_t m_yaw;
CVAR_FIXME */
extern cvar_t *m_yaw;
/* extern cvar_t m_forward;
CVAR_FIXME */
extern cvar_t *m_forward;
/* extern cvar_t m_side;
CVAR_FIXME */
extern cvar_t *m_side;
/* extern cvar_t _windowed_mouse;
CVAR_FIXME */
extern cvar_t *_windowed_mouse;
/* extern cvar_t name;
CVAR_FIXME */
extern cvar_t *name;

View file

@ -122,8 +122,6 @@ typedef struct
int color;
} zpointdesc_t;
/* extern cvar_t r_drawflat;
CVAR_FIXME */
extern cvar_t *r_drawflat;
extern int d_spanpixcount;
extern int r_framecount; // sequence # of current frame since Quake

View file

@ -64,8 +64,6 @@ typedef struct sspan_s
int u, v, count;
} sspan_t;
/* extern cvar_t d_subdiv16;
CVAR_FIXME */
extern cvar_t *d_subdiv16;
extern float scale_for_mip;

View file

@ -68,59 +68,23 @@ typedef struct {
//===========================================================================
/* extern cvar_t r_draworder;
CVAR_FIXME */
extern cvar_t *r_draworder;
/* extern cvar_t r_speeds;
CVAR_FIXME */
extern cvar_t *r_speeds;
/* extern cvar_t r_timegraph;
CVAR_FIXME */
extern cvar_t *r_timegraph;
/* extern cvar_t r_graphheight;
CVAR_FIXME */
extern cvar_t *r_graphheight;
/* extern cvar_t r_clearcolor;
CVAR_FIXME */
extern cvar_t *r_clearcolor;
/* extern cvar_t r_waterwarp;
CVAR_FIXME */
extern cvar_t *r_waterwarp;
/* extern cvar_t r_fullbright;
CVAR_FIXME */
extern cvar_t *r_fullbright;
/* extern cvar_t r_drawentities;
CVAR_FIXME */
extern cvar_t *r_drawentities;
/* extern cvar_t r_aliasstats;
CVAR_FIXME */
extern cvar_t *r_aliasstats;
/* extern cvar_t r_dspeeds;
CVAR_FIXME */
extern cvar_t *r_dspeeds;
/* extern cvar_t r_drawflat;
CVAR_FIXME */
extern cvar_t *r_drawflat;
/* extern cvar_t r_ambient;
CVAR_FIXME */
extern cvar_t *r_ambient;
/* extern cvar_t r_reportsurfout;
CVAR_FIXME */
extern cvar_t *r_reportsurfout;
/* extern cvar_t r_maxsurfs;
CVAR_FIXME */
extern cvar_t *r_maxsurfs;
/* extern cvar_t r_numsurfs;
CVAR_FIXME */
extern cvar_t *r_numsurfs;
/* extern cvar_t r_reportedgeout;
CVAR_FIXME */
extern cvar_t *r_reportedgeout;
/* extern cvar_t r_maxedges;
CVAR_FIXME */
extern cvar_t *r_maxedges;
/* extern cvar_t r_numedges;
CVAR_FIXME */
extern cvar_t *r_numedges;
extern cvar_t *crosshair;

View file

@ -59,8 +59,6 @@ extern float pixelAspect;
extern int r_drawnpolycount;
/* extern cvar_t r_clearcolor;
CVAR_FIXME */
extern cvar_t *r_clearcolor;
extern int sintable[1280];

View file

@ -54,13 +54,7 @@ extern int sb_lines;
extern int clearnotify; // set to 0 whenever notify text is drawn
extern qboolean scr_disabled_for_loading;
/* extern cvar_t scr_viewsize;
CVAR_FIXME */
extern cvar_t *scr_viewsize;
/* extern cvar_t scr_viewsize;
CVAR_FIXME */
extern cvar_t *scr_viewsize;
extern cvar_t *scr_viewsize;
// only the refresh window will be updated unless these variables are flagged
extern int scr_copytop;

View file

@ -33,9 +33,7 @@
#include "quakedef.h"
#include "dosisms.h"
/* extern cvar_t bgmvolume;
CVAR_FIXME */
extern cvar_t *bgmvolume;
extern cvar_t *bgmvolume;
#define ADDRESS_MODE_HSG 0
#define ADDRESS_MODE_RED_BOOK 1
@ -759,8 +757,6 @@ void CDAudio_Update(void)
}
}
/* newVolume = (int)(bgmvolume.value * 255.0);
CVAR_FIXME */
newVolume = (int)(bgmvolume->value * 255.0);
if (newVolume < 0)
{

View file

@ -346,23 +346,17 @@ void CDAudio_Update(void)
if (!enabled)
return;
/* if (bgmvolume.value != cdvolume)
CVAR_FIXME */
if (bgmvolume->value != cdvolume)
{
if (cdvolume)
{
bgmvolume->value = 0.0;
/* cdvolume = bgmvolume.value;
CVAR_FIXME */
Cvar_SetValue (bgmvolume, 0.0);
cdvolume = bgmvolume->value;
CDAudio_Pause ();
}
else
{
bgmvolume->value = 1.0;
/* cdvolume = bgmvolume.value;
CVAR_FIXME */
cdvolume = bgmvolume->value;
CDAudio_Resume ();
}

