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win32
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some compile fixes for vc (hopefully)
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2001-01-05 21:10:41 +00:00 |
.gitignore
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adivtab.h
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anorm_dots.h
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anorms.h
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asm_draw.h
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asm_i386.h
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Merge phase separated mixing from nuq. Still has bugs, but defaults off.
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2000-12-19 19:02:37 +00:00 |
block8.h
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block16.h
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bothdefs.h
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bspfile.h
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a start on a #include audit for the header files and misc fixups for win32
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2000-12-30 05:18:48 +00:00 |
buildnum.h
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cdaudio.h
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forgot these
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2000-12-30 02:25:58 +00:00 |
checksum.h
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cl_cam.h
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a start on a #include audit for the header files and misc fixups for win32
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2000-12-30 05:18:48 +00:00 |
cl_demo.h
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cl_ents.h
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forgot these
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2000-12-30 02:25:58 +00:00 |
cl_input.h
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forgot these
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2000-12-30 02:25:58 +00:00 |
cl_main.h
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cl_visedict re-write. lerping works MUCH better now, and lerping of torches
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2000-12-20 06:18:55 +00:00 |
cl_parse.h
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cl_pred.h
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a start on a #include audit for the header files and misc fixups for win32
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2000-12-30 05:18:48 +00:00 |
cl_slist.h
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it was decided the menu code should return until release. here it is with the
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2000-12-29 03:14:53 +00:00 |
cl_tent.h
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forgot these
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2000-12-30 02:25:58 +00:00 |
client.h
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a start on a #include audit for the header files and misc fixups for win32
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2000-12-30 05:18:48 +00:00 |
cmd.h
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commands and aliases now use hash tables
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2001-01-04 20:51:35 +00:00 |
commdef.h
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a start on a #include audit for the header files and misc fixups for win32
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2000-12-30 05:18:48 +00:00 |
compat.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
console.h
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context_x11.h
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a start on a #include audit for the header files and misc fixups for win32
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2000-12-30 05:18:48 +00:00 |
crc.h
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cvar.h
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cvars and cvar alias now use a hash table for lookups. commands and aliases
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2001-01-04 19:10:38 +00:00 |
d_iface.h
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a start on a #include audit for the header files and misc fixups for win32
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2000-12-30 05:18:48 +00:00 |
d_ifacea.h
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d_local.h
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dga_check.h
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rename quakedef.h to host.h (I should have done this months ago).
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2000-12-05 06:33:44 +00:00 |
draw.h
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cl_ents.c: misc. tweaks to CL_ParsePacketEntities ()
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2000-12-12 02:46:46 +00:00 |
fractalnoise.h
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a start on a #include audit for the header files and misc fixups for win32
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2000-12-30 05:18:48 +00:00 |
gcc_attr.h
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gl_warp_sin.h
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glquake.h
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Whitespace, and header sort.
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2001-01-04 19:57:26 +00:00 |
hash.h
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cvars and cvar alias now use a hash table for lookups. commands and aliases
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2001-01-04 19:10:38 +00:00 |
hl.h
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host.h
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cleanup the includes in host.h
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2000-12-30 03:23:31 +00:00 |
in_win.h
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info.h
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die, borland, die
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2000-12-30 05:40:39 +00:00 |
input.h
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joystick.h
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keys.h
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it was decided the menu code should return until release. here it is with the
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2000-12-29 03:14:53 +00:00 |
link.h
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locs.h
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This is what I have done with this patch
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2000-12-19 19:47:15 +00:00 |
logos.h
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Makefile.am
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forgot to add hash.h for make dist
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2001-01-04 19:11:18 +00:00 |
mathlib.h
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mdfour.h
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fix up <> vs "" in #includes
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2000-12-30 03:07:15 +00:00 |
menu.h
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model.h
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modelgen.h
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msg.h
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net.h
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pcx.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
pmove.h
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pr_comp.h
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progdefs.h
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progs.h
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fix a crash in progs code caused by a bad prototype
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2001-01-04 05:44:53 +00:00 |
protocol.h
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qargs.h
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fix up <> vs "" in #includes
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2000-12-30 03:07:15 +00:00 |
qdefs.h
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move WritePCXfile to pcx.c, move the screenshot filname creation code to
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2000-12-11 03:30:32 +00:00 |
qendian.h
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qfgl_ext.h
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qtypes.h
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it was decided the menu code should return until release. here it is with the
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2000-12-29 03:14:53 +00:00 |
quakeasm.h
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quakefs.h
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include/tga.h source/tga.c:
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2000-12-11 06:38:58 +00:00 |
quakeio.h
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fix up <> vs "" in #includes
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2000-12-30 03:07:15 +00:00 |
r_dynamic.h
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forgot these
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2000-12-30 02:25:58 +00:00 |
r_local.h
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r_shared.h
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render.h
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cl_visedict re-write. lerping works MUCH better now, and lerping of torches
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2000-12-20 06:18:55 +00:00 |
sbar.h
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screen.h
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server.h
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now progs and server really are separated :)
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2001-01-03 07:08:28 +00:00 |
sizebuf.h
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white space cleanup for last checkin
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2000-05-22 08:44:34 +00:00 |
skin.h
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sound.h
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Merge phase separated mixing from nuq. Still has bugs, but defaults off.
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2000-12-19 19:02:37 +00:00 |
spritegn.h
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sv_pr_cmds.h
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forgot the fscking header file, didn't I?
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2001-01-04 05:59:51 +00:00 |
sys.h
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teamplay.h
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forgot these
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2000-12-30 02:25:58 +00:00 |
tga.h
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remove un-needed #define _attribute__(x) (there's one in gcc_attr.h)
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2000-12-11 19:40:34 +00:00 |
uint32.h
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va.h
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ver_check.h
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fix up <> vs "" in #includes
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2000-12-30 03:07:15 +00:00 |
vid.h
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The init sequence cleanup!
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2000-10-29 15:35:24 +00:00 |
view.h
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Overhaul of parts of the polyblend system. Contrast in GL no longer uses
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2000-12-13 09:01:11 +00:00 |
wad.h
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winquake.h
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Win32 sound cleanups - phase1
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2000-12-29 15:20:12 +00:00 |
world.h
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zone.h
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