newtree/include
2001-01-05 21:10:41 +00:00
..
win32 some compile fixes for vc (hopefully) 2001-01-05 21:10:41 +00:00
.gitignore
adivtab.h
anorm_dots.h
anorms.h
asm_draw.h
asm_i386.h Merge phase separated mixing from nuq. Still has bugs, but defaults off. 2000-12-19 19:02:37 +00:00
block8.h
block16.h
bothdefs.h
bspfile.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
buildnum.h
cdaudio.h forgot these 2000-12-30 02:25:58 +00:00
checksum.h
cl_cam.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
cl_demo.h
cl_ents.h forgot these 2000-12-30 02:25:58 +00:00
cl_input.h forgot these 2000-12-30 02:25:58 +00:00
cl_main.h cl_visedict re-write. lerping works MUCH better now, and lerping of torches 2000-12-20 06:18:55 +00:00
cl_parse.h
cl_pred.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
cl_slist.h it was decided the menu code should return until release. here it is with the 2000-12-29 03:14:53 +00:00
cl_tent.h forgot these 2000-12-30 02:25:58 +00:00
client.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
cmd.h commands and aliases now use hash tables 2001-01-04 20:51:35 +00:00
commdef.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
compat.h move WritePCXfile to pcx.c, move the screenshot filname creation code to 2000-12-11 03:30:32 +00:00
console.h
context_x11.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
crc.h
cvar.h cvars and cvar alias now use a hash table for lookups. commands and aliases 2001-01-04 19:10:38 +00:00
d_iface.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
d_ifacea.h
d_local.h
dga_check.h rename quakedef.h to host.h (I should have done this months ago). 2000-12-05 06:33:44 +00:00
draw.h cl_ents.c: misc. tweaks to CL_ParsePacketEntities () 2000-12-12 02:46:46 +00:00
fractalnoise.h a start on a #include audit for the header files and misc fixups for win32 2000-12-30 05:18:48 +00:00
gcc_attr.h
gl_warp_sin.h
glquake.h Whitespace, and header sort. 2001-01-04 19:57:26 +00:00
hash.h cvars and cvar alias now use a hash table for lookups. commands and aliases 2001-01-04 19:10:38 +00:00
hl.h
host.h cleanup the includes in host.h 2000-12-30 03:23:31 +00:00
in_win.h
info.h die, borland, die 2000-12-30 05:40:39 +00:00
input.h
joystick.h
keys.h it was decided the menu code should return until release. here it is with the 2000-12-29 03:14:53 +00:00
link.h
locs.h This is what I have done with this patch 2000-12-19 19:47:15 +00:00
logos.h
Makefile.am forgot to add hash.h for make dist 2001-01-04 19:11:18 +00:00
mathlib.h
mdfour.h fix up <> vs "" in #includes 2000-12-30 03:07:15 +00:00
menu.h
model.h
modelgen.h
msg.h
net.h
pcx.h move WritePCXfile to pcx.c, move the screenshot filname creation code to 2000-12-11 03:30:32 +00:00
pmove.h
pr_comp.h
progdefs.h
progs.h fix a crash in progs code caused by a bad prototype 2001-01-04 05:44:53 +00:00
protocol.h
qargs.h fix up <> vs "" in #includes 2000-12-30 03:07:15 +00:00
qdefs.h move WritePCXfile to pcx.c, move the screenshot filname creation code to 2000-12-11 03:30:32 +00:00
qendian.h
qfgl_ext.h
qtypes.h it was decided the menu code should return until release. here it is with the 2000-12-29 03:14:53 +00:00
quakeasm.h
quakefs.h include/tga.h source/tga.c: 2000-12-11 06:38:58 +00:00
quakeio.h fix up <> vs "" in #includes 2000-12-30 03:07:15 +00:00
r_dynamic.h forgot these 2000-12-30 02:25:58 +00:00
r_local.h
r_shared.h
render.h cl_visedict re-write. lerping works MUCH better now, and lerping of torches 2000-12-20 06:18:55 +00:00
sbar.h
screen.h
server.h now progs and server really are separated :) 2001-01-03 07:08:28 +00:00
sizebuf.h white space cleanup for last checkin 2000-05-22 08:44:34 +00:00
skin.h
sound.h Merge phase separated mixing from nuq. Still has bugs, but defaults off. 2000-12-19 19:02:37 +00:00
spritegn.h
sv_pr_cmds.h forgot the fscking header file, didn't I? 2001-01-04 05:59:51 +00:00
sys.h
teamplay.h forgot these 2000-12-30 02:25:58 +00:00
tga.h remove un-needed #define _attribute__(x) (there's one in gcc_attr.h) 2000-12-11 19:40:34 +00:00
uint32.h
va.h
ver_check.h fix up <> vs "" in #includes 2000-12-30 03:07:15 +00:00
vid.h The init sequence cleanup! 2000-10-29 15:35:24 +00:00
view.h Overhaul of parts of the polyblend system. Contrast in GL no longer uses 2000-12-13 09:01:11 +00:00
wad.h
winquake.h Win32 sound cleanups - phase1 2000-12-29 15:20:12 +00:00
world.h
zone.h