View file

@ -37,8 +37,6 @@
#include "cmd.h"
extern HWND mainwindow;
/* extern cvar_t bgmvolume;
CVAR_FIXME */
extern cvar_t *bgmvolume;
static qboolean cdValid = false;
@ -423,23 +421,17 @@ void CDAudio_Update(void)
if (!enabled)
return;
/* if (bgmvolume.value != cdvolume)
CVAR_FIXME */
if (bgmvolume->value != cdvolume)
{
if (cdvolume)
{
Cvar_SetValue (bgmvolume, 0.0);
/* cdvolume = bgmvolume.value;
CVAR_FIXME */
cdvolume = bgmvolume->value;
CDAudio_Pause ();
}
else
{
Cvar_SetValue (bgmvolume, 1.0);
/* cdvolume = bgmvolume.value;
CVAR_FIXME */
cdvolume = bgmvolume->value;
CDAudio_Resume ();
}

View file

@ -56,19 +56,11 @@ static qboolean locked = false;
static int oldbuttons;
// track high fragger
/* cvar_t cl_hightrack = {"cl_hightrack", "0" };
CVAR_FIXME */
cvar_t *cl_hightrack;
/* cvar_t cl_chasecam = {"cl_chasecam", "0"};
CVAR_FIXME */
cvar_t *cl_chasecam;
/* //cvar_t cl_camera_maxpitch = {"cl_camera_maxpitch", "10" };
CVAR_FIXME */
cvar_t *cl_camera_maxpitch;
/* //cvar_t cl_camera_maxyaw = {"cl_camera_maxyaw", "30" };
CVAR_FIXME */
cvar_t *cl_camera_maxyaw;
qboolean cam_forceview;
@ -119,8 +111,6 @@ qboolean Cam_DrawViewModel(void)
if (!cl.spectator)
return true;
/* if (autocam && locked && cl_chasecam.value)
CVAR_FIXME */
if (autocam && locked && cl_chasecam->value)
return true;
return false;
@ -129,8 +119,6 @@ qboolean Cam_DrawViewModel(void)
// returns true if we should draw this player, we don't if we are chase camming
qboolean Cam_DrawPlayer(int playernum)
{
/* if (cl.spectator && autocam && locked && cl_chasecam.value &&
CVAR_FIXME */
if (cl.spectator && autocam && locked && cl_chasecam->value &&
spec_track == playernum)
return false;
@ -350,8 +338,6 @@ void Cam_Track(usercmd_t *cmd)
if (!cl.spectator)
return;
/* if (cl_hightrack.value && !locked)
CVAR_FIXME */
if (cl_hightrack->value && !locked)
Cam_CheckHighTarget();
@ -360,8 +346,6 @@ void Cam_Track(usercmd_t *cmd)
if (locked && (!cl.players[spec_track].name[0] || cl.players[spec_track].spectator)) {
locked = false;
/* if (cl_hightrack.value)
CVAR_FIXME */
if (cl_hightrack->value)
Cam_CheckHighTarget();
else
@ -386,8 +370,6 @@ void Cam_Track(usercmd_t *cmd)
if (!locked || !autocam)
return;
/* if (cl_chasecam.value) {
CVAR_FIXME */
if (cl_chasecam->value) {
cmd->forwardmove = cmd->sidemove = cmd->upmove = 0;
@ -488,11 +470,7 @@ void Cam_SetView(void)
vectoangles(vec, vec2);
vec2[PITCH] = -vec2[PITCH];
/* cam_viewangles[PITCH] = adjustang(cam_viewangles[PITCH], vec2[PITCH], cl_camera_maxpitch.value);
CVAR_FIXME */
cam_viewangles[PITCH] = adjustang(cam_viewangles[PITCH], vec2[PITCH], cl_camera_maxpitch->value);
/* cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw.value);
CVAR_FIXME */
cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw->value);
}
VectorCopy(cam_viewangles, cl.viewangles);
@ -527,11 +505,7 @@ void Cam_FinishMove(usercmd_t *cmd)
vectoangles(vec, vec2);
vec2[PITCH] = -vec2[PITCH];
/* cam_viewangles[PITCH] = adjustang(cam_viewangles[PITCH], vec2[PITCH], cl_camera_maxpitch.value);
CVAR_FIXME */
cam_viewangles[PITCH] = adjustang(cam_viewangles[PITCH], vec2[PITCH], cl_camera_maxpitch->value);
/* cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw.value);
CVAR_FIXME */
cam_viewangles[YAW] = adjustang(cam_viewangles[YAW], vec2[YAW], cl_camera_maxyaw->value);
}
VectorCopy(cam_viewangles, cl.viewangles);
@ -557,8 +531,6 @@ void Cam_FinishMove(usercmd_t *cmd)
return;
}
/* if (autocam && cl_hightrack.value) {
CVAR_FIXME */
if (autocam && cl_hightrack->value) {
Cam_CheckHighTarget();
return;
@ -609,17 +581,9 @@ void Cam_Reset(void)
void CL_InitCam(void)
{
/* Cvar_RegisterVariable (&cl_hightrack);
CVAR_FIXME */
cl_hightrack = Cvar_Get("cl_hightrack", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_chasecam);
CVAR_FIXME */
cl_chasecam = Cvar_Get("cl_chasecam", "0", CVAR_NONE, "None");
/* // Cvar_RegisterVariable (&cl_camera_maxpitch);
CVAR_FIXME */
cl_camera_maxpitch = Cvar_Get("cl_camera_maxpitch", "10", CVAR_NONE, "None");
/* // Cvar_RegisterVariable (&cl_camera_maxyaw);
CVAR_FIXME */
cl_camera_maxyaw = Cvar_Get("cl_camera_maxyaw", "30", CVAR_NONE, "None");
}

View file

@ -44,18 +44,10 @@
#include "pmove.h"
#include "view.h"
/* extern cvar_t cl_predict_players;
CVAR_FIXME */
extern cvar_t *cl_predict_players;
/* extern cvar_t cl_predict_players2;
CVAR_FIXME */
extern cvar_t *cl_predict_players2;
/* extern cvar_t cl_solid_players;
CVAR_FIXME */
extern cvar_t *cl_solid_players;
/* extern cvar_t gl_flashblend;
CVAR_FIXME */
extern cvar_t *gl_flashblend;
static struct predicted_player {
@ -903,8 +895,6 @@ void CL_LinkPlayers (void)
// only predict half the move to minimize overruns
msec = 500*(playertime - state->state_time);
/* if (msec <= 0 || (!cl_predict_players.value && !cl_predict_players2.value))
CVAR_FIXME */
if (msec <= 0 || (!cl_predict_players->value && !cl_predict_players2->value))
{
VectorCopy (state->origin, ent->origin);
@ -1026,8 +1016,6 @@ void CL_SetUpPlayerPrediction(qboolean dopred)
// only predict half the move to minimize overruns
msec = 500*(playertime - state->state_time);
if (msec <= 0 ||
/* (!cl_predict_players.value && !cl_predict_players2.value) ||
CVAR_FIXME */
(!cl_predict_players->value && !cl_predict_players2->value) ||
!dopred)
{
@ -1067,8 +1055,6 @@ void CL_SetSolidPlayers (int playernum)
struct predicted_player *pplayer;
physent_t *pent;
/* if (!cl_solid_players.value)
CVAR_FIXME */
if (!cl_solid_players->value)
return;

View file

@ -238,32 +238,16 @@ float CL_KeyState (kbutton_t *key)
//==========================================================================
/* cvar_t cl_upspeed = {"cl_upspeed","200"};
CVAR_FIXME */
cvar_t *cl_upspeed;
/* cvar_t cl_forwardspeed = {"cl_forwardspeed","200", true};
CVAR_FIXME */
cvar_t *cl_forwardspeed;
/* cvar_t cl_backspeed = {"cl_backspeed","200", true};
CVAR_FIXME */
cvar_t *cl_backspeed;
/* cvar_t cl_sidespeed = {"cl_sidespeed","350"};
CVAR_FIXME */
cvar_t *cl_sidespeed;
/* cvar_t cl_movespeedkey = {"cl_movespeedkey","2.0"};
CVAR_FIXME */
cvar_t *cl_movespeedkey;
/* cvar_t cl_yawspeed = {"cl_yawspeed","140"};
CVAR_FIXME */
cvar_t *cl_yawspeed;
/* cvar_t cl_pitchspeed = {"cl_pitchspeed","150"};
CVAR_FIXME */
cvar_t *cl_pitchspeed;
/* cvar_t cl_anglespeedkey = {"cl_anglespeedkey","1.5"};
CVAR_FIXME */
cvar_t *cl_anglespeedkey;
@ -280,41 +264,27 @@ void CL_AdjustAngles (void)
float up, down;
if (in_speed.state & 1)
/* speed = host_frametime * cl_anglespeedkey.value;
CVAR_FIXME */
speed = host_frametime * cl_anglespeedkey->value;
else
speed = host_frametime;
if (!(in_strafe.state & 1))
{
/* cl.viewangles[YAW] -= speed*cl_yawspeed.value*CL_KeyState (&in_right);
CVAR_FIXME */
cl.viewangles[YAW] -= speed*cl_yawspeed->value*CL_KeyState (&in_right);
/* cl.viewangles[YAW] += speed*cl_yawspeed.value*CL_KeyState (&in_left);
CVAR_FIXME */
cl.viewangles[YAW] += speed*cl_yawspeed->value*CL_KeyState (&in_left);
cl.viewangles[YAW] = anglemod(cl.viewangles[YAW]);
}
if (in_klook.state & 1)
{
V_StopPitchDrift ();
/* cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * CL_KeyState (&in_forward);
CVAR_FIXME */
cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * CL_KeyState (&in_forward);
/* cl.viewangles[PITCH] += speed*cl_pitchspeed.value * CL_KeyState (&in_back);
CVAR_FIXME */
cl.viewangles[PITCH] += speed*cl_pitchspeed->value * CL_KeyState (&in_back);
}
up = CL_KeyState (&in_lookup);
down = CL_KeyState(&in_lookdown);
/* cl.viewangles[PITCH] -= speed*cl_pitchspeed.value * up;
CVAR_FIXME */
cl.viewangles[PITCH] -= speed*cl_pitchspeed->value * up;
/* cl.viewangles[PITCH] += speed*cl_pitchspeed.value * down;
CVAR_FIXME */
cl.viewangles[PITCH] += speed*cl_pitchspeed->value * down;
if (up || down)
@ -348,35 +318,19 @@ void CL_BaseMove (usercmd_t *cmd)
VectorCopy (cl.viewangles, cmd->angles);
if (in_strafe.state & 1)
{
/* cmd->sidemove += cl_sidespeed.value * CL_KeyState (&in_right);
CVAR_FIXME */
cmd->sidemove += cl_sidespeed->value * CL_KeyState (&in_right);
/* cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_left);
CVAR_FIXME */
cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_left);
}
/* cmd->sidemove += cl_sidespeed.value * CL_KeyState (&in_moveright);
CVAR_FIXME */
cmd->sidemove += cl_sidespeed->value * CL_KeyState (&in_moveright);
/* cmd->sidemove -= cl_sidespeed.value * CL_KeyState (&in_moveleft);
CVAR_FIXME */
cmd->sidemove -= cl_sidespeed->value * CL_KeyState (&in_moveleft);
/* cmd->upmove += cl_upspeed.value * CL_KeyState (&in_up);
CVAR_FIXME */
cmd->upmove += cl_upspeed->value * CL_KeyState (&in_up);
/* cmd->upmove -= cl_upspeed.value * CL_KeyState (&in_down);
CVAR_FIXME */
cmd->upmove -= cl_upspeed->value * CL_KeyState (&in_down);
if (! (in_klook.state & 1) )
{
/* cmd->forwardmove += cl_forwardspeed.value * CL_KeyState (&in_forward);
CVAR_FIXME */
cmd->forwardmove += cl_forwardspeed->value * CL_KeyState (&in_forward);
/* cmd->forwardmove -= cl_backspeed.value * CL_KeyState (&in_back);
CVAR_FIXME */
cmd->forwardmove -= cl_backspeed->value * CL_KeyState (&in_back);
}
@ -385,14 +339,8 @@ void CL_BaseMove (usercmd_t *cmd)
//
if (in_speed.state & 1)
{
/* cmd->forwardmove *= cl_movespeedkey.value;
CVAR_FIXME */
cmd->forwardmove *= cl_movespeedkey->value;
/* cmd->sidemove *= cl_movespeedkey.value;
CVAR_FIXME */
cmd->sidemove *= cl_movespeedkey->value;
/* cmd->upmove *= cl_movespeedkey.value;
CVAR_FIXME */
cmd->upmove *= cl_movespeedkey->value;
}
}
@ -537,8 +485,6 @@ void CL_SendCmd (void)
if (cls.netchan.outgoing_sequence - cl.validsequence >= UPDATE_BACKUP-1)
cl.validsequence = 0;
/* if (cl.validsequence && !cl_nodelta.value && cls.state == ca_active &&
CVAR_FIXME */
if (cl.validsequence && !cl_nodelta->value && cls.state == ca_active &&
!cls.demorecording)
{

View file

@ -75,71 +75,33 @@ qboolean noclip_anglehack; // remnant from old quake
cvar_t *fs_globalcfg;
/* cvar_t rcon_password = {"rcon_password", "", false};
CVAR_FIXME */
cvar_t *rcon_password;
/* cvar_t rcon_address = {"rcon_address", ""};
CVAR_FIXME */
cvar_t *rcon_address;
/* cvar_t cl_timeout = {"cl_timeout", "60"};
CVAR_FIXME */
cvar_t *cl_timeout;
/* cvar_t cl_shownet = {"cl_shownet","0"}; // can be 0, 1, or 2
CVAR_FIXME */
cvar_t *cl_shownet; // can be 0, 1, or 2
cvar_t *cl_autoexec;
/* cvar_t cl_sbar = {"cl_sbar", "0", true};
CVAR_FIXME */
cvar_t *cl_sbar;
/* cvar_t cl_hudswap = {"cl_hudswap", "0", true};
CVAR_FIXME */
cvar_t *cl_hudswap;
/* cvar_t cl_maxfps = {"cl_maxfps", "0", true};
CVAR_FIXME */
cvar_t *cl_maxfps;
/* cvar_t lookspring = {"lookspring","0", true};
CVAR_FIXME */
cvar_t *lookspring;
/* cvar_t lookstrafe = {"lookstrafe","0", true};
CVAR_FIXME */
cvar_t *lookstrafe;
/* cvar_t sensitivity = {"sensitivity","3", true};
CVAR_FIXME */
cvar_t *sensitivity;
cvar_t *cl_freelook;
/* cvar_t m_pitch = {"m_pitch","0.022", true};
CVAR_FIXME */
cvar_t *m_pitch;
/* cvar_t m_yaw = {"m_yaw","0.022"};
CVAR_FIXME */
cvar_t *m_yaw;
/* cvar_t m_forward = {"m_forward","1"};
CVAR_FIXME */
cvar_t *m_forward;
/* cvar_t m_side = {"m_side","0.8"};
CVAR_FIXME */
cvar_t *m_side;
/* cvar_t entlatency = {"entlatency", "20"};
CVAR_FIXME */
cvar_t *entlatency;
/* cvar_t cl_predict_players = {"cl_predict_players", "1"};
CVAR_FIXME */
cvar_t *cl_predict_players;
/* cvar_t cl_predict_players2 = {"cl_predict_players2", "1"};
CVAR_FIXME */
cvar_t *cl_predict_players2;
/* cvar_t cl_solid_players = {"cl_solid_players", "1"};
CVAR_FIXME */
cvar_t *cl_solid_players;
/* cvar_t localid = {"localid", ""};
CVAR_FIXME */
cvar_t *localid;
static qboolean allowremotecmd = true;
@ -147,39 +109,17 @@ static qboolean allowremotecmd = true;
//
// info mirrors
//
/* cvar_t password = {"password", "", false, true};
CVAR_FIXME */
cvar_t *password;
/* cvar_t spectator = {"spectator", "", false, true};
CVAR_FIXME */
cvar_t *spectator;
/* cvar_t name = {"name","unnamed", true, true};
CVAR_FIXME */
cvar_t *name;
/* cvar_t team = {"team","", true, true};
CVAR_FIXME */
cvar_t *team;
/* cvar_t skin = {"skin","", true, true};
CVAR_FIXME */
cvar_t *skin;
/* cvar_t topcolor = {"topcolor","0", true, true};
CVAR_FIXME */
cvar_t *topcolor;
/* cvar_t bottomcolor = {"bottomcolor","0", true, true};
CVAR_FIXME */
cvar_t *bottomcolor;
/* cvar_t rate = {"rate","2500", true, true};
CVAR_FIXME */
cvar_t *rate;
/* cvar_t noaim = {"noaim","0", true, true};
CVAR_FIXME */
cvar_t *noaim;
/* cvar_t msg = {"msg","1", true, true};
CVAR_FIXME */
cvar_t *msg;
/* extern cvar_t cl_hightrack;
CVAR_FIXME */
extern cvar_t *cl_hightrack;
client_static_t cls;
@ -217,14 +157,8 @@ byte *host_colormap;
netadr_t master_adr; // address of the master server
/* cvar_t host_speeds = {"host_speeds","0"}; // set for running times
CVAR_FIXME */
cvar_t *host_speeds; // set for running times
/* cvar_t show_fps = {"show_fps","0"}; // set for running times
CVAR_FIXME */
cvar_t *show_fps; // set for running times
/* cvar_t developer = {"developer","0"};
CVAR_FIXME */
cvar_t *developer;
int fps_count;
@ -1110,8 +1044,6 @@ void CL_ReadPackets (void)
// check timeout
//
if (cls.state >= ca_connected
/* && realtime - cls.netchan.last_received > cl_timeout.value)
CVAR_FIXME */
&& realtime - cls.netchan.last_received > cl_timeout->value)
{
Con_Printf ("\nServer connection timed out.\n");
@ -1270,152 +1202,64 @@ void CL_Init (void)
void CL_InitCvars (void)
{
/* extern cvar_t baseskin;
CVAR_FIXME */
extern cvar_t *baseskin;
/* extern cvar_t noskins;
CVAR_FIXME */
extern cvar_t *noskins;
/* Cvar_RegisterVariable (&show_fps);
CVAR_FIXME */
show_fps = Cvar_Get("show_fps", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&host_speeds);
CVAR_FIXME */
host_speeds = Cvar_Get("host_speeds", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&developer);
CVAR_FIXME */
developer = Cvar_Get("developer", "0", CVAR_NONE, "None");
cl_autoexec = Cvar_Get ("cl_autoexec","0",CVAR_ROM,"exec autoexec.cfg on gamedir change");
cl_warncmd = Cvar_Get("cl_warncmd", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_upspeed);
CVAR_FIXME */
cl_upspeed = Cvar_Get("cl_upspeed", "200", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_forwardspeed);
CVAR_FIXME */
cl_forwardspeed = Cvar_Get("cl_forwardspeed", "200", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&cl_backspeed);
CVAR_FIXME */
cl_backspeed = Cvar_Get("cl_backspeed", "200", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&cl_sidespeed);
CVAR_FIXME */
cl_sidespeed = Cvar_Get("cl_sidespeed", "350", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_movespeedkey);
CVAR_FIXME */
cl_movespeedkey = Cvar_Get("cl_movespeedkey", "2.0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_yawspeed);
CVAR_FIXME */
cl_yawspeed = Cvar_Get("cl_yawspeed", "140", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_pitchspeed);
CVAR_FIXME */
cl_pitchspeed = Cvar_Get("cl_pitchspeed", "150", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_anglespeedkey);
CVAR_FIXME */
cl_anglespeedkey = Cvar_Get("cl_anglespeedkey", "1.5", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_shownet);
CVAR_FIXME */
cl_shownet = Cvar_Get("cl_shownet", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_sbar);
CVAR_FIXME */
cl_sbar = Cvar_Get("cl_sbar", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&cl_hudswap);
CVAR_FIXME */
cl_hudswap = Cvar_Get("cl_hudswap", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&cl_maxfps);
CVAR_FIXME */
cl_maxfps = Cvar_Get("cl_maxfps", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&cl_timeout);
CVAR_FIXME */
cl_timeout = Cvar_Get("cl_timeout", "60", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&lookspring);
CVAR_FIXME */
lookspring = Cvar_Get("lookspring", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&lookstrafe);
CVAR_FIXME */
lookstrafe = Cvar_Get("lookstrafe", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&sensitivity);
CVAR_FIXME */
sensitivity = Cvar_Get("sensitivity", "3", CVAR_ARCHIVE, "None");
cl_freelook = Cvar_Get("freelook", "0", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&m_pitch);
CVAR_FIXME */
m_pitch = Cvar_Get("m_pitch", "0.022", CVAR_ARCHIVE, "None");
/* Cvar_RegisterVariable (&m_yaw);
CVAR_FIXME */
m_yaw = Cvar_Get("m_yaw", "0.022", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&m_forward);
CVAR_FIXME */
m_forward = Cvar_Get("m_forward", "1", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&m_side);
CVAR_FIXME */
m_side = Cvar_Get("m_side", "0.8", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&rcon_password);
CVAR_FIXME */
rcon_password = Cvar_Get("rcon_password", "", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&rcon_address);
CVAR_FIXME */
rcon_address = Cvar_Get("rcon_address", "", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&entlatency);
CVAR_FIXME */
entlatency = Cvar_Get("entlatency", "20", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_predict_players2);
CVAR_FIXME */
cl_predict_players2 = Cvar_Get("cl_predict_players2", "1", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_predict_players);
CVAR_FIXME */
cl_predict_players = Cvar_Get("cl_predict_players", "1", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&cl_solid_players);
CVAR_FIXME */
cl_solid_players = Cvar_Get("cl_solid_players", "1", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&localid);
CVAR_FIXME */
localid = Cvar_Get("localid", "", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&baseskin);
CVAR_FIXME */
baseskin = Cvar_Get("baseskin", "base", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&noskins);
CVAR_FIXME */
noskins = Cvar_Get("noskins", "0", CVAR_NONE, "None");
//
// info mirrors
//
/* Cvar_RegisterVariable (&name);
CVAR_FIXME */
name = Cvar_Get("name", "unnamed", CVAR_ARCHIVE|CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&password);
CVAR_FIXME */
password = Cvar_Get("password", "", CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&spectator);
CVAR_FIXME */
spectator = Cvar_Get("spectator", "", CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&skin);
CVAR_FIXME */
skin = Cvar_Get("skin", "", CVAR_ARCHIVE|CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&team);
CVAR_FIXME */
team = Cvar_Get("team", "", CVAR_ARCHIVE|CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&topcolor);
CVAR_FIXME */
topcolor = Cvar_Get("topcolor", "0", CVAR_ARCHIVE|CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&bottomcolor);
CVAR_FIXME */
bottomcolor = Cvar_Get("bottomcolor", "0", CVAR_ARCHIVE|CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&rate);
CVAR_FIXME */
rate = Cvar_Get("rate", "2500", CVAR_ARCHIVE|CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&msg);
CVAR_FIXME */
msg = Cvar_Get("msg", "1", CVAR_ARCHIVE|CVAR_SERVERINFO|CVAR_USERINFO, "None");
/* Cvar_RegisterVariable (&noaim);
CVAR_FIXME */
noaim = Cvar_Get("noaim", "0", CVAR_ARCHIVE|CVAR_SERVERINFO|CVAR_USERINFO, "None");
}
@ -1520,15 +1364,9 @@ qboolean Host_SimulationTime(float time)
if (oldrealtime > realtime)
oldrealtime = 0;
/* if (cl_maxfps.value)
CVAR_FIXME */
if (cl_maxfps->value)
/* fps = max(30.0, min(cl_maxfps.value, 72.0));
CVAR_FIXME */
fps = max(30.0, min(cl_maxfps->value, 72.0));
else
/* fps = max(30.0, min(rate.value/80.0, 72.0));
CVAR_FIXME */
fps = max(30.0, min(rate->value/80.0, 72.0));
if (!cls.timedemo && (realtime + time) - oldrealtime < 1.0/fps)
@ -1561,15 +1399,9 @@ void Host_Frame (float time)
if (oldrealtime > realtime)
oldrealtime = 0;
/* if (cl_maxfps.value)
CVAR_FIXME */
if (cl_maxfps->value)
/* fps = max(30.0, min(cl_maxfps.value, 72.0));
CVAR_FIXME */
fps = max(30.0, min(cl_maxfps->value, 72.0));
else
/* fps = max(30.0, min(rate.value/80.0, 72.0));
CVAR_FIXME */
fps = max(30.0, min(rate->value/80.0, 72.0));
if (!cls.timedemo && realtime - oldrealtime < 1.0/fps)
@ -1612,15 +1444,11 @@ void Host_Frame (float time)
CL_EmitEntities ();
// update video
/* if (host_speeds.value)
CVAR_FIXME */
if (host_speeds->value)
time1 = Sys_DoubleTime ();
SCR_UpdateScreen ();
/* if (host_speeds.value)
CVAR_FIXME */
if (host_speeds->value)
time2 = Sys_DoubleTime ();
@ -1635,8 +1463,6 @@ void Host_Frame (float time)
CDAudio_Update();
/* if (host_speeds.value)
CVAR_FIXME */
if (host_speeds->value)
{
pass1 = (time1 - time3)*1000;

View file

@ -41,8 +41,6 @@
#include "pmove.h"
#include "sbar.h"
/* extern cvar_t gl_flashblend;
CVAR_FIXME */
extern cvar_t *gl_flashblend;
extern cvar_t *cl_autoexec;
@ -1037,8 +1035,6 @@ void CL_MuzzleFlash (void)
return;
// don't draw our own muzzle flash in gl if flashblending
/* if (i-1 == cl.playernum && gl_flashblend.value)
CVAR_FIXME */
if (i-1 == cl.playernum && gl_flashblend->value)
return;
@ -1059,8 +1055,6 @@ void CL_MuzzleFlash (void)
}
/* #define SHOWNET(x) if(cl_shownet.value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
CVAR_FIXME */
#define SHOWNET(x) if(cl_shownet->value==2)Con_Printf ("%3i:%s\n", msg_readcount-1, x);
/*
=====================
@ -1081,12 +1075,8 @@ void CL_ParseServerMessage (void)
//
// if recording demos, copy the message out
//
/* if (cl_shownet.value == 1)
CVAR_FIXME */
if (cl_shownet->value == 1)
Con_Printf ("%i ",net_message.cursize);
/* else if (cl_shownet.value == 2)
CVAR_FIXME */
else if (cl_shownet->value == 2)
Con_Printf ("------------------\n");

View file

@ -53,8 +53,6 @@ qboolean is_server = false;
#define BASEDIR "."
/* cvar_t sys_linerefresh = {"sys_linerefresh","0"};// set for entity display
CVAR_FIXME */
cvar_t *sys_linerefresh;// set for entity display
@ -237,7 +235,7 @@ int main (int c, char **v)
parms.memsize = (int) (atof(com_argv[j+1]) * 1024 * 1024);
parms.membase = malloc (parms.memsize);
if (!parms.membase) {
printf("Can't allocate memroy for zone.\n");
printf("Can't allocate memory for zone.\n");
return 1;
}

View file

@ -106,8 +106,6 @@ void COM_Init (void)
LittleFloat = FloatSwap;
#endif
/* Cvar_RegisterVariable (&registered);
CVAR_FIXME */
registered = Cvar_Get("registered", "0", CVAR_NONE, "None");
Cmd_AddCommand ("path", COM_Path_f);

View file

@ -54,8 +54,6 @@ int con_totallines; // total lines in console scrollback
float con_cursorspeed = 4;
/* cvar_t con_notifytime = {"con_notifytime","3"}; //seconds
CVAR_FIXME */
cvar_t *con_notifytime; //seconds
#define NUM_CON_TIMES 4
@ -268,8 +266,6 @@ void Con_Init (void)
//
// register our commands
//
/* Cvar_RegisterVariable (&con_notifytime);
CVAR_FIXME */
con_notifytime = Cvar_Get("con_notifytime", "3", CVAR_NONE, "None");
Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
@ -433,8 +429,6 @@ void Con_DPrintf (char *fmt, ...)
va_list argptr;
char msg[MAXPRINTMSG];
/* if (!developer.value)
CVAR_FIXME */
if (!developer->value)
return; // don't confuse non-developers with techie stuff...
@ -518,8 +512,6 @@ void Con_DrawNotify (void)
if (time == 0)
continue;
time = realtime - time;
/* if (time > con_notifytime.value)
CVAR_FIXME */
if (time > con_notifytime->value)
continue;
text = con->text + (i % con_totallines)*con_linewidth;

View file

@ -194,8 +194,6 @@ void D_DrawSurfaces (void)
VectorCopy (transformed_modelorg, world_transformed_modelorg);
// TODO: could preset a lot of this at mode set time
/* if (r_drawflat.value)
CVAR_FIXME */
if (r_drawflat->value)
{
for (s = &surfaces[1] ; s<surface_p ; s++)
@ -242,8 +240,6 @@ void D_DrawSurfaces (void)
d_zistepv = 0;
d_ziorigin = -0.9;
/* D_DrawSolidSurface (s, (int)r_clearcolor.value & 0xFF);
CVAR_FIXME */
D_DrawSolidSurface (s, (int)r_clearcolor->value & 0xFF);
D_DrawZSpans (s->spans);
}

View file

@ -34,14 +34,8 @@
#define NUM_MIPS 4
/* cvar_t d_subdiv16 = {"d_subdiv16", "1"};
CVAR_FIXME */
cvar_t *d_subdiv16;
/* cvar_t d_mipcap = {"d_mipcap", "0"};
CVAR_FIXME */
cvar_t *d_mipcap;
/* cvar_t d_mipscale = {"d_mipscale", "1"};
CVAR_FIXME */
cvar_t *d_mipscale;
surfcache_t *d_initial_rover;
@ -66,14 +60,8 @@ void D_Init (void)
r_skydirect = 1;
/* Cvar_RegisterVariable (&d_subdiv16);
CVAR_FIXME */
d_subdiv16 = Cvar_Get("d_subdiv16", "1", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&d_mipcap);
CVAR_FIXME */
d_mipcap = Cvar_Get("d_mipcap", "0", CVAR_NONE, "None");
/* Cvar_RegisterVariable (&d_mipscale);
CVAR_FIXME */
d_mipscale = Cvar_Get("d_mipscale", "1", CVAR_NONE, "None");
r_drawpolys = false;
@ -159,22 +147,12 @@ void D_SetupFrame (void)
d_roverwrapped = false;
d_initial_rover = sc_rover;
/* d_minmip = d_mipcap.value;
CVAR_FIXME */
d_minmip = d_mipcap->value;
if (d_minmip > 3)
d_minmip = 3;
else if (d_minmip < 0)
d_minmip = 0;
d_minmip = bound(0, d_mipcap->value, 3);
for (i=0 ; i<(NUM_MIPS-1) ; i++)
/* d_scalemip[i] = basemip[i] * d_mipscale.value;
CVAR_FIXME */
d_scalemip[i] = basemip[i] * d_mipscale->value;
#ifdef USE_INTEL_ASM
/* if (d_subdiv16.value)
CVAR_FIXME */
if (d_subdiv16->value)
d_drawspans = D_DrawSpans16;
else

View file

@ -51,8 +51,6 @@ byte *draw_chars; // 8*8 graphic characters
qpic_t *draw_disc;
qpic_t *draw_backtile;
/* cvar_t cl_verstring = {"cl_verstring", "QuakeForge " QF_VERSION};
CVAR_FIXME */
cvar_t *cl_verstring;
//=============================================================================
@ -136,8 +134,6 @@ void Draw_Init (void)
r_rectdesc.ptexbytes = draw_backtile->data;
r_rectdesc.rowbytes = draw_backtile->width;
/* Cvar_RegisterVariable (&cl_verstring);
CVAR_FIXME */
cl_verstring = Cvar_Get("cl_verstring", PROGRAM " " VERSION, CVAR_NONE, "None");
}
@ -293,22 +289,12 @@ void Draw_Pixel(int x, int y, byte color)
void Draw_Crosshair(void)
{
int x, y;
/* extern cvar_t crosshair, cl_crossx, cl_crossy, crosshaircolor;
CVAR_FIXME */
extern cvar_t *crosshair, *cl_crossx, *cl_crossy, *crosshaircolor;
extern vrect_t scr_vrect;
/* byte c = (byte)crosshaircolor.value;
CVAR_FIXME */
byte c = (byte)crosshaircolor->value;
/* if (crosshair.value == 2) {
CVAR_FIXME */
if (crosshair->value == 2) {
/* x = scr_vrect.x + scr_vrect.width/2 + cl_crossx.value;
CVAR_FIXME */
x = scr_vrect.x + scr_vrect.width/2 + cl_crossx->value;
/* y = scr_vrect.y + scr_vrect.height/2 + cl_crossy.value;
CVAR_FIXME */
y = scr_vrect.y + scr_vrect.height/2 + cl_crossy->value;
Draw_Pixel(x - 1, y, c);
Draw_Pixel(x - 3, y, c);
@ -318,15 +304,9 @@ void Draw_Crosshair(void)
Draw_Pixel(x, y - 3, c);
Draw_Pixel(x, y + 1, c);
Draw_Pixel(x, y + 3, c);
/* } else if (crosshair.value)
CVAR_FIXME */
} else if (crosshair->value)
Draw_Character (
/* scr_vrect.x + scr_vrect.width/2-4 + cl_crossx.value,
CVAR_FIXME */
scr_vrect.x + scr_vrect.width/2-4 + cl_crossx->value,
/* scr_vrect.y + scr_vrect.height/2-4 + cl_crossy.value,
CVAR_FIXME */
scr_vrect.y + scr_vrect.height/2-4 + cl_crossy->value,
'+');
